Player Matchup

Ao Kuang
Ao Kuang
LegendGaminq
Ao Kuang
Level 63
God Stats
16W - 10L
1,399 SR
Queue Stats
179W - 171L
1,434 Elo+
Solo
Anubis
Anubis
MrPubez17
Anubis
Level 95
God Stats
19W - 11L
1,600 SR
Queue Stats
89W - 82L
1,467 Elo+
Solo
Chernobog
Chernobog
PB1CUP
Chernobog
Level 102
God Stats
15W - 15L
1,405 SR
Queue Stats
166W - 187L
1,444 Elo+
Party 2
King Arthur
King Arthur
pandamonium1719
King Arthur
Level 65
God Stats
3W - 3L
1,585 SR
Queue Stats
172W - 195L
1,426 Elo+
Solo
Bacchus
Bacchus
smizzlyadams
Bacchus
Level 81
God Stats
78W - 73L
1,502 SR
Queue Stats
130W - 139L
1,444 Elo+
Party 2
Team Averages
Level 81
1,498 SR
1,443 Elo+

VS

Team Averages
Level 64
1,510 SR
1,406 Elo+
Osiris
Osiris
A3_Nikkoo
Osiris
Level 109
God Stats
1W - 4L
1,477 SR
Queue Stats
86W - 131L
1,362 Elo+
Party 1
Cliodhna
Cliodhna
Godlygreed18
Cliodhna
Level 68
God Stats
15W - 10L
1,692 SR
Queue Stats
201W - 215L
1,493 Elo+
Solo
Thoth
Thoth
HRichard11
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,645 Elo+
Solo
Ymir
Ymir
Pleemborse
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,285 Elo+
Party 1
Neith
Neith
ttvmajesticdude
Neith
Level 18
God Stats
1W - 5L
1,380 SR
Queue Stats
4W - 13L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LegendGaminq
Ao Kuang
17
7 / 7 / 3
11,135
586
13,670
21,395
10,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
MrPubez17
Anubis
18
11 / 2 / 4
12,118
638
18,944
12,276
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
PB1CUP
Chernobog
18
8 / 2 / 9
11,989
631
15,728
13,120
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
pandamonium1719
King Arthur
16
2 / 2 / 2
10,101
532
13,334
20,351
26,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
smizzlyadams
Bacchus
15
4 / 2 / 10
10,368
546
10,297
16,017
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A3_Nikkoo
Osiris
16
3 / 3 / 4
10,263
540
15,342
26,603
32,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Godlygreed18
Cliodhna
18
7 / 3 / 2
11,090
584
13,661
17,936
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
14
2 / 9 / 0
8,462
445
6,608
14,170
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 11 / 2
8,192
431
8,393
23,684
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 6 / 2
7,779
409
5,868
15,456
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
32
Kills
13
15
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
A3_Nikkoo
Osiris
3
3
4
1.67
L
Cliodhna
Godlygreed18
Cliodhna
7
3
2
2.67
L
Thoth
2
9
0
0.22
W
Ao Kuang
LegendGaminq
Ao Kuang
7
7
3
1.21
W
Anubis
MrPubez17
Anubis
11
2
4
6.5
W
Chernobog
PB1CUP
Chernobog
8
2
9
6.25
L
1
11
2
0.18
W
King Arthur
pandamonium1719
King Arthur
2
2
2
1.5
W
Bacchus
smizzlyadams
Bacchus
4
2
10
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,973
Damage
49,872
83,159
Taken
97,849
68,978
Mitigated
63,643
24,003
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
A3_Nikkoo
Osiris
15,342
6,933
0
7,948
26,603
32,709
109
4,047
22,556
0
72,841
L
Cliodhna
Godlygreed18
Cliodhna
13,661
2,935
0
5,305
17,936
7,873
0
7,228
10,708
0
100,941
L
Thoth
6,608
796
0
636
14,170
4,588
126
8,898
5,272
47,886
0
W
Ao Kuang
LegendGaminq
Ao Kuang
13,670
4,680
0
4,424
21,395
10,216
1,018
2,369
19,026
91,994
11,891
W
Anubis
MrPubez17
Anubis
18,944
418
435
6,589
12,276
6,435
1,675
4,312
7,964
108,168
0
W
Chernobog
PB1CUP
Chernobog
15,728
8,955
0
4,836
13,120
6,082
2,959
3,643
9,477
0
96,885
L
8,393
2,232
0
2,380
23,684
13,673
0
13,624
10,060
33,353
0
W
King Arthur
pandamonium1719
King Arthur
13,334
1,264
0
2,720
20,351
26,964
0
0
20,351
1,205
63,925
W
Bacchus
smizzlyadams
Bacchus
10,297
1,731
130
4,869
16,017
19,281
0
4,677
11,340
32,558
0
L
5,868
2,672
0
3,691
15,456
4,800
0
9,499
5,957
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
45,786
575
Minions Killed
410
0
Camps Cleared
0
1,859,934
Distance Traveled
1,713,151
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,263
540
102
5
0
332,445
0
L
Cliodhna
11,090
584
138
7
0
429,512
0
L
Thoth
8,462
445
68
4
0
324,023
0
W
Ao Kuang
11,135
586
130
7
0
382,424
0
W
Anubis
12,118
638
171
9
0
357,505
1
W
Chernobog
11,989
631
145
8
0
383,390
1
L
Ymir
8,192
431
42
2
0
319,276
6
W
King Arthur
10,101
532
100
5
0
338,275
1
W
Bacchus
10,368
546
29
2
0
398,340
0
L
Neith
7,779
409
60
3
0
307,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role