Player Matchup

Maui
Maui
Broogy3066
Maui
Level 89
God Stats
6W - 6L
1,428 SR
Queue Stats
264W - 280L
1,535 Elo+
Party 1
Ra
Ra
HuddyBoiii
Ra
Level 155
God Stats
0W - 1L
1,413 SR
Queue Stats
172W - 166L
1,539 Elo+
Solo
Nemesis
Nemesis
NotMomentum
Nemesis
Level 122
God Stats
2W - 2L
1,511 SR
Queue Stats
92W - 107L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Skeletalelk5
Ao Kuang
Level 148
God Stats
9W - 4L
1,629 SR
Queue Stats
226W - 232L
1,538 Elo+
Party 1
Ullr
Ullr
Tapp Water2915
Ullr
Level 129
God Stats
7W - 9L
1,611 SR
Queue Stats
281W - 293L
1,540 Elo+
Party 1
Team Averages
Level 129
1,519 SR
1,533 Elo+

VS

Team Averages
Level 119
1,577 SR
1,568 Elo+
Ao Kuang
Ao Kuang
Aadonnnn
Ao Kuang
Level 122
God Stats
3W - 1L
1,707 SR
Queue Stats
73W - 60L
1,580 Elo+
Party 2
Chaac
Chaac
HolyDenimDan
Chaac
Level 129
God Stats
9W - 5L
1,483 SR
Queue Stats
193W - 178L
1,501 Elo+
Party 2
Bacchus
Bacchus
SphericRecon180
Bacchus
Level 64
God Stats
5W - 7L
1,441 SR
Queue Stats
77W - 74L
1,546 Elo+
Party 2
Artemis
Artemis
Zenith-Flamingo
Artemis
Level 137
God Stats
16W - 5L
1,740 SR
Queue Stats
170W - 144L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
buttlicker69420
Baron Samedi
Level 142
God Stats
4W - 4L
1,516 SR
Queue Stats
261W - 226L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,199
477
2,290
8,428
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,746
442
658
4,403
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NotMomentum
Nemesis
12
1 / 2 / 0
6,600
508
4,751
9,874
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Skeletalelk5
Ao Kuang
12
0 / 2 / 1
6,954
535
8,481
13,095
9,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 0
6,240
480
3,116
6,544
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aadonnnn
Ao Kuang
13
3 / 0 / 1
7,404
570
4,101
7,919
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,167
628
8,991
14,877
12,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,717
517
3,337
9,697
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 2
7,160
551
5,143
5,482
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
buttlicker69420
Baron Samedi
13
1 / 0 / 3
7,823
602
5,066
5,968
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aadonnnn
Ao Kuang
3
0
1
3.5
L
1
0
2
2
W
1
1
0
1
L
0
2
1
0.25
L
Nemesis
NotMomentum
Nemesis
1
2
0
0.5
L
Ao Kuang
Skeletalelk5
Ao Kuang
0
2
1
0.25
W
1
3
2
0.67
L
1
0
0
1
W
0
0
2
1
W
Baron Samedi
buttlicker69420
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
26,638
42,344
Taken
43,943
24,511
Mitigated
28,042
11,146
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aadonnnn
Ao Kuang
4,101
919
0
1,776
7,919
3,133
0
381
7,538
65,921
0
L
2,290
547
0
2,381
8,428
6,962
0
3,768
4,660
22,146
0
W
8,991
1,726
0
4,332
14,877
12,135
0
8,097
6,780
0
65,707
L
658
173
576
1,158
4,403
1,782
0
2,776
1,627
39,255
0
L
Nemesis
NotMomentum
Nemesis
4,751
2,137
0
1,193
9,874
3,916
0
3,621
6,253
0
58,696
L
Ao Kuang
Skeletalelk5
Ao Kuang
8,481
1,622
0
4,462
13,095
9,425
0
695
12,400
51,448
384
W
3,337
687
0
2,071
9,697
7,784
28
1,556
8,141
15,874
0
L
3,116
1,302
0
1,376
6,544
2,426
0
1,644
4,900
0
44,021
W
5,143
636
0
1,582
5,482
2,038
0
543
4,939
0
57,578
W
Baron Samedi
buttlicker69420
Baron Samedi
5,066
459
418
2,705
5,968
2,952
567
1,236
4,732
71,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
37,271
342
Minions Killed
476
0
Camps Cleared
0
1,269,428
Distance Traveled
1,370,878
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,404
570
88
7
0
320,313
0
L
Maui
6,199
477
21
2
0
267,170
2
W
Chaac
8,167
628
109
8
0
283,285
0
L
Ra
5,746
442
65
5
0
163,336
0
L
Nemesis
6,600
508
81
6
0
345,514
0
L
Ao Kuang
6,954
535
89
7
0
245,986
0
W
Bacchus
6,717
517
38
3
0
277,669
2
L
Ullr
6,240
480
86
7
0
247,422
0
W
Artemis
7,160
551
111
9
0
228,024
3
W
Baron Samedi
7,823
602
130
10
0
261,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role