Player Matchup

Thanatos
Thanatos
FIubbuh
Thanatos
Level 137
God Stats
2W - 5L
1,563 SR
Queue Stats
74W - 83L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
Kinko_242
Cabrakan
Level 108
God Stats
1W - 0L
1,354 SR
Queue Stats
27W - 43L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
MistaDonte-
Zhong Kui
Level 142
God Stats
1W - 1L
1,640 SR
Queue Stats
27W - 37L
1,456 Elo+
Party 2
Ra
Ra
SgtPepperWaffles
Ra
Level 16
God Stats
6W - 1L
1,709 SR
Queue Stats
19W - 15L
1,417 Elo+
Solo
Ishtar
Ishtar
pilot_da_gamer
Ishtar
Level 34
God Stats
9W - 10L
1,435 SR
Queue Stats
82W - 93L
1,482 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,449 Elo+

VS

Team Averages
Level 92
1,400 SR
1,372 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Hammah
Susano
Level 88
God Stats
0W - 1L
1,116 SR
Queue Stats
41W - 102L
1,261 Elo+
Party 1
Sobek
Sobek
RancidJoy
Sobek
Level 27
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 10L
1,246 Elo+
Solo
Aphrodite
Aphrodite
WakaanSpagit
Aphrodite
Level 155
God Stats
6W - 12L
1,172 SR
Queue Stats
49W - 108L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
nacho cheese444
Ao Kuang
Level 145
God Stats
5W - 4L
1,473 SR
Queue Stats
20W - 11L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FIubbuh
Thanatos
16
7 / 1 / 6
9,225
839
9,241
7,549
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Kinko_242
Cabrakan
14
2 / 2 / 9
8,242
749
4,737
11,319
11,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
MistaDonte-
Zhong Kui
15
4 / 2 / 10
8,375
761
11,200
10,056
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 3
9,990
908
10,593
5,201
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 6
7,295
663
4,411
7,281
3,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 2 / 4
8,791
799
13,079
7,668
2,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Hammah
Susano
13
1 / 5 / 4
7,322
666
3,615
9,370
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
RancidJoy
Sobek
13
0 / 4 / 4
7,769
706
4,639
13,444
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
WakaanSpagit
Aphrodite
13
0 / 4 / 5
7,054
641
4,557
8,993
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
3 / 2 / 1
8,069
734
7,188
11,955
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
17
Kills
8
8
Deaths
17
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
2
4
3
W
Thanatos
FIubbuh
Thanatos
7
1
6
10
L
Susano
Hammah
Susano
1
5
4
0.6
W
Cabrakan
Kinko_242
Cabrakan
2
2
9
3.25
W
Zhong Kui
MistaDonte-
Zhong Kui
4
2
10
4.5
L
Sobek
RancidJoy
Sobek
0
4
4
0.5
W
4
0
3
5.5
L
Aphrodite
WakaanSpagit
Aphrodite
0
4
5
0.63
L
Ao Kuang
3
2
1
1.75
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
33,078
41,406
Taken
51,430
28,935
Mitigated
29,790
16,194
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,079
634
0
1,510
7,668
2,738
429
2,687
4,897
52,827
0
W
Thanatos
FIubbuh
Thanatos
9,241
790
0
5,844
7,549
3,321
0
4,612
2,937
0
24,579
L
Susano
Hammah
Susano
3,615
528
0
159
9,370
3,944
0
4,032
5,258
0
16,421
W
Cabrakan
Kinko_242
Cabrakan
4,737
612
250
3,345
11,319
11,907
0
8,407
2,912
10,043
0
W
Zhong Kui
MistaDonte-
Zhong Kui
11,200
2,822
0
3,131
10,056
8,009
774
6,669
3,387
30,513
2,027
L
Sobek
RancidJoy
Sobek
4,639
416
211
1,998
13,444
12,766
0
6,569
6,754
8,519
0
W
10,593
411
468
2,511
5,201
2,555
0
3,346
1,855
59,073
0
L
Aphrodite
WakaanSpagit
Aphrodite
4,557
1,121
3,378
2,264
8,993
4,553
98
5,225
3,712
20,073
0
L
Ao Kuang
7,188
1,984
0
3,311
11,955
5,789
0
6,918
4,815
24,538
2,438
W
4,411
1,683
0
645
7,281
3,143
924
6,159
1,122
0
13,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
39,005
251
Minions Killed
203
0
Camps Cleared
0
1,117,441
Distance Traveled
1,042,108
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,791
799
80
7
0
220,176
0
W
Thanatos
9,225
839
41
4
0
234,896
0
L
Susano
7,322
666
30
3
0
186,688
1
W
Cabrakan
8,242
749
8
1
0
202,593
0
W
Zhong Kui
8,375
761
38
3
0
189,868
0
L
Sobek
7,769
706
7
1
0
212,462
0
W
Ra
9,990
908
141
13
0
261,282
3
L
Aphrodite
7,054
641
43
4
0
200,299
2
L
Ao Kuang
8,069
734
43
4
0
222,483
0
W
Ishtar
7,295
663
23
2
0
228,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role