Player Matchup

Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BP I Riku I
Artio
Level 81
God Stats
9W - 12L
1,462 SR
Queue Stats
198W - 208L
1,420 Elo+
Party 1
Achilles
Achilles
Bugnxtdoor
Achilles
Level 109
God Stats
3W - 1L
1,723 SR
Queue Stats
318W - 337L
1,419 Elo+
Party 1
Anhur
Anhur
badlildoggy76
Anhur
Level 104
God Stats
24W - 15L
1,688 SR
Queue Stats
613W - 605L
1,399 Elo+
Solo
Freya
Freya
xTosterStrudelzx
Freya
Level 69
God Stats
6W - 2L
1,729 SR
Queue Stats
322W - 275L
1,458 Elo+
Solo
Team Averages
Level 84
1,621 SR
1,439 Elo+

VS

Team Averages
Level 64
1,465 SR
1,367 Elo+
Chronos
Chronos
LLushic
Chronos
Level 65
God Stats
27W - 15L
1,545 SR
Queue Stats
130W - 128L
1,416 Elo+
Solo
Charybdis
Charybdis
PalmTreeG
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2
Ao Kuang
Ao Kuang
WiiKK3D
Ao Kuang
Level 81
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 2
Yemoja
Yemoja
Z1ZA
Yemoja
Level 81
God Stats
0W - 2L
1,183 SR
Queue Stats
15W - 21L
1,381 Elo+
Party 2
Poseidon
Poseidon
im Ur D3ATHW15H
Poseidon
Level 78
God Stats
0W - 2L
1,343 SR
Queue Stats
8W - 14L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
14 / 1 / 4
10,064
719
18,215
11,297
6,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 11
7,154
511
6,436
15,605
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Bugnxtdoor
Achilles
12
1 / 3 / 7
7,375
527
6,530
16,072
13,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 8
7,056
504
5,313
7,027
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 0 / 2
9,728
695
9,726
12,036
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LLushic
Chronos
13
2 / 2 / 1
8,295
593
14,814
10,914
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
PalmTreeG
Charybdis
10
0 / 6 / 3
6,118
437
8,746
12,999
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WiiKK3D
Ao Kuang
12
4 / 7 / 0
7,086
506
7,628
16,427
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Z1ZA
Yemoja
8
0 / 3 / 0
6,236
445
4,217
15,107
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
10
1 / 9 / 2
6,494
464
5,856
11,051
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
26
Kills
7
7
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
1
4
16
W
1
2
11
3.25
W
Achilles
Bugnxtdoor
Achilles
1
3
7
1.5
L
Chronos
LLushic
Chronos
2
2
1
1.25
L
Charybdis
PalmTreeG
Charybdis
0
6
3
0.25
L
Ao Kuang
WiiKK3D
Ao Kuang
4
7
0
0.57
L
Yemoja
Z1ZA
Yemoja
0
3
0
0
W
0
1
8
4
L
Poseidon
1
9
2
0.22
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
41,261
62,037
Taken
66,498
39,209
Mitigated
24,066
22,738
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,215
625
0
8,201
11,297
6,177
766
7,298
3,999
79,789
0
W
6,436
1,535
811
4,781
15,605
11,660
108
4,663
10,942
17,508
0
W
Achilles
Bugnxtdoor
Achilles
6,530
1,019
0
2,087
16,072
13,249
352
13,502
2,570
0
39,174
L
Chronos
LLushic
Chronos
14,814
3,241
0
3,388
10,914
3,952
1,720
3,553
7,361
67,553
1,090
L
Charybdis
PalmTreeG
Charybdis
8,746
6,407
0
1,537
12,999
3,850
52
6,064
6,935
0
36,480
L
Ao Kuang
WiiKK3D
Ao Kuang
7,628
1,792
0
1,527
16,427
5,520
0
7,288
9,139
38,001
0
L
Yemoja
Z1ZA
Yemoja
4,217
1,575
1,799
1,907
15,107
7,773
34
8,264
6,843
21,283
0
W
5,313
3,242
0
2,418
7,027
2,498
0
2,468
4,559
0
43,469
L
Poseidon
5,856
1,181
0
745
11,051
2,971
0
8,852
2,199
41,052
0
W
9,726
3,633
0
4,440
12,036
5,625
660
4,544
7,492
86,165
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
34,229
389
Minions Killed
286
0
Camps Cleared
0
1,410,584
Distance Traveled
1,277,035
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,064
719
119
9
0
273,686
2
W
Artio
7,154
511
18
1
0
273,815
0
W
Achilles
7,375
527
61
4
0
277,839
0
L
Chronos
8,295
593
102
7
0
283,735
0
L
Charybdis
6,118
437
45
3
0
247,805
0
L
Ao Kuang
7,086
506
48
3
0
259,975
0
L
Yemoja
6,236
445
34
2
0
247,638
2
W
Anhur
7,056
504
59
4
0
259,848
3
L
Poseidon
6,494
464
57
4
0
237,882
1
W
Freya
9,728
695
132
9
0
325,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role