Player Matchup

Sun Wukong
Sun Wukong
ChaosFor100T
Sun Wukong
Level 29
God Stats
7W - 13L
1,267 SR
Queue Stats
32W - 66L
967 Elo+
Party 1
Scylla
Scylla
TrueKingWavy
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 105L
1,199 Elo+
Party 1
Neith
Neith
VloneOmie
Neith
Level 17
God Stats
6W - 10L
1,267 SR
Queue Stats
28W - 43L
1,243 Elo+
Party 1
Team Averages
Level 39
1,345 SR
1,136 Elo+

VS

Team Averages
Level 80
1,442 SR
1,249 Elo+
Baron Samedi
Baron Samedi
Bigredbunter
Baron Samedi
Level 100
God Stats
61W - 72L
1,392 SR
Queue Stats
189W - 204L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
LutenantPickle3
Cernunnos
Level 59
God Stats
6W - 4L
1,434 SR
Queue Stats
14W - 13L
1,196 Elo+
Party 2
Gilgamesh
Gilgamesh
WolfxSoldier
Gilgamesh
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosFor100T
Sun Wukong
14
4 / 2 / 2
11,566
723
4,076
11,069
10,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
14
2 / 5 / 4
10,644
665
10,304
11,242
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VloneOmie
Neith
14
1 / 3 / 4
10,824
677
7,155
9,249
3,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigredbunter
Baron Samedi
16
1 / 3 / 7
12,036
752
6,351
10,722
5,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LutenantPickle3
Cernunnos
15
6 / 3 / 3
12,371
773
8,651
8,681
3,821
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
WolfxSoldier
Gilgamesh
14
3 / 1 / 7
11,793
737
11,095
14,235
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bigredbunter
Baron Samedi
1
3
7
1.5
L
Sun Wukong
ChaosFor100T
Sun Wukong
4
2
2
2.5
W
Cernunnos
LutenantPickle3
Cernunnos
6
3
3
2.5
L
Scylla
2
5
4
0.8
L
Neith
VloneOmie
Neith
1
3
4
1
W
Gilgamesh
WolfxSoldier
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
26,097
31,560
Taken
33,638
17,587
Mitigated
21,003
2,813
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bigredbunter
Baron Samedi
6,351
538
804
2,320
10,722
5,456
438
4,231
6,491
48,420
0
L
Sun Wukong
ChaosFor100T
Sun Wukong
4,076
366
0
213
11,069
10,239
171
1,877
9,064
0
22,416
W
Cernunnos
LutenantPickle3
Cernunnos
8,651
5,416
0
487
8,681
3,821
1,090
3,535
5,146
0
40,355
L
Scylla
10,304
704
0
1,254
11,242
3,968
366
2,341
8,467
56,230
0
L
Neith
VloneOmie
Neith
7,155
3,157
207
1,139
9,249
3,380
0
2,703
6,402
0
32,598
W
Gilgamesh
WolfxSoldier
Gilgamesh
11,095
3,243
0
3,246
14,235
11,726
1,342
3,420
10,815
0
47,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
36,200
141
Minions Killed
174
0
Camps Cleared
0
755,842
Distance Traveled
754,574
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,036
752
62
4
0
241,863
0
L
Sun Wukong
11,566
723
29
2
0
297,391
0
W
Cernunnos
12,371
773
62
4
0
228,300
0
L
Scylla
10,644
665
57
4
0
233,516
4
L
Neith
10,824
677
55
3
0
224,935
0
W
Gilgamesh
11,793
737
50
3
0
284,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role