Player Matchup

Danzaburou
Danzaburou
BVaughan28
Danzaburou
Level 61
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 28L
1,206 Elo+
Solo
Ix Chel
Ix Chel
GODS STAR
Ix Chel
Level 149
God Stats
21W - 17L
1,492 SR
Queue Stats
321W - 340L
1,434 Elo+
Solo
Merlin
Merlin
SkillzOG
Merlin
Level 98
God Stats
7W - 5L
1,564 SR
Queue Stats
16W - 10L
1,550 Elo+
Party 1
Lancelot
Lancelot
XxKOKExX
Lancelot
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 45L
1,436 Elo+
Solo
Osiris
Osiris
nVs DeathWish
Osiris
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Team Averages
Level 102
1,456 SR
1,386 Elo+

VS

Team Averages
Level 128
1,393 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AgentBacon10134
Thor
Level 103
God Stats
2W - 3L
1,477 SR
Queue Stats
180W - 124L
1,514 Elo+
Party 2
Anubis
Anubis
Almighty Kayo
Anubis
Level 127
God Stats
36W - 28L
1,559 SR
Queue Stats
682W - 725L
1,438 Elo+
Solo
Charon
Charon
MemeRMahn
Charon
Level 85
God Stats
1W - 0L
1,230 SR
Queue Stats
128W - 95L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Woodwose
Cu Chulainn
Level 173
God Stats
1W - 3L
1,201 SR
Queue Stats
175W - 182L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BVaughan28
Danzaburou
13
1 / 4 / 0
7,036
704
4,370
9,786
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
GODS STAR
Ix Chel
14
0 / 2 / 1
7,519
752
5,973
5,372
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SkillzOG
Merlin
13
0 / 2 / 0
6,900
690
6,003
5,683
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
XxKOKExX
Lancelot
12
1 / 4 / 1
7,261
726
2,020
7,437
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 1
6,773
677
4,400
8,702
9,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 0 / 2
8,005
801
2,127
4,424
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 3
8,859
886
8,285
7,136
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 6
7,685
769
8,393
5,503
2,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
MemeRMahn
Charon
13
0 / 0 / 11
7,985
799
4,828
9,173
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Woodwose
Cu Chulainn
14
3 / 1 / 7
7,847
785
6,432
8,639
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
14
14
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
7
1
3
8.5
W
3
0
6
6
L
Danzaburou
BVaughan28
Danzaburou
1
4
0
0.25
L
Ix Chel
GODS STAR
Ix Chel
0
2
1
0.25
W
Charon
MemeRMahn
Charon
0
0
11
5.5
L
Merlin
SkillzOG
Merlin
0
2
0
0
W
Cu Chulainn
Woodwose
Cu Chulainn
3
1
7
6.5
L
Lancelot
XxKOKExX
Lancelot
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
30,065
36,980
Taken
34,875
19,317
Mitigated
24,802
5,690
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,127
1,384
0
1,396
4,424
2,057
3,777
840
3,584
0
39,164
W
8,285
2,449
0
0
7,136
3,632
0
2,756
4,380
0
29,362
W
8,393
158
0
1,932
5,503
2,771
780
2,799
2,704
22,811
0
L
Danzaburou
BVaughan28
Danzaburou
4,370
548
15
1,241
9,786
3,344
0
4,068
5,718
0
17,187
L
Ix Chel
GODS STAR
Ix Chel
5,973
356
702
1,049
5,372
1,818
0
1,690
3,682
31,141
0
W
Charon
MemeRMahn
Charon
4,828
1,086
0
2,771
9,173
9,685
458
2,856
6,317
11,895
0
L
Merlin
SkillzOG
Merlin
6,003
543
0
1,363
5,683
1,972
0
1,148
4,535
23,262
0
W
Cu Chulainn
Woodwose
Cu Chulainn
6,432
749
0
1,005
8,639
6,657
11
2,725
5,914
3,589
16,862
L
Lancelot
XxKOKExX
Lancelot
2,020
189
0
107
7,437
2,378
0
3,948
3,489
0
7,127
L
4,400
948
0
1,213
8,702
9,805
0
3,250
5,452
0
13,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
40,381
194
Minions Killed
223
0
Camps Cleared
0
976,230
Distance Traveled
1,118,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,005
801
76
8
0
218,002
2
W
Thor
8,859
886
53
5
0
203,910
0
W
Anubis
7,685
769
40
4
0
234,120
0
L
Danzaburou
7,036
704
33
3
0
183,572
0
L
Ix Chel
7,519
752
67
7
0
210,566
0
W
Charon
7,985
799
16
2
0
213,047
0
L
Merlin
6,900
690
52
5
0
195,515
3
W
Cu Chulainn
7,847
785
38
4
0
249,217
0
L
Lancelot
7,261
726
13
1
0
169,796
0
L
Osiris
6,773
677
29
3
0
216,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role