Player Matchup

Horus
Horus
ForgivenShy
Horus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,497 Elo+
Party 1
Hades
Hades
SOfReAzY
Hades
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,236 Elo+
Party 1
Pele
Pele
Zerkrx
Pele
Level 22
God Stats
5W - 1L
1,739 SR
Queue Stats
11W - 9L
1,497 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,410 Elo+

VS

Team Averages
Level 37
1,606 SR
1,483 Elo+
Anhur
Anhur
ParanoidTaiga
Anhur
Level 32
God Stats
1W - 3L
1,760 SR
Queue Stats
136W - 141L
1,472 Elo+
Party 2
Tiamat
Tiamat
Tahjo
Tiamat
Level 39
God Stats
0W - 2L
1,525 SR
Queue Stats
35W - 26L
1,474 Elo+
Solo
Geb
Geb
TarTar87
Geb
Level 39
God Stats
30W - 20L
1,534 SR
Queue Stats
121W - 114L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
8,710
726
2,794
10,336
8,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
SOfReAzY
Hades
13
3 / 3 / 6
9,610
801
13,646
11,100
5,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Zerkrx
Pele
14
6 / 0 / 3
10,326
861
11,033
11,701
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,892
741
9,915
9,884
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Tahjo
Tiamat
11
0 / 3 / 3
8,428
702
8,129
9,874
4,830
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
8,296
691
5,381
12,972
12,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
3
5
0
0.6
W
Hades
SOfReAzY
Hades
3
3
6
2
L
Tiamat
Tahjo
Tiamat
0
3
3
0.5
L
1
1
1
1.5
W
Pele
Zerkrx
Pele
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,473
Damage
23,425
33,137
Taken
32,730
19,804
Mitigated
21,269
11,245
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,794
1,339
921
2,091
10,336
8,978
18
4,897
5,265
0
18,008
L
9,915
4,188
0
489
9,884
4,233
0
5,674
4,210
0
35,998
W
Hades
SOfReAzY
Hades
13,646
905
1,141
3,399
11,100
5,430
104
2,694
8,304
44,525
0
L
Tiamat
Tahjo
Tiamat
8,129
410
0
493
9,874
4,830
0
2,841
7,033
31,187
0
L
5,381
463
0
1,170
12,972
12,206
0
5,393
7,579
13,528
466
W
Pele
Zerkrx
Pele
11,033
3,599
0
3,693
11,701
5,396
0
6,089
5,368
0
46,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
25,616
141
Minions Killed
106
0
Camps Cleared
0
698,277
Distance Traveled
648,515
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,710
726
19
2
0
225,700
0
L
Anhur
8,892
741
40
3
0
199,902
0
W
Hades
9,610
801
57
5
0
215,785
0
L
Tiamat
8,428
702
56
5
0
218,291
7
L
Geb
8,296
691
10
1
0
230,322
0
W
Pele
10,326
861
65
5
0
256,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role