Player Matchup

Cerberus
Cerberus
FatherFlappy
Cerberus
Level 37
God Stats
10W - 16L
1,384 SR
Queue Stats
12W - 32L
1,263 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Thizge
Morgan Le Fay
Level 78
God Stats
6W - 5L
1,557 SR
Queue Stats
341W - 327L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
Von Schwein8598
Jormungandr
Level 118
God Stats
3W - 8L
1,467 SR
Queue Stats
152W - 155L
1,415 Elo+
Solo
Pele
Pele
dme-cme
Pele
Level 34
God Stats
5W - 3L
1,516 SR
Queue Stats
25W - 38L
1,307 Elo+
Party 3
Charybdis
Charybdis
þastel
Charybdis
Level 107
God Stats
78W - 72L
1,507 SR
Queue Stats
293W - 274L
1,398 Elo+
Party 1
Team Averages
Level 75
1,486 SR
1,369 Elo+

VS

Team Averages
Level 60
1,587 SR
1,449 Elo+
Achilles
Achilles
Dr_Buki
Achilles
Level 89
God Stats
30W - 24L
1,597 SR
Queue Stats
390W - 378L
1,509 Elo+
Solo
Charon
Charon
HugeRooster69
Charon
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
68W - 67L
1,412 Elo+
Party 2
Artemis
Artemis
J_kies_60
Artemis
Level 66
God Stats
2W - 1L
1,732 SR
Queue Stats
76W - 79L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thiczums
Morgan Le Fay
Level 48
God Stats
12W - 6L
1,832 SR
Queue Stats
254W - 246L
1,425 Elo+
Solo
Thor
Thor
mikeoxlong223
Thor
Level 66
God Stats
2W - 6L
1,277 SR
Queue Stats
100W - 88L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatherFlappy
Cerberus
15
2 / 1 / 5
10,182
509
11,396
13,948
14,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Thizge
Morgan Le Fay
16
4 / 4 / 4
9,955
498
18,974
16,379
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Von Schwein8598
Jormungandr
14
4 / 2 / 4
9,255
463
11,409
15,871
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
dme-cme
Pele
18
7 / 2 / 5
11,314
566
14,992
21,887
10,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
þastel
Charybdis
15
2 / 5 / 7
9,715
486
10,391
16,396
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr_Buki
Achilles
14
1 / 2 / 0
8,622
431
10,393
22,540
20,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
3 / 5 / 4
8,903
445
8,522
20,713
19,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
J_kies_60
Artemis
15
3 / 6 / 5
9,639
482
10,316
15,603
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Thiczums
Morgan Le Fay
13
1 / 1 / 5
8,228
411
13,325
12,267
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 1
8,587
429
12,221
21,097
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
13
14
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dr_Buki
Achilles
1
2
0
0.5
W
Cerberus
FatherFlappy
Cerberus
2
1
5
4.5
L
3
5
4
1
L
Artemis
J_kies_60
Artemis
3
6
5
0.92
L
Morgan Le Fay
Thiczums
Morgan Le Fay
1
1
5
3.5
W
Morgan Le Fay
Thizge
Morgan Le Fay
4
4
4
1.5
W
Jormungandr
Von Schwein8598
Jormungandr
4
2
4
3
W
Pele
dme-cme
Pele
7
2
5
4.75
L
5
5
1
1.1
W
Charybdis
þastel
Charybdis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,162
Damage
54,777
84,481
Taken
92,220
54,207
Mitigated
59,475
26,116
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dr_Buki
Achilles
10,393
1,572
0
1,997
22,540
20,444
0
11,364
10,819
0
60,328
W
Cerberus
FatherFlappy
Cerberus
11,396
909
0
4,262
13,948
14,529
714
2,951
10,997
69,591
0
L
8,522
2,686
0
1,877
20,713
19,428
192
7,148
12,738
35,750
0
L
Artemis
J_kies_60
Artemis
10,316
4,733
0
1,987
15,603
6,407
584
4,148
11,184
0
64,398
L
Morgan Le Fay
Thiczums
Morgan Le Fay
13,325
323
0
1,861
12,267
4,959
0
6,412
5,432
61,417
0
W
Morgan Le Fay
Thizge
Morgan Le Fay
18,974
1,813
80
5,669
16,379
7,037
1,041
5,822
10,557
66,767
0
W
Jormungandr
Von Schwein8598
Jormungandr
11,409
2,319
0
3,044
15,871
15,003
357
5,160
10,711
52,143
510
W
Pele
dme-cme
Pele
14,992
4,015
0
7,900
21,887
10,858
630
3,861
18,026
0
112,629
L
12,221
3,078
0
4,346
21,097
8,237
441
9,709
10,778
0
67,396
W
Charybdis
þastel
Charybdis
10,391
4,793
0
5,161
16,396
6,780
1,820
4,053
12,343
0
70,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
43,979
571
Minions Killed
376
0
Camps Cleared
0
1,949,228
Distance Traveled
1,872,443
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,622
431
85
4
0
359,946
0
W
Cerberus
10,182
509
150
8
0
331,574
0
L
Charon
8,903
445
39
2
0
337,492
0
L
Artemis
9,639
482
97
5
0
350,067
0
L
Morgan Le Fay
8,228
411
80
4
0
427,224
4
W
Morgan Le Fay
9,955
498
101
5
0
387,645
7
W
Jormungandr
9,255
463
72
4
0
409,747
6
W
Pele
11,314
566
144
7
0
457,332
0
L
Thor
8,587
429
75
4
0
397,714
0
W
Charybdis
9,715
486
104
5
0
362,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role