Player Matchup

Horus
Horus
ECHO198711
Horus
Level 128
God Stats
41W - 38L
1,655 SR
Queue Stats
471W - 521L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
Muslimwhale
Hou Yi
Level 158
God Stats
15W - 16L
1,507 SR
Queue Stats
560W - 621L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
Renatoensmite
Ao Kuang
Level 128
God Stats
27W - 28L
1,559 SR
Queue Stats
90W - 92L
1,449 Elo+
Solo
Scylla
Scylla
SoChaotic6147
Scylla
Level 98
God Stats
3W - 6L
1,313 SR
Queue Stats
159W - 164L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
ZuesOnlyfans
Erlang Shen
Level 128
God Stats
0W - 3L
1,308 SR
Queue Stats
318W - 338L
1,506 Elo+
Party 2
Team Averages
Level 128
1,468 SR
1,505 Elo+

VS

Team Averages
Level 114
1,566 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Everansgg
Anubis
Level 58
God Stats
20W - 10L
1,743 SR
Queue Stats
69W - 46L
1,594 Elo+
Party 1
Bacchus
Bacchus
KantMute
Bacchus
Level 119
God Stats
3W - 6L
1,479 SR
Queue Stats
222W - 194L
1,443 Elo+
Solo
Surtr
Surtr
R1FL3TH3ORY
Surtr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Solo
Hercules
Hercules
sekuele
Hercules
Level 114
God Stats
6W - 9L
1,606 SR
Queue Stats
123W - 104L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 3 / 2
4,953
413
1,727
8,115
7,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
11
3 / 2 / 0
6,537
545
6,703
9,509
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Renatoensmite
Ao Kuang
11
2 / 3 / 0
6,352
529
3,876
12,285
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
5,160
430
3,691
5,264
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ZuesOnlyfans
Erlang Shen
11
0 / 2 / 0
6,559
547
7,511
14,974
12,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
7,072
589
8,259
6,715
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Everansgg
Anubis
13
7 / 1 / 0
7,881
657
11,009
7,356
3,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
KantMute
Bacchus
8
0 / 2 / 4
5,253
438
2,899
7,633
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 5
6,600
550
4,763
9,524
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
sekuele
Hercules
12
1 / 0 / 1
7,262
605
8,070
11,442
13,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
L
Horus
0
3
2
0.33
W
Anubis
Everansgg
Anubis
7
1
0
7
W
Bacchus
KantMute
Bacchus
0
2
4
1
L
Hou Yi
3
2
0
1.5
W
2
1
5
4.5
L
Ao Kuang
Renatoensmite
Ao Kuang
2
3
0
0.67
L
0
2
0
0
L
Erlang Shen
ZuesOnlyfans
Erlang Shen
0
2
0
0
W
Hercules
sekuele
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
35,000
50,147
Taken
42,670
29,530
Mitigated
30,125
14,283
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,259
3,325
0
1,895
6,715
2,104
709
251
6,464
0
56,266
L
Horus
1,727
753
1,064
1,815
8,115
7,459
0
2,161
5,784
0
13,208
W
Anubis
Everansgg
Anubis
11,009
802
0
4,718
7,356
3,576
309
3,503
3,853
56,800
0
W
Bacchus
KantMute
Bacchus
2,899
348
0
1,566
7,633
7,529
0
864
6,769
11,593
0
L
Hou Yi
6,703
3,361
0
2,619
9,509
3,791
0
958
8,437
0
50,813
W
4,763
1,850
0
1,392
9,524
3,904
1,194
2,604
6,920
1,146
42,216
L
Ao Kuang
Renatoensmite
Ao Kuang
3,876
963
0
3,139
12,285
4,191
0
3,914
8,371
54,164
0
L
3,691
536
0
177
5,264
1,332
288
2,978
2,206
26,366
0
L
Erlang Shen
ZuesOnlyfans
Erlang Shen
7,511
4,900
0
5,469
14,974
12,757
0
4,245
10,729
0
49,046
W
Hercules
sekuele
Hercules
8,070
3,857
0
6,001
11,442
13,012
0
345
11,097
1,517
50,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
34,068
320
Minions Killed
349
0
Camps Cleared
0
1,156,939
Distance Traveled
1,230,763
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,072
589
99
8
0
237,777
0
L
Horus
4,953
413
17
1
0
243,822
0
W
Anubis
7,881
657
88
7
0
256,327
0
W
Bacchus
5,253
438
17
1
0
246,970
0
L
Hou Yi
6,537
545
88
7
0
215,775
0
W
Surtr
6,600
550
55
5
0
253,764
0
L
Ao Kuang
6,352
529
80
7
0
253,215
0
L
Scylla
5,160
430
44
4
0
202,340
0
L
Erlang Shen
6,559
547
91
8
0
241,787
2
W
Hercules
7,262
605
90
8
0
235,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role