Player Matchup

Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Icemen80
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,592 Elo+
Solo
Thor
Thor
JuanDelPan
Thor
Level 106
God Stats
11W - 14L
1,460 SR
Queue Stats
611W - 625L
1,497 Elo+
Party 2
Apollo
Apollo
Nicoleamon
Apollo
Level 127
God Stats
9W - 2L
1,774 SR
Queue Stats
263W - 247L
1,529 Elo+
Solo
King Arthur
King Arthur
alvarhoc1
King Arthur
Level 24
God Stats
7W - 7L
1,428 SR
Queue Stats
114W - 97L
1,523 Elo+
Party 2
Team Averages
Level 102
1,532 SR
1,528 Elo+

VS

Team Averages
Level 130
1,617 SR
1,511 Elo+
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Jesucristo
Raijin
Level 170
God Stats
3W - 3L
1,573 SR
Queue Stats
35W - 33L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Jozzycreach
Sylvanus
Level 148
God Stats
3W - 5L
1,715 SR
Queue Stats
55W - 44L
1,501 Elo+
Solo
Chernobog
Chernobog
SrLasoo
Chernobog
Level 111
God Stats
3W - 4L
1,761 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Bakasura
Bakasura
guywithnoname3
Bakasura
Level 115
God Stats
13W - 11L
1,539 SR
Queue Stats
137W - 116L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 2
6,531
653
9,872
7,843
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Icemen80
Bacchus
11
3 / 1 / 7
6,850
685
4,993
6,347
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,246
625
2,145
8,620
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Nicoleamon
Apollo
11
4 / 1 / 1
6,794
679
5,978
6,195
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
alvarhoc1
King Arthur
11
0 / 1 / 1
6,281
628
6,431
7,604
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 1 / 0
6,328
633
3,226
6,667
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Jesucristo
Raijin
10
0 / 3 / 1
5,382
538
4,179
7,614
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jozzycreach
Sylvanus
6
0 / 4 / 1
4,442
444
2,223
10,190
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SrLasoo
Chernobog
10
0 / 4 / 3
5,834
583
3,267
7,595
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
11
2 / 1 / 0
6,120
612
4,789
10,624
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
2
3
L
He Bo
 
He Bo
4
1
0
4
W
Bacchus
Icemen80
Bacchus
3
1
7
6.5
L
Raijin
Jesucristo
Raijin
0
3
1
0.17
L
Sylvanus
Jozzycreach
Sylvanus
0
4
1
0.13
W
1
2
3
1.25
W
Apollo
Nicoleamon
Apollo
4
1
1
4.5
L
Chernobog
SrLasoo
Chernobog
0
4
3
0.38
W
King Arthur
alvarhoc1
King Arthur
0
1
1
0.5
L
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
17,684
36,609
Taken
42,690
20,022
Mitigated
19,226
13,570
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,872
783
0
4,259
7,843
4,175
610
4,758
3,085
54,597
0
L
He Bo
 
He Bo
3,226
89
0
3,400
6,667
2,198
0
2,363
4,304
38,869
0
W
Bacchus
Icemen80
Bacchus
4,993
1,049
0
1,620
6,347
5,363
58
1,699
4,607
17,342
0
L
Raijin
Jesucristo
Raijin
4,179
410
0
500
7,614
1,973
0
3,979
3,635
44,167
0
L
Sylvanus
Jozzycreach
Sylvanus
2,223
1,011
437
2,006
10,190
4,662
0
6,358
3,832
10,215
0
W
2,145
68
0
4,223
8,620
3,362
0
1,928
6,650
0
43,732
W
Apollo
Nicoleamon
Apollo
5,978
3,537
0
2,632
6,195
2,498
256
1,243
4,952
0
47,860
L
Chernobog
SrLasoo
Chernobog
3,267
2,215
0
1,160
7,595
2,992
390
1,995
5,600
0
37,735
W
King Arthur
alvarhoc1
King Arthur
6,431
258
0
836
7,604
4,624
0
0
6,330
0
47,228
L
Bakasura
4,789
3,063
0
6,574
10,624
7,401
0
170
10,454
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
28,106
340
Minions Killed
303
0
Camps Cleared
0
1,008,593
Distance Traveled
996,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,531
653
89
9
0
179,216
2
L
He Bo
6,328
633
78
8
0
235,694
0
W
Bacchus
6,850
685
15
2
0
218,069
0
L
Raijin
5,382
538
70
7
0
184,603
2
L
Sylvanus
4,442
444
12
1
0
162,932
2
W
Thor
6,246
625
76
8
0
235,480
0
W
Apollo
6,794
679
73
7
0
179,001
0
L
Chernobog
5,834
583
62
6
0
197,159
0
W
King Arthur
6,281
628
87
9
0
196,827
0
L
Bakasura
6,120
612
81
8
0
216,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role