Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Execu1ivechef
Kuzenbo
Gold I
Level 156
God Stats
29W - 26L
1,704 SR
Queue Stats
161W - 167L
1,572 MMR
Solo
Awilix
Awilix
Gold II
LogicBomb03
Awilix
Gold II
Level 157
God Stats
41W - 36L
1,516 SR
Queue Stats
134W - 139L
1,576 MMR
Solo
Amaterasu
Amaterasu
Gold II
MorphLRT
Amaterasu
Gold II
Level 43
God Stats
3W - 3L
1,451 SR
Queue Stats
58W - 62L
1,571 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
ProllyLifted
Nu Wa
Platinum IV
Level 148
God Stats
69W - 44L
1,724 SR
Queue Stats
320W - 321L
1,574 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,579 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,509 SR
1,577 MMR
Ix Chel
Ix Chel
Gold II
ArkChaos34
Ix Chel
Gold II
Level 126
God Stats
1W - 5L
1,531 SR
Queue Stats
452W - 446L
1,604 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
InebriatedMewTwo
Ne Zha
Gold IV
Level 55
God Stats
0W - 3L
1,218 SR
Queue Stats
38W - 39L
1,566 MMR
Solo
Artemis
Artemis
Gold IV
ohBlossomz
Artemis
Gold IV
Level 146
God Stats
5W - 4L
1,651 SR
Queue Stats
55W - 55L
1,489 MMR
Party 1
Cthulhu
Cthulhu
Gold I
quickstang99
Cthulhu
Gold I
Level 134
God Stats
15W - 11L
1,641 SR
Queue Stats
165W - 159L
1,648 MMR
Party 1
Horus
Horus
Gold III
themexicant123
Horus
Gold III
Level 97
God Stats
54W - 37L
1,504 SR
Queue Stats
480W - 470L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 1 / 0
10,267
540
8,734
12,082
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
14
2 / 1 / 2
9,057
477
5,061
13,743
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
6 / 3 / 3
10,753
566
11,456
14,330
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
MorphLRT
Amaterasu
18
1 / 3 / 4
11,450
603
10,598
24,044
17,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 3
10,063
530
19,925
11,654
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliSusanoThanatosAo Kuang

VS

Bans
TyrArachneChernobogPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArkChaos34
Ix Chel
13
0 / 3 / 3
8,231
433
7,038
12,507
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 4
9,208
485
5,724
20,634
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ohBlossomz
Artemis
12
1 / 4 / 0
7,921
417
5,257
10,048
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
quickstang99
Cthulhu
16
3 / 1 / 3
10,056
529
12,543
18,015
16,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 0
10,878
573
19,096
18,928
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
10
10
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
0
3
L
Ix Chel
ArkChaos34
Ix Chel
0
3
3
0.5
W
Kuzenbo
2
1
2
3
L
0
3
4
0.67
W
Awilix
6
3
3
2.5
W
Amaterasu
MorphLRT
Amaterasu
1
3
4
1
W
3
2
3
2.25
L
Artemis
ohBlossomz
Artemis
1
4
0
0.25
L
Cthulhu
quickstang99
Cthulhu
3
1
3
4.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
49,658
75,853
Taken
80,132
48,598
Mitigated
47,255
25,747
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,734
4,254
0
6,011
12,082
4,759
0
2,023
9,951
0
81,341
L
Ix Chel
ArkChaos34
Ix Chel
7,038
191
1,970
4,084
12,507
4,749
0
7,644
4,535
68,796
0
W
Kuzenbo
5,061
2,028
129
3,084
13,743
14,842
0
6,880
6,817
27,554
0
L
5,724
1,174
0
5,530
20,634
8,829
0
4,493
16,029
0
95,306
W
Awilix
11,456
4,101
0
2,220
14,330
6,286
0
3,270
10,983
0
107,350
W
Amaterasu
MorphLRT
Amaterasu
10,598
4,254
0
13,347
24,044
17,794
404
836
22,201
0
98,283
W
19,925
6,407
0
956
11,654
4,917
24
7,183
4,415
97,875
0
L
Artemis
ohBlossomz
Artemis
5,257
1,406
0
590
10,048
3,521
0
942
8,994
0
47,913
L
Cthulhu
quickstang99
Cthulhu
12,543
512
309
4,781
18,015
16,858
0
9,132
8,414
64,988
0
L
19,096
7,802
1,007
7,479
18,928
13,298
14
1,608
17,174
0
86,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
46,294
615
Minions Killed
599
0
Camps Cleared
0
1,948,909
Distance Traveled
1,872,932
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,267
540
140
7
0
357,824
0
L
Ix Chel
8,231
433
126
7
0
366,417
5
W
Kuzenbo
9,057
477
43
2
0
395,455
9
L
Ne Zha
9,208
485
139
7
0
433,898
2
W
Awilix
10,753
566
135
7
0
432,637
0
W
Amaterasu
11,450
603
150
8
0
394,726
2
W
Nu Wa
10,063
530
147
8
0
368,267
2
L
Artemis
7,921
417
107
6
0
275,260
4
L
Cthulhu
10,056
529
105
6
0
417,321
0
L
Horus
10,878
573
122
6
0
380,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role