Player Matchup

Sun Wukong
Sun Wukong
Dec Mass61
Sun Wukong
Level 73
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 140L
1,409 Elo+
Solo
Merlin
Merlin
L0rd0fda7
Merlin
Level 63
God Stats
7W - 5L
1,228 SR
Queue Stats
205W - 231L
1,361 Elo+
Solo
Cupid
Cupid
PurpleBullet799
Cupid
Level 81
God Stats
71W - 84L
1,530 SR
Queue Stats
199W - 224L
1,404 Elo+
Solo
Thanatos
Thanatos
Smoka1660
Thanatos
Level 65
God Stats
32W - 15L
1,473 SR
Queue Stats
278W - 294L
1,366 Elo+
Solo
Sobek
Sobek
Switch2Zero
Sobek
Level 74
God Stats
22W - 22L
1,459 SR
Queue Stats
576W - 531L
1,428 Elo+
Solo
Team Averages
Level 71
1,438 SR
1,394 Elo+

VS

Team Averages
Level 42
1,338 SR
1,319 Elo+
Ares
Ares
Magalakay
Ares
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 87L
1,397 Elo+
Solo
Skadi
Skadi
XxclaysoxX
Skadi
Level 65
God Stats
2W - 5L
1,309 SR
Queue Stats
44W - 86L
1,292 Elo+
Party 1
Anubis
Anubis
anthonyvictor20
Anubis
Level 43
God Stats
0W - 4L
1,239 SR
Queue Stats
34W - 38L
1,379 Elo+
Solo
Vamana
Vamana
yGhoStZiNh
Vamana
Level 29
God Stats
3W - 7L
1,388 SR
Queue Stats
27W - 59L
1,231 Elo+
Party 1
Bakasura
Bakasura
yLhz7
Bakasura
Level 26
God Stats
10W - 20L
1,252 SR
Queue Stats
40W - 78L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dec Mass61
Sun Wukong
12
2 / 0 / 3
7,850
604
7,216
7,788
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
L0rd0fda7
Merlin
12
1 / 0 / 1
7,485
576
3,949
4,452
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 0 / 0
7,737
595
5,969
4,360
1,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Smoka1660
Thanatos
11
2 / 1 / 4
7,118
548
5,153
10,202
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 5
7,456
574
5,011
9,514
8,467
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 0
5,485
422
1,539
9,103
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
9
1 / 3 / 0
5,252
404
5,848
7,620
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,506
193
0
0
0
Vamana
yGhoStZiNh
Vamana
10
0 / 2 / 0
5,495
423
5,776
11,693
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
yLhz7
Bakasura
8
0 / 5 / 0
5,425
417
2,389
12,521
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dec Mass61
Sun Wukong
2
0
3
3.5
W
Merlin
L0rd0fda7
Merlin
1
0
1
1.5
L
Ares
0
2
0
0
W
5
0
0
5
W
Thanatos
Smoka1660
Thanatos
2
1
4
4
W
2
0
5
4.5
L
Skadi
1
3
0
0.33
L
0
0
0
0
L
Vamana
yGhoStZiNh
Vamana
0
2
0
0
L
Bakasura
yLhz7
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
15,552
36,316
Taken
40,937
20,810
Mitigated
24,840
19,042
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dec Mass61
Sun Wukong
7,216
1,238
0
2,712
7,788
5,551
129
0
7,138
0
46,400
W
Merlin
L0rd0fda7
Merlin
3,949
189
0
130
4,452
1,550
2,377
0
4,413
46,864
0
L
Ares
1,539
293
0
1,844
9,103
6,858
0
2,369
6,676
16,263
0
W
5,969
4,205
526
2,713
4,360
1,591
1,952
366
3,994
0
52,046
W
Thanatos
Smoka1660
Thanatos
5,153
1,444
0
7,154
10,202
3,651
556
286
9,650
0
37,423
W
5,011
199
0
5,807
9,514
8,467
18
887
8,517
20,247
0
L
Skadi
5,848
2,620
0
687
7,620
2,498
0
3,274
4,258
0
28,122
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
yGhoStZiNh
Vamana
5,776
2,359
0
2,435
11,693
11,168
0
1,531
10,062
0
31,826
L
Bakasura
yLhz7
Bakasura
2,389
1,988
0
1,498
12,521
4,316
0
1,448
10,981
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
24,163
325
Minions Killed
182
0
Camps Cleared
0
1,252,156
Distance Traveled
1,023,600
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,850
604
70
5
0
253,779
0
W
Merlin
7,485
576
86
7
0
242,764
9
L
Ares
5,485
422
20
2
0
221,711
0
W
Cupid
7,737
595
81
6
0
236,221
0
W
Thanatos
7,118
548
63
5
0
239,644
0
W
Sobek
7,456
574
25
2
0
279,748
0
L
Skadi
5,252
404
39
3
0
246,614
0
L
Anubis
2,506
193
0
0
0
0
0
L
Vamana
5,495
423
51
4
0
269,010
0
L
Bakasura
5,425
417
72
6
0
286,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role