Player Matchup

Charon
Charon
Guhts
Charon
Level 129
God Stats
1W - 0L
1,696 SR
Queue Stats
29W - 26L
1,617 Elo+
Party 2
Nemesis
Nemesis
cutlace
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
madeingore
Izanami
Level 19
God Stats
4W - 2L
1,618 SR
Queue Stats
18W - 21L
1,379 Elo+
Party 2
Team Averages
Level 50
1,604 SR
1,499 Elo+

VS

Team Averages
Level 39
1,534 SR
1,355 Elo+
Jing Wei
Jing Wei
CrashinYabii
Jing Wei
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 75L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
SireDarkBlood56
Amaterasu
Level 43
God Stats
1W - 3L
1,511 SR
Queue Stats
58W - 62L
1,413 Elo+
Party 1
Thanatos
Thanatos
miotaka49
Thanatos
Level 28
God Stats
4W - 5L
1,590 SR
Queue Stats
12W - 25L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Guhts
Charon
14
8 / 1 / 13
11,467
956
16,703
9,179
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
cutlace
Nemesis
12
3 / 4 / 15
10,308
859
3,748
9,412
3,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
madeingore
Izanami
14
12 / 3 / 8
12,060
1,005
20,121
11,280
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrashinYabii
Jing Wei
12
2 / 8 / 4
9,370
781
6,882
13,334
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SireDarkBlood56
Amaterasu
14
5 / 7 / 2
11,043
920
9,135
21,882
17,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
miotaka49
Thanatos
11
1 / 8 / 3
9,126
761
8,756
14,735
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
8
8
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CrashinYabii
Jing Wei
2
8
4
0.5
W
Charon
Guhts
Charon
8
1
13
14.5
L
Amaterasu
SireDarkBlood56
Amaterasu
5
7
2
0.86
W
Nemesis
cutlace
Nemesis
3
4
15
2.63
W
Izanami
madeingore
Izanami
12
3
8
5.33
L
Thanatos
miotaka49
Thanatos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
24,773
29,871
Taken
49,951
13,667
Mitigated
26,674
1,697
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CrashinYabii
Jing Wei
6,882
5,663
0
1,062
13,334
4,375
0
5,592
7,412
0
28,971
W
Charon
Guhts
Charon
16,703
4,969
0
730
9,179
6,793
879
216
8,963
39,877
0
L
Amaterasu
SireDarkBlood56
Amaterasu
9,135
4,932
0
3,817
21,882
17,209
0
5,936
15,522
0
31,071
W
Nemesis
cutlace
Nemesis
3,748
1,394
0
304
9,412
3,594
413
0
9,412
0
11,590
W
Izanami
madeingore
Izanami
20,121
14,301
0
663
11,280
3,280
1,792
44
11,236
0
51,275
L
Thanatos
miotaka49
Thanatos
8,756
2,641
0
2,785
14,735
5,090
0
5,413
9,108
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
29,539
101
Minions Killed
91
0
Camps Cleared
0
652,006
Distance Traveled
624,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,370
781
31
3
0
204,085
0
W
Charon
11,467
956
39
3
0
206,308
0
L
Amaterasu
11,043
920
28
2
0
224,676
0
W
Nemesis
10,308
859
12
1
0
222,802
0
W
Izanami
12,060
1,005
50
4
0
222,896
0
L
Thanatos
9,126
761
32
3
0
195,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role