Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kingdave2000
Ganesha
Level 65
God Stats
4W - 6L
1,492 SR
Queue Stats
96W - 81L
1,494 Elo+
Party 1
Yemoja
Yemoja
elcompa1979
Yemoja
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
704W - 719L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sadboiixoxo
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,987 SR
Queue Stats
22W - 21L
1,515 Elo+
Solo
Artemis
Artemis
xiG1ggaix
Artemis
Level 50
God Stats
1W - 1L
1,913 SR
Queue Stats
152W - 120L
1,509 Elo+
Party 1
Team Averages
Level 116
1,678 SR
1,500 Elo+

VS

Team Averages
Level 99
1,551 SR
1,468 Elo+
Janus
Janus
AssAssinO5459
Janus
Level 103
God Stats
2W - 3L
1,368 SR
Queue Stats
345W - 286L
1,452 Elo+
Solo
Ymir
Ymir
ElPanadero2957
Ymir
Level 56
God Stats
1W - 0L
1,536 SR
Queue Stats
153W - 165L
1,475 Elo+
Solo
Hera
Hera
SuccubeObscureFR
Hera
Level 146
God Stats
83W - 101L
1,490 SR
Queue Stats
1,031W - 1,051L
1,418 Elo+
Solo
Vulcan
Vulcan
im unstopable 9
Vulcan
Level 79
God Stats
75W - 74L
1,467 SR
Queue Stats
325W - 345L
1,453 Elo+
Solo
Ne Zha
Ne Zha
wolfpack43
Ne Zha
Level 109
God Stats
6W - 1L
1,893 SR
Queue Stats
246W - 215L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 3
6,476
1,295
4,940
6,543
4,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Kingdave2000
Ganesha
11
0 / 0 / 2
5,925
1,185
2,338
5,463
3,508
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
1 / 0 / 1
6,797
1,359
1,081
3,542
1,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
sadboiixoxo
Morgan Le Fay
11
2 / 0 / 1
6,311
1,262
4,908
5,855
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xiG1ggaix
Artemis
10
0 / 0 / 0
5,372
1,074
0
0
0
Team 1 Tickets

354

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,972
1,194
3,790
2,396
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
5,810
1,162
1,212
4,454
2,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
6,354
1,271
2,617
1,741
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 1
6,011
1,202
7,284
4,077
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ne Zha
wolfpack43
Ne Zha
11
1 / 0 / 1
6,422
1,284
4,360
2,538
959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
3
Kills
2
2
Deaths
3
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
3
0.75
W
0
0
1
0.5
W
0
0
2
1
L
Ganesha
Kingdave2000
Ganesha
0
0
2
1
W
1
0
0
1
L
Yemoja
1
0
1
1.5
W
0
3
1
0.17
L
Morgan Le Fay
sadboiixoxo
Morgan Le Fay
2
0
1
2.5
W
Ne Zha
wolfpack43
Ne Zha
1
0
1
1.5
L
Artemis
xiG1ggaix
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
19,263
21,403
Taken
15,206
11,561
Mitigated
6,285
5,172
Healing
1,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,940
1,729
0
240
6,543
4,350
0
3,865
2,425
20,877
0
W
3,790
137
0
510
2,396
835
0
1,813
583
11,082
0
W
1,212
311
0
680
4,454
2,188
0
4,440
14
3,387
0
L
Ganesha
Kingdave2000
Ganesha
2,338
205
0
0
5,463
3,508
0
3,152
1,749
5,590
0
W
2,617
543
0
0
1,741
619
0
1,422
319
16,659
0
L
Yemoja
1,081
135
3,118
1,191
3,542
1,659
0
2,622
834
5,029
0
W
7,284
3,370
0
0
4,077
1,684
0
3,693
234
15,282
0
L
Morgan Le Fay
sadboiixoxo
Morgan Le Fay
4,908
83
0
623
5,855
2,044
0
4,267
1,192
16,948
0
W
Ne Zha
wolfpack43
Ne Zha
4,360
771
0
260
2,538
959
0
1,749
789
0
19,354
L
Artemis
xiG1ggaix
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
30,569
84
Minions Killed
125
2
Camps Cleared
8
440,120
Distance Traveled
559,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,476
1,295
48
10
0
113,083
0
W
Janus
5,972
1,194
35
7
2
116,624
0
W
Ymir
5,810
1,162
8
2
0
90,752
0
L
Ganesha
5,925
1,185
0
0
0
100,095
0
W
Hera
6,354
1,271
34
7
1
116,518
0
L
Yemoja
6,797
1,359
9
2
1
105,398
0
W
Vulcan
6,011
1,202
25
5
0
115,845
0
L
Morgan Le Fay
6,311
1,262
27
5
1
121,544
0
W
Ne Zha
6,422
1,284
23
5
5
119,567
0
L
Artemis
5,372
1,074
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role