Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Capt-SH-Grizzly
Gilgamesh
Level 109
God Stats
2W - 3L
1,449 SR
Queue Stats
131W - 138L
1,451 Elo+
Party 1
Hercules
Hercules
GOD1YxBE4ST
Hercules
Level 108
God Stats
2W - 3L
1,288 SR
Queue Stats
263W - 255L
1,405 Elo+
Solo
Skadi
Skadi
Samui_Ame
Skadi
Level 89
God Stats
0W - 1L
1,349 SR
Queue Stats
36W - 43L
1,443 Elo+
Party 1
Artio
Artio
keybladenw
Artio
Level 67
God Stats
0W - 1L
1,756 SR
Queue Stats
60W - 71L
1,452 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,450 Elo+

VS

Team Averages
Level 94
1,471 SR
1,458 Elo+
Poseidon
Poseidon
AllAboutTheU740
Poseidon
Level 142
God Stats
7W - 6L
1,438 SR
Queue Stats
500W - 504L
1,499 Elo+
Solo
Set
Set
BbyGrlLisa
Set
Level 100
God Stats
8W - 12L
1,525 SR
Queue Stats
423W - 449L
1,498 Elo+
Solo
Ishtar
Ishtar
SuceMaGraineQC
Ishtar
Level 115
God Stats
2W - 0L
1,412 SR
Queue Stats
165W - 143L
1,455 Elo+
Solo
Cthulhu
Cthulhu
ZmaineventC
Cthulhu
Level 67
God Stats
2W - 1L
1,720 SR
Queue Stats
235W - 237L
1,383 Elo+
Solo
Olorun
Olorun
hazelnutritious
Olorun
Level 48
God Stats
3W - 2L
1,260 SR
Queue Stats
232W - 223L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 1 / 6
7,737
774
11,001
7,692
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Capt-SH-Grizzly
Gilgamesh
13
3 / 1 / 4
7,364
736
2,819
7,953
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
GOD1YxBE4ST
Hercules
15
4 / 2 / 4
8,241
824
6,223
8,407
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Samui_Ame
Skadi
12
0 / 3 / 5
6,910
691
7,517
8,476
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
15
1 / 0 / 6
8,026
803
1,882
9,892
5,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 3 / 2
7,988
799
8,065
5,193
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
7,031
703
4,647
5,994
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 5
8,530
853
8,673
6,838
3,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZmaineventC
Cthulhu
14
3 / 3 / 4
8,153
815
9,351
11,965
6,867
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 6
8,239
824
8,430
7,524
3,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
10
Kills
7
7
Deaths
10
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
6
5
W
Poseidon
2
3
2
1
W
0
2
1
0.25
L
Gilgamesh
Capt-SH-Grizzly
Gilgamesh
3
1
4
5
L
Hercules
GOD1YxBE4ST
Hercules
4
2
4
3
L
Skadi
Samui_Ame
Skadi
0
3
5
0.83
W
1
1
5
3.5
W
Cthulhu
ZmaineventC
Cthulhu
3
3
4
1.67
W
1
1
6
4
L
Artio
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
39,166
42,420
Taken
37,514
24,362
Mitigated
18,969
15,698
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,001
2,905
1,227
899
7,692
3,434
0
3,423
4,269
0
32,758
W
Poseidon
8,065
332
378
139
5,193
2,021
0
277
4,871
18,303
0
W
4,647
1,678
1,032
790
5,994
2,962
0
108
5,842
0
9,227
L
Gilgamesh
Capt-SH-Grizzly
Gilgamesh
2,819
359
1,607
1,487
7,953
7,015
0
4,884
3,069
0
6,321
L
Hercules
GOD1YxBE4ST
Hercules
6,223
442
1,158
1,905
8,407
4,430
0
5,224
3,183
0
11,500
L
Skadi
Samui_Ame
Skadi
7,517
1,826
1,257
627
8,476
3,531
0
4,779
3,697
0
18,759
W
8,673
4,535
1,166
1,373
6,838
3,430
1,186
417
6,332
0
23,392
W
Cthulhu
ZmaineventC
Cthulhu
9,351
0
1,537
2,196
11,965
6,867
0
825
10,939
19,586
0
W
8,430
2,181
2,075
2,140
7,524
3,689
561
255
7,173
20,947
0
L
Artio
1,882
92
2,292
3,239
9,892
5,952
0
7,536
2,356
5,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
39,941
108
Minions Killed
140
0
Camps Cleared
0
949,058
Distance Traveled
1,013,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,737
774
43
4
0
208,517
0
W
Poseidon
7,988
799
15
2
0
189,900
0
W
Set
7,031
703
10
1
0
203,913
0
L
Gilgamesh
7,364
736
4
0
0
192,162
0
L
Hercules
8,241
824
18
2
0
177,736
0
L
Skadi
6,910
691
34
3
0
168,105
0
W
Ishtar
8,530
853
53
5
0
197,709
0
W
Cthulhu
8,153
815
32
3
0
214,589
0
W
Olorun
8,239
824
30
3
0
207,794
0
L
Artio
8,026
803
9
1
0
202,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role