Player Matchup

Ne Zha
Ne Zha
GryphonGafGaf
Ne Zha
Level 143
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 2
Hercules
Hercules
Nejo74
Hercules
Level 140
God Stats
3W - 2L
1,385 SR
Queue Stats
138W - 134L
1,453 Elo+
Solo
Terra
Terra
lowkeygambit
Terra
Level 152
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 3L
1,322 Elo+
Party 2
Anhur
Anhur
möönrider
Anhur
Level 73
God Stats
3W - 2L
1,510 SR
Queue Stats
55W - 56L
1,517 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
raskcaIl
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,485 SR
Queue Stats
106W - 91L
1,553 Elo+
Party 3
Team Averages
Level 133
1,549 SR
1,433 Elo+

VS

Team Averages
Level 137
1,514 SR
1,566 Elo+
Sol
Sol
ChiZ0s
Sol
Level 146
God Stats
4W - 2L
1,840 SR
Queue Stats
461W - 477L
1,509 Elo+
Solo
Chang'e
Chang'e
TheJinxell
Chang'e
Level 103
God Stats
2W - 1L
1,687 SR
Queue Stats
160W - 165L
1,543 Elo+
Solo
Cliodhna
Cliodhna
arcaneboss1
Cliodhna
Level 152
God Stats
0W - 2L
1,308 SR
Queue Stats
152W - 138L
1,603 Elo+
Party 1
Scylla
Scylla
gt5_4boss
Scylla
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,631 Elo+
Party 1
He Bo
He Bo
mtkiller1
He Bo
Level 155
God Stats
4W - 5L
1,233 SR
Queue Stats
112W - 129L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
11,333
667
15,401
17,433
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hercules
Nejo74
Hercules
19
2 / 5 / 9
11,069
651
7,310
24,404
31,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 4 / 11
11,946
703
13,390
20,303
23,437
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 4 / 7
12,429
731
13,659
14,675
7,475
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
raskcaIl
Morgan Le Fay
20
5 / 3 / 3
12,700
747
25,765
13,402
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ChiZ0s
Sol
5
0 / 0 / 0
7,508
442
0
0
0
Chang'e
TheJinxell
Chang'e
20
7 / 3 / 4
11,349
668
17,807
23,501
15,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
arcaneboss1
Cliodhna
20
6 / 3 / 6
11,778
693
18,364
24,402
13,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
gt5_4boss
Scylla
20
0 / 4 / 8
11,377
669
15,148
16,575
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
mtkiller1
He Bo
20
4 / 6 / 6
11,537
679
16,498
19,107
8,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
16
Kills
17
18
Deaths
16
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
ChiZ0s
Sol
0
0
0
0
W
3
2
8
3.5
W
Hercules
Nejo74
Hercules
2
5
9
1.3
L
Chang'e
TheJinxell
Chang'e
7
3
4
3
L
Cliodhna
arcaneboss1
Cliodhna
6
3
6
3
L
Scylla
gt5_4boss
Scylla
0
4
8
1
W
3
4
11
2.13
L
He Bo
mtkiller1
He Bo
4
6
6
1.17
W
3
4
7
1.63
W
Morgan Le Fay
raskcaIl
Morgan Le Fay
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,525
Damage
67,817
90,217
Taken
83,585
84,137
Mitigated
46,093
36,818
Healing
32,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
ChiZ0s
Sol
0
0
0
0
0
0
0
0
0
0
0
W
15,401
3,205
79
4,634
17,433
14,295
338
10,762
6,671
0
32,043
W
Hercules
Nejo74
Hercules
7,310
2,121
2,277
8,180
24,404
31,933
492
13,488
10,916
0
12,548
L
Chang'e
TheJinxell
Chang'e
17,807
715
12,575
10,078
23,501
15,712
523
12,047
10,952
32,428
0
L
Cliodhna
arcaneboss1
Cliodhna
18,364
1,390
2,061
4,566
24,402
13,183
138
10,358
13,585
0
35,031
L
Scylla
gt5_4boss
Scylla
15,148
1,350
568
1,871
16,575
8,669
686
7,912
8,511
43,957
0
W
13,390
1,212
6,298
7,156
20,303
23,437
176
10,457
9,846
22,176
0
L
He Bo
mtkiller1
He Bo
16,498
378
921
356
19,107
8,529
207
8,838
9,861
32,535
0
W
13,659
7,617
652
4,576
14,675
7,475
4,799
8,784
5,891
0
44,203
W
Morgan Le Fay
raskcaIl
Morgan Le Fay
25,765
975
496
2,470
13,402
6,997
1,664
5,962
7,440
50,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
53,549
179
Minions Killed
173
0
Camps Cleared
0
1,554,521
Distance Traveled
1,195,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,508
442
0
0
0
0
0
W
Ne Zha
11,333
667
18
1
0
332,443
0
W
Hercules
11,069
651
5
0
0
317,436
0
L
Chang'e
11,349
668
28
2
0
304,960
0
L
Cliodhna
11,778
693
37
2
0
337,063
0
L
Scylla
11,377
669
67
4
0
280,154
0
W
Terra
11,946
703
22
1
0
316,653
0
L
He Bo
11,537
679
41
2
0
273,093
0
W
Anhur
12,429
731
99
6
0
261,885
0
W
Morgan Le Fay
12,700
747
35
2
0
326,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role