Player Matchup

Set
Set
Banditsfan9
Set
Level 87
God Stats
1W - 0L
1,655 SR
Queue Stats
9W - 8L
1,738 Elo+
Party 1
Scylla
Scylla
LYNX1421
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 24L
1,769 Elo+
Party 1
Baron Samedi
Baron Samedi
Romeo_7116
Baron Samedi
Level 123
God Stats
6W - 1L
1,915 SR
Queue Stats
34W - 20L
1,676 Elo+
Party 1
Team Averages
Level 111
1,690 SR
1,728 Elo+

VS

Team Averages
Level 117
1,635 SR
1,577 Elo+
Janus
Janus
DoctorCilantro
Janus
Level 122
God Stats
10W - 13L
1,483 SR
Queue Stats
81W - 83L
1,557 Elo+
Party 2
Ganesha
Ganesha
LetsGoJoeBiden
Ganesha
Level 102
God Stats
0W - 1L
1,707 SR
Queue Stats
76W - 69L
1,584 Elo+
Solo
Ne Zha
Ne Zha
WTFawx
Ne Zha
Level 126
God Stats
10W - 6L
1,716 SR
Queue Stats
83W - 77L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
10,516
751
6,011
12,723
11,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
LYNX1421
Scylla
15
5 / 3 / 2
11,985
856
13,844
11,719
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Romeo_7116
Baron Samedi
14
0 / 1 / 6
10,558
754
5,844
10,832
9,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
10,633
760
13,459
8,655
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 3 / 1
8,349
596
3,016
7,429
6,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
WTFawx
Ne Zha
14
4 / 2 / 0
10,961
783
12,136
15,196
11,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
5
5
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
2
4
1.5
W
Scylla
LYNX1421
Scylla
5
3
2
2
L
0
3
1
0.17
W
Baron Samedi
Romeo_7116
Baron Samedi
0
1
6
3
L
Ne Zha
WTFawx
Ne Zha
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
28,611
35,274
Taken
31,280
25,647
Mitigated
21,101
10,475
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,011
2,355
0
3,246
12,723
11,418
755
7,188
5,535
0
31,301
L
13,459
287
0
1,111
8,655
2,993
39
6,212
2,203
52,200
0
W
Scylla
LYNX1421
Scylla
13,844
1,710
0
2,731
11,719
4,315
697
4,896
6,823
71,866
0
L
3,016
349
198
1,154
7,429
6,904
0
4,241
2,978
9,491
0
W
Baron Samedi
Romeo_7116
Baron Samedi
5,844
889
810
3,688
10,832
9,914
423
5,282
5,550
33,434
330
L
Ne Zha
WTFawx
Ne Zha
12,136
1,992
0
1,846
15,196
11,204
0
8,587
6,275
0
47,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
29,943
173
Minions Killed
158
0
Camps Cleared
0
801,831
Distance Traveled
691,985
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,516
751
38
3
0
286,450
1
L
Janus
10,633
760
90
6
0
259,792
0
W
Scylla
11,985
856
89
6
0
270,478
0
L
Ganesha
8,349
596
0
0
0
137,290
1
W
Baron Samedi
10,558
754
46
3
0
244,903
6
L
Ne Zha
10,961
783
68
5
0
294,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role