Player Matchup

Thor
Thor
AngelScience
Thor
Level 148
God Stats
10W - 4L
1,659 SR
Queue Stats
333W - 318L
1,517 Elo+
Solo
Freya
Freya
McThuggin002
Freya
Level 45
God Stats
38W - 32L
1,614 SR
Queue Stats
50W - 56L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Slothyboy11
Ah Puch
Level 158
God Stats
3W - 2L
1,768 SR
Queue Stats
257W - 249L
1,599 Elo+
Party 2
Ix Chel
Ix Chel
cleotrapa
Ix Chel
Level 149
God Stats
31W - 29L
1,554 SR
Queue Stats
217W - 204L
1,535 Elo+
Party 2
Bacchus
Bacchus
xShaDoW Wo1F 3
Bacchus
Level 145
God Stats
1W - 1L
1,554 SR
Queue Stats
121W - 129L
1,482 Elo+
Party 2
Team Averages
Level 129
1,630 SR
1,531 Elo+

VS

Team Averages
Level 102
1,478 SR
1,511 Elo+
King Arthur
King Arthur
ALTAIRPRO2345
King Arthur
Level 102
God Stats
4W - 8L
1,176 SR
Queue Stats
157W - 142L
1,485 Elo+
Party 1
Ganesha
Ganesha
DeeperPond399
Ganesha
Level 68
God Stats
4W - 2L
1,559 SR
Queue Stats
145W - 131L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Erickcx
Xbalanque
Level 129
God Stats
19W - 11L
1,642 SR
Queue Stats
573W - 533L
1,538 Elo+
Solo
Raijin
Raijin
Frozen_Jewels
Raijin
Level 104
God Stats
7W - 6L
1,678 SR
Queue Stats
229W - 219L
1,486 Elo+
Solo
Ravana
Ravana
Mharavok
Ravana
Level 108
God Stats
4W - 1L
1,336 SR
Queue Stats
193W - 154L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,017
502
1,507
8,981
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 0
5,235
524
4,901
7,728
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Slothyboy11
Ah Puch
10
0 / 3 / 0
5,648
565
1,659
5,565
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
cleotrapa
Ix Chel
9
0 / 1 / 0
5,420
542
3,838
5,120
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,685
469
2,431
7,539
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALTAIRPRO2345
King Arthur
12
1 / 0 / 1
6,564
656
5,256
8,570
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
8
1 / 2 / 2
5,563
556
1,538
8,011
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Erickcx
Xbalanque
9
1 / 0 / 1
5,529
553
8,735
4,893
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,662
666
4,066
3,259
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Mharavok
Ravana
11
5 / 0 / 1
6,513
651
4,287
3,706
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALTAIRPRO2345
King Arthur
1
0
1
1.5
L
0
3
1
0.17
W
Ganesha
1
2
2
1
W
Xbalanque
Erickcx
Xbalanque
1
0
1
1.5
W
2
0
3
3.5
L
2
1
0
2
W
Ravana
Mharavok
Ravana
5
0
1
5.5
L
Ah Puch
Slothyboy11
Ah Puch
0
3
0
0
L
Ix Chel
cleotrapa
Ix Chel
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
23,882
34,933
Taken
28,439
16,780
Mitigated
14,403
10,849
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALTAIRPRO2345
King Arthur
5,256
702
0
1,960
8,570
5,210
0
3,577
4,732
0
46,908
L
1,507
365
0
3,070
8,981
3,288
0
757
8,224
0
31,366
W
Ganesha
1,538
441
908
1,918
8,011
4,730
28
4,178
3,833
12,505
0
W
Xbalanque
Erickcx
Xbalanque
8,735
4,366
0
1,846
4,893
1,759
638
3,154
1,739
0
43,905
W
4,066
263
0
1,155
3,259
1,188
0
1,067
2,192
57,970
0
L
4,901
2,068
0
3,381
7,728
2,895
0
686
7,042
30,952
0
W
Ravana
Mharavok
Ravana
4,287
2,143
0
1,541
3,706
1,516
0
592
3,114
0
47,069
L
Ah Puch
Slothyboy11
Ah Puch
1,659
44
0
1,314
5,565
1,858
0
3,309
2,256
42,063
0
L
Ix Chel
cleotrapa
Ix Chel
3,838
324
50
1,458
5,120
1,748
0
0
5,120
33,517
0
L
2,431
303
0
1,576
7,539
6,991
0
852
6,687
13,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
30,831
287
Minions Killed
330
0
Camps Cleared
0
984,140
Distance Traveled
1,041,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,564
656
77
8
0
211,068
0
L
Thor
5,017
502
52
5
0
202,099
0
W
Ganesha
5,563
556
0
0
0
202,248
3
W
Xbalanque
5,529
553
80
8
0
184,260
0
W
Raijin
6,662
666
106
11
0
199,958
1
L
Freya
5,235
524
45
5
0
203,073
3
W
Ravana
6,513
651
67
7
0
244,346
0
L
Ah Puch
5,648
565
97
10
0
183,112
2
L
Ix Chel
5,420
542
79
8
0
175,318
1
L
Bacchus
4,685
469
14
1
0
220,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role