Player Matchup

Anubis
Anubis
Garretdaferret
Anubis
Level 80
God Stats
17W - 14L
1,572 SR
Queue Stats
83W - 76L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
MrSomeone
Amaterasu
Level 8
God Stats
2W - 0L
1,829 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 2
Arachne
Arachne
TopSlashB
Arachne
Level 68
God Stats
5W - 2L
1,434 SR
Queue Stats
33W - 31L
1,461 Elo+
Party 2
Team Averages
Level 52
1,612 SR
1,425 Elo+

VS

Team Averages
Level 75
1,733 SR
1,501 Elo+
Charon
Charon
CandySeller
Charon
Level 67
God Stats
10W - 19L
1,402 SR
Queue Stats
121W - 117L
1,464 Elo+
Solo
Arachne
Arachne
Corycj5410
Arachne
Level 69
God Stats
16W - 3L
1,949 SR
Queue Stats
142W - 138L
1,524 Elo+
Party 1
Anubis
Anubis
skor_98
Anubis
Level 89
God Stats
3W - 1L
1,849 SR
Queue Stats
176W - 168L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
11,196
933
14,973
10,354
4,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
MrSomeone
Amaterasu
13
4 / 1 / 12
10,040
837
5,730
11,878
8,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TopSlashB
Arachne
13
8 / 1 / 10
10,484
874
15,925
11,800
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 5 / 4
8,088
674
11,422
13,331
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Corycj5410
Arachne
11
3 / 7 / 2
9,090
758
7,368
14,586
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
skor_98
Anubis
11
2 / 9 / 2
9,169
764
9,053
12,510
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
5
5
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
0
5
4
0.4
L
Arachne
Corycj5410
Arachne
3
7
2
0.57
W
9
3
7
4.17
W
Amaterasu
MrSomeone
Amaterasu
4
1
12
10
W
Arachne
TopSlashB
Arachne
8
1
10
13
L
Anubis
skor_98
Anubis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
27,843
34,032
Taken
40,427
18,261
Mitigated
20,729
12,138
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
11,422
1,634
0
664
13,331
9,612
0
4,815
8,203
21,029
1,288
L
Arachne
Corycj5410
Arachne
7,368
4,328
0
2,173
14,586
7,337
0
4,381
9,983
0
29,054
W
14,973
138
0
2,056
10,354
4,388
713
6,084
3,665
62,757
0
W
Amaterasu
MrSomeone
Amaterasu
5,730
3,150
0
4,346
11,878
8,035
33
7,147
4,113
0
13,962
W
Arachne
TopSlashB
Arachne
15,925
11,854
0
5,736
11,800
5,838
378
4,521
6,949
0
32,691
L
Anubis
skor_98
Anubis
9,053
682
0
720
12,510
3,780
138
5,177
7,063
36,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
26,347
154
Minions Killed
133
0
Camps Cleared
0
708,333
Distance Traveled
586,868
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,088
674
27
2
0
193,000
0
L
Arachne
9,090
758
54
5
0
217,803
3
W
Anubis
11,196
933
101
8
0
215,376
0
W
Amaterasu
10,040
837
23
2
0
248,877
0
W
Arachne
10,484
874
30
3
0
244,080
4
L
Anubis
9,169
764
52
4
0
176,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role