Player Matchup

Discordia
Discordia
Chizul
Discordia
Level 28
God Stats
6W - 4L
1,293 SR
Queue Stats
47W - 64L
1,180 Elo+
Party 1
Hachiman
Hachiman
MyMonkster
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 1
Bacchus
Bacchus
Supersaltygod
Bacchus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 32L
1,180 Elo+
Party 1
Team Averages
Level 43
1,431 SR
1,180 Elo+

VS

Team Averages
Level 33
1,299 SR
1,327 Elo+
Achilles
Achilles
Cloudyoblivion
Achilles
Level 29
God Stats
2W - 6L
1,233 SR
Queue Stats
54W - 77L
1,338 Elo+
Party 2
Ratatoskr
Ratatoskr
EgirlRoxx
Ratatoskr
Level 47
God Stats
1W - 2L
1,143 SR
Queue Stats
35W - 39L
1,359 Elo+
Party 2
Mercury
Mercury
KonkersAmor
Mercury
Level 24
God Stats
9W - 11L
1,520 SR
Queue Stats
41W - 62L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chizul
Discordia
15
3 / 6 / 5
12,060
754
14,939
13,030
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MyMonkster
Hachiman
12
1 / 9 / 3
10,557
660
6,157
15,421
5,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
13
4 / 5 / 4
11,665
729
9,420
17,945
25,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 3 / 12
12,657
791
9,041
14,177
14,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ratatoskr
EgirlRoxx
Ratatoskr
15
3 / 3 / 13
12,260
766
10,486
15,354
12,653
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
KonkersAmor
Mercury
17
11 / 2 / 8
14,207
888
18,784
10,482
4,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
20
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chizul
Discordia
3
6
5
0.92
W
Achilles
5
3
12
3.67
W
Ratatoskr
EgirlRoxx
Ratatoskr
3
3
13
3.17
W
Mercury
KonkersAmor
Mercury
11
2
8
7.5
L
Hachiman
MyMonkster
Hachiman
1
9
3
0.28
L
Bacchus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
38,311
46,396
Taken
40,013
36,307
Mitigated
32,401
4,664
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chizul
Discordia
14,939
925
0
962
13,030
5,309
0
753
12,277
65,163
0
W
Achilles
9,041
2,912
0
3,001
14,177
14,770
614
9,310
4,641
1,081
25,579
W
Ratatoskr
EgirlRoxx
Ratatoskr
10,486
3,642
0
2,364
15,354
12,653
415
9,563
5,791
0
44,316
W
Mercury
KonkersAmor
Mercury
18,784
8,659
0
1,650
10,482
4,978
1,746
5,896
4,586
0
74,445
L
Hachiman
MyMonkster
Hachiman
6,157
3,734
0
632
15,421
5,177
0
183
15,238
0
25,535
L
Bacchus
9,420
1,396
0
3,070
17,945
25,821
0
475
17,470
22,628
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
39,124
129
Minions Killed
169
0
Camps Cleared
0
757,715
Distance Traveled
954,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,060
754
78
5
0
239,581
0
W
Achilles
12,657
791
29
2
0
292,888
0
W
Ratatoskr
12,260
766
45
3
0
326,275
0
W
Mercury
14,207
888
95
6
0
335,772
0
L
Hachiman
10,557
660
27
2
0
230,208
0
L
Bacchus
11,665
729
24
2
0
287,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role