Player Matchup

Guan Yu
Guan Yu
AnbuOlaf
Guan Yu
Level 29
God Stats
0W - 2L
1,158 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 1
Atlas
Atlas
Bâttalion
Atlas
Level 28
God Stats
1W - 2L
1,226 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 1
Anubis
Anubis
IamEnd07
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,544 Elo+
Party 1
Neith
Neith
Tnunzy
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,589 Elo+
Party 1
Thor
Thor
slowstroking
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 1
Team Averages
Level 50
1,377 SR
1,521 Elo+

VS

Team Averages
Level 113
1,469 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,326 SR
Queue Stats
40W - 56L
1,387 Elo+
Solo
Agni
Agni
McBurnt
Agni
Level 82
God Stats
3W - 5L
1,372 SR
Queue Stats
50W - 55L
1,474 Elo+
Solo
Loki
Loki
OkNiceCool441
Loki
Level 88
God Stats
5W - 3L
1,736 SR
Queue Stats
139W - 127L
1,511 Elo+
Solo
King Arthur
King Arthur
TonningWheel51
King Arthur
Level 129
God Stats
9W - 7L
1,644 SR
Queue Stats
147W - 175L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
tobi12otaku12
Gilgamesh
Level 141
God Stats
5W - 6L
1,265 SR
Queue Stats
447W - 420L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnbuOlaf
Guan Yu
14
1 / 2 / 1
8,286
436
7,661
17,446
17,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
10
1 / 3 / 3
7,538
397
5,330
14,829
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
IamEnd07
Anubis
15
3 / 3 / 1
9,273
488
9,097
11,070
5,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Tnunzy
Neith
12
0 / 5 / 3
7,699
405
7,119
11,102
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 2
8,836
465
7,750
21,821
9,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
15
1 / 1 / 0
9,354
492
5,227
10,436
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
McBurnt
Agni
19
9 / 1 / 3
12,573
662
14,545
9,628
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 12
9,913
522
11,070
14,359
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
TonningWheel51
King Arthur
17
0 / 1 / 3
11,025
580
7,750
14,835
12,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
tobi12otaku12
Gilgamesh
17
8 / 3 / 4
10,845
571
12,915
17,496
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
21
21
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AnbuOlaf
Guan Yu
1
2
1
0.75
L
Atlas
1
3
3
0.83
W
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
1
1
0
1
L
Anubis
IamEnd07
Anubis
3
3
1
1.17
W
Agni
McBurnt
Agni
9
1
3
10.5
W
3
1
12
9
L
Neith
Tnunzy
Neith
0
5
3
0.3
W
King Arthur
TonningWheel51
King Arthur
0
1
3
1.5
L
2
8
2
0.38
W
Gilgamesh
tobi12otaku12
Gilgamesh
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
51,507
76,268
Taken
66,754
46,301
Mitigated
42,703
13,126
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AnbuOlaf
Guan Yu
7,661
1,484
356
3,326
17,446
17,393
0
3,786
13,660
0
50,777
L
Atlas
5,330
2,196
0
2,018
14,829
10,656
180
2,166
12,161
21,125
0
W
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
5,227
2,883
0
694
10,436
4,551
338
2,042
8,394
0
78,912
L
Anubis
IamEnd07
Anubis
9,097
604
0
4,657
11,070
5,401
0
4,562
6,456
55,363
0
W
Agni
McBurnt
Agni
14,545
1,221
0
1,224
9,628
3,759
151
3,692
5,936
119,610
0
W
11,070
2,596
0
4,633
14,359
13,101
0
3,593
10,766
141
44,815
L
Neith
Tnunzy
Neith
7,119
3,493
0
1,218
11,102
3,237
544
1,716
9,096
0
50,807
W
King Arthur
TonningWheel51
King Arthur
7,750
1,195
0
2,383
14,835
12,819
39
1,892
12,943
0
90,598
L
7,750
3,579
0
1,551
21,821
9,614
0
2,456
18,977
0
95,661
W
Gilgamesh
tobi12otaku12
Gilgamesh
12,915
5,593
0
1,368
17,496
8,473
24
3,251
14,245
0
95,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
53,710
453
Minions Killed
623
0
Camps Cleared
0
1,770,651
Distance Traveled
1,930,288
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,286
436
84
4
0
408,590
0
L
Atlas
7,538
397
26
1
0
338,149
0
W
Ah Muzen Cab
9,354
492
128
7
0
356,787
0
L
Anubis
9,273
488
108
6
0
353,597
0
W
Agni
12,573
662
180
9
0
398,533
0
W
Loki
9,913
522
68
4
0
390,811
0
L
Neith
7,699
405
99
5
0
331,586
4
W
King Arthur
11,025
580
149
8
0
369,409
0
L
Thor
8,836
465
136
7
0
338,729
0
W
Gilgamesh
10,845
571
98
5
0
414,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role