Player Matchup

Sol
Sol
DeadInsomnia
Sol
Level 43
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
King Arthur
King Arthur
Skemiet
King Arthur
Level 63
God Stats
5W - 4L
1,432 SR
Queue Stats
274W - 272L
1,468 Elo+
Solo
Janus
Janus
Tyblz
Janus
Level 106
God Stats
16W - 21L
1,417 SR
Queue Stats
333W - 312L
1,467 Elo+
Solo
Ravana
Ravana
bergendorfThe3rd
Ravana
Level 69
God Stats
6W - 4L
1,641 SR
Queue Stats
66W - 64L
1,436 Elo+
Solo
Athena
Athena
u243314134513
Athena
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
371W - 370L
1,416 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,397 Elo+

VS

Team Averages
Level 87
1,469 SR
1,426 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Firezhot
Hel
Level 126
God Stats
2W - 5L
1,172 SR
Queue Stats
55W - 54L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Narcos77_
Zhong Kui
Level 116
God Stats
6W - 4L
1,492 SR
Queue Stats
144W - 147L
1,485 Elo+
Party 2
Ratatoskr
Ratatoskr
Rein_Ares
Ratatoskr
Level 119
God Stats
9W - 4L
1,680 SR
Queue Stats
85W - 81L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
SoyDarxness
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,730
573
7,282
4,468
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Skemiet
King Arthur
8
0 / 4 / 0
5,050
505
3,183
8,400
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Tyblz
Janus
11
0 / 3 / 0
5,652
565
3,942
6,013
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,548
555
2,585
5,359
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
5,410
541
3,021
9,564
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 0 / 0
5,304
530
1,934
6,402
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,761
676
7,608
6,860
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Narcos77_
Zhong Kui
12
2 / 0 / 2
6,799
680
5,433
5,928
4,331
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Rein_Ares
Ratatoskr
10
3 / 0 / 1
5,976
598
2,978
7,000
2,249
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SoyDarxness
Cernunnos
8
0 / 4 / 1
4,570
457
2,414
6,687
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
9
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
L
2
0
2
3
W
3
0
0
3
W
Zhong Kui
Narcos77_
Zhong Kui
2
0
2
3
W
Ratatoskr
Rein_Ares
Ratatoskr
3
0
1
3.5
L
King Arthur
Skemiet
King Arthur
0
4
0
0
W
Cernunnos
SoyDarxness
Cernunnos
0
4
1
0.13
L
Janus
Tyblz
Janus
0
3
0
0
L
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
20,367
33,804
Taken
32,877
17,255
Mitigated
15,341
8,369
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,934
616
1,529
4,229
6,402
3,677
0
3,960
2,442
23,485
0
L
7,282
3,150
164
2,548
4,468
1,688
1,731
994
3,474
39,889
4,888
W
7,608
1,231
427
4,988
6,860
2,477
0
3,687
2,955
57,917
0
W
Zhong Kui
Narcos77_
Zhong Kui
5,433
1,275
0
4,616
5,928
4,331
737
520
5,408
50,296
0
W
Ratatoskr
Rein_Ares
Ratatoskr
2,978
1,066
0
1,367
7,000
2,249
0
1,587
5,359
0
30,356
L
King Arthur
Skemiet
King Arthur
3,183
847
0
1,816
8,400
4,245
57
4,713
3,687
0
28,864
W
Cernunnos
SoyDarxness
Cernunnos
2,414
1,120
0
475
6,687
2,607
0
3,689
2,998
0
16,766
L
Janus
Tyblz
Janus
3,942
324
0
1,156
6,013
2,178
0
3,615
2,398
47,312
0
L
2,585
680
0
1,096
5,359
2,131
0
1,312
4,047
0
39,366
L
3,021
1,193
0
1,589
9,564
7,013
0
4,341
5,223
14,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
29,410
293
Minions Killed
287
0
Camps Cleared
0
953,339
Distance Traveled
1,004,192
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,304
530
16
2
0
207,716
0
L
Sol
5,730
573
75
8
0
185,184
0
W
Hel
6,761
676
96
10
0
204,286
0
W
Zhong Kui
6,799
680
90
9
0
163,851
1
W
Ratatoskr
5,976
598
48
5
0
235,202
0
L
King Arthur
5,050
505
42
4
0
158,989
0
W
Cernunnos
4,570
457
37
4
0
193,137
0
L
Janus
5,652
565
95
10
0
178,036
0
L
Ravana
5,548
555
67
7
0
232,484
1
L
Athena
5,410
541
14
1
0
198,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role