Player Matchup

Chernobog
Chernobog
Boosteeeeer
Chernobog
Level 98
God Stats
7W - 6L
1,761 SR
Queue Stats
98W - 115L
1,447 Elo+
Party 1
Athena
Athena
Dibona22
Athena
Level 58
God Stats
4W - 0L
1,869 SR
Queue Stats
18W - 12L
1,576 Elo+
Party 1
Nemesis
Nemesis
ELPEPECOMI
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 1
Ix Chel
Ix Chel
EvilNardeli-_
Ix Chel
Level 81
God Stats
16W - 9L
1,554 SR
Queue Stats
140W - 117L
1,514 Elo+
Party 2
Nike
Nike
vinizucki
Nike
Level 79
God Stats
8W - 5L
1,576 SR
Queue Stats
67W - 51L
1,493 Elo+
Party 2
Team Averages
Level 73
1,652 SR
1,486 Elo+

VS

Team Averages
Level 59
1,497 SR
1,492 Elo+
Heimdallr
Heimdallr
HanzoHasashii
Heimdallr
Level 67
God Stats
17W - 24L
1,487 SR
Queue Stats
169W - 172L
1,483 Elo+
Solo
Tyr
Tyr
KILLERZADOR
Tyr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Raijin
Raijin
Reidosgado3332
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Maui
Maui
isaias2017b
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,452 Elo+
Solo
Pele
Pele
knotedead
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boosteeeeer
Chernobog
11
3 / 1 / 3
6,570
657
10,732
6,716
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Dibona22
Athena
9
3 / 0 / 5
6,188
619
3,483
6,859
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ELPEPECOMI
Nemesis
11
2 / 0 / 2
6,449
645
3,068
7,416
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
10
4 / 0 / 3
6,608
661
9,006
4,839
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
11
4 / 0 / 2
6,509
651
3,833
6,431
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HanzoHasashii
Heimdallr
8
1 / 3 / 0
4,843
484
5,051
8,848
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
3,995
400
1,837
6,006
2,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,133
413
2,872
7,983
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,757
476
1,991
10,210
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
0 / 3 / 0
5,505
551
3,201
9,845
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Boosteeeeer
Chernobog
3
1
3
4.5
W
Athena
Dibona22
Athena
3
0
5
5.5
W
Nemesis
ELPEPECOMI
Nemesis
2
0
2
3
W
Ix Chel
4
0
3
5.5
L
Heimdallr
HanzoHasashii
Heimdallr
1
3
0
0.33
L
0
4
0
0
L
0
4
0
0
L
0
2
0
0
L
Pele
0
3
0
0
W
Nike
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
14,952
32,261
Taken
42,892
16,408
Mitigated
17,473
6,922
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Boosteeeeer
Chernobog
10,732
7,146
0
2,483
6,716
2,728
122
738
5,978
0
49,285
W
Athena
Dibona22
Athena
3,483
903
0
1,698
6,859
4,940
0
1,036
5,823
13,419
0
W
Nemesis
ELPEPECOMI
Nemesis
3,068
1,276
0
647
7,416
2,481
0
800
6,616
0
61,344
W
Ix Chel
9,006
1,274
389
1,705
4,839
1,605
338
1,801
3,038
43,922
0
L
Heimdallr
HanzoHasashii
Heimdallr
5,051
2,566
0
2,222
8,848
3,333
0
875
7,973
0
29,829
L
1,837
754
0
105
6,006
2,263
0
1,054
4,952
0
8,521
L
2,872
240
0
250
7,983
2,311
0
4,699
3,284
14,297
0
L
1,991
808
0
1,594
10,210
6,302
0
3,661
6,549
12,187
0
L
Pele
3,201
1,230
0
1,262
9,845
3,264
0
2,200
7,645
0
46,913
W
Nike
3,833
439
0
0
6,431
4,654
320
488
5,943
0
38,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
23,233
308
Minions Killed
175
0
Camps Cleared
0
1,094,129
Distance Traveled
951,379
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,570
657
78
8
0
219,637
0
W
Athena
6,188
619
16
2
0
232,964
0
W
Nemesis
6,449
645
87
9
0
276,800
0
W
Ix Chel
6,608
661
68
7
0
198,632
0
L
Heimdallr
4,843
484
54
5
0
178,022
0
L
Tyr
3,995
400
10
1
0
167,132
0
L
Raijin
4,133
413
21
2
0
187,837
0
L
Maui
4,757
476
9
1
0
199,963
3
L
Pele
5,505
551
81
8
0
218,425
0
W
Nike
6,509
651
59
6
0
166,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role