Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Delarcos
Ix Chel
Level 145
God Stats
4W - 7L
1,390 SR
Queue Stats
153W - 148L
1,488 Elo+
Solo
Bacchus
Bacchus
ElPerigo
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,597 Elo+
Solo
Awilix
Awilix
Lelord74
Awilix
Level 89
God Stats
22W - 24L
1,638 SR
Queue Stats
42W - 44L
1,520 Elo+
Solo
Cupid
Cupid
XilipiMc
Cupid
Level 89
God Stats
3W - 3L
1,614 SR
Queue Stats
151W - 146L
1,496 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,520 Elo+

VS

Team Averages
Level 110
1,552 SR
1,614 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ConnorkenwayARG
Ao Kuang
Level 45
God Stats
6W - 3L
1,566 SR
Queue Stats
56W - 35L
1,739 Elo+
Party 1
Ra
Ra
Kakaroto_097
Ra
Level 141
God Stats
7W - 8L
1,444 SR
Queue Stats
416W - 426L
1,564 Elo+
Solo
Izanami
Izanami
Mentekato
Izanami
Level 115
God Stats
2W - 1L
1,749 SR
Queue Stats
25W - 10L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 1 / 0
5,852
650
6,927
9,430
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Delarcos
Ix Chel
11
3 / 1 / 1
6,205
689
2,870
3,730
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ElPerigo
Bacchus
6
0 / 4 / 0
4,119
458
1,972
7,681
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Lelord74
Awilix
10
2 / 2 / 0
5,322
591
4,264
8,177
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
XilipiMc
Cupid
6
0 / 2 / 0
4,159
462
1,947
6,494
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 6
5,460
607
1,092
3,577
1,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
 
Bellona
9
1 / 1 / 1
5,278
586
3,632
8,900
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
11
5 / 2 / 1
6,263
696
5,005
9,451
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 4 / 2
5,059
562
2,038
5,414
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Mentekato
Izanami
9
4 / 0 / 3
5,596
622
7,169
5,345
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
7
Kills
10
10
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
0
2
W
Yemoja
 
Yemoja
0
0
6
3
W
Bellona
 
Bellona
1
1
1
1.5
W
Ao Kuang
5
2
1
2.75
L
Ix Chel
Delarcos
Ix Chel
3
1
1
3.5
L
Bacchus
ElPerigo
Bacchus
0
4
0
0
W
0
4
2
0.25
L
Awilix
Lelord74
Awilix
2
2
0
1
W
Izanami
Mentekato
Izanami
4
0
3
5.5
L
Cupid
XilipiMc
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
18,936
35,512
Taken
32,687
18,488
Mitigated
17,573
10,318
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,927
482
0
1,640
9,430
5,960
0
2,225
7,205
0
40,949
W
Yemoja
 
Yemoja
1,092
671
2,371
1,469
3,577
1,964
315
624
2,953
10,521
0
W
Bellona
 
Bellona
3,632
1,106
0
3,037
8,900
8,506
0
0
8,900
0
32,805
W
Ao Kuang
5,005
928
0
4,710
9,451
3,381
0
740
8,711
43,420
0
L
Ix Chel
Delarcos
Ix Chel
2,870
311
100
846
3,730
1,307
395
1,924
1,806
44,138
0
L
Bacchus
ElPerigo
Bacchus
1,972
134
0
2,134
7,681
6,339
0
1,558
6,123
8,788
0
W
2,038
452
288
1,100
5,414
2,005
0
2,383
3,031
31,642
0
L
Awilix
Lelord74
Awilix
4,264
1,745
0
3,702
8,177
3,056
0
1,025
7,152
0
41,170
W
Izanami
Mentekato
Izanami
7,169
5,787
0
1,152
5,345
1,717
1,762
1,095
4,250
0
43,711
L
Cupid
XilipiMc
Cupid
1,947
1,177
82
1,814
6,494
1,826
0
1,403
5,091
0
21,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
27,656
267
Minions Killed
276
0
Camps Cleared
0
916,948
Distance Traveled
896,630
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,852
650
73
8
0
191,173
2
W
Yemoja
5,460
607
21
2
0
156,101
3
W
Bellona
5,278
586
51
6
0
179,371
0
W
Ao Kuang
6,263
696
72
8
0
220,143
0
L
Ix Chel
6,205
689
78
9
0
177,687
2
L
Bacchus
4,119
458
9
1
0
160,997
0
W
Ra
5,059
562
60
7
0
171,290
0
L
Awilix
5,322
591
65
7
0
214,235
2
W
Izanami
5,596
622
72
8
0
169,725
0
L
Cupid
4,159
462
42
5
0
172,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role