Player Matchup

Cliodhna
Cliodhna
FlameyDruskyTTV
Cliodhna
Level 230
God Stats
53W - 23L
1,717 SR
Queue Stats
196W - 153L
1,605 Elo+
Solo
Bastet
Bastet
Quntake
Bastet
Level 114
God Stats
14W - 10L
1,634 SR
Queue Stats
250W - 194L
1,634 Elo+
Party 2
Merlin
Merlin
Reggie00
Merlin
Level 147
God Stats
5W - 8L
1,539 SR
Queue Stats
254W - 215L
1,531 Elo+
Solo
Hel
Hel
Rithrum
Hel
Level 200
God Stats
9W - 11L
1,618 SR
Queue Stats
516W - 428L
1,621 Elo+
Party 2
Jing Wei
Jing Wei
Såir
Jing Wei
Level 146
God Stats
1W - 2L
1,559 SR
Queue Stats
362W - 305L
1,573 Elo+
Party 2
Team Averages
Level 167
1,614 SR
1,593 Elo+

VS

Team Averages
Level 176
1,608 SR
1,632 Elo+
Cerberus
Cerberus
Dovahsejer
Cerberus
Level 175
God Stats
7W - 2L
1,749 SR
Queue Stats
295W - 290L
1,650 Elo+
Party 1
Hercules
Hercules
McSnakealicious
Hercules
Level 163
God Stats
3W - 1L
1,432 SR
Queue Stats
271W - 235L
1,557 Elo+
Party 3
Artemis
Artemis
NerfBeads
Artemis
Level 210
God Stats
2W - 0L
1,916 SR
Queue Stats
283W - 238L
1,603 Elo+
Party 3
Ravana
Ravana
TheBurgahMan
Ravana
Level 164
God Stats
12W - 12L
1,590 SR
Queue Stats
449W - 440L
1,667 Elo+
Party 1
Hera
Hera
kOOcOO4cOcOpufs
Hera
Level 166
God Stats
5W - 1L
1,354 SR
Queue Stats
465W - 449L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 4 / 1
8,891
556
11,801
15,346
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
Quntake
Bastet
15
2 / 3 / 1
9,493
593
13,836
17,678
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Reggie00
Merlin
13
1 / 3 / 1
8,181
511
7,034
8,904
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
12
1 / 4 / 3
8,261
516
6,883
19,028
10,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Såir
Jing Wei
16
3 / 3 / 1
9,620
601
12,254
13,316
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dovahsejer
Cerberus
13
3 / 1 / 6
8,543
534
10,055
16,958
13,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
16
2 / 2 / 3
9,830
614
8,168
19,728
17,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
NerfBeads
Artemis
15
2 / 3 / 2
9,257
579
6,873
10,962
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
18
7 / 1 / 6
10,288
643
11,494
11,025
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 7
9,481
593
8,951
8,901
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
17
17
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dovahsejer
Cerberus
3
1
6
6
L
Cliodhna
2
4
1
0.63
W
Hercules
2
2
3
1.75
W
Artemis
NerfBeads
Artemis
2
3
2
1
L
Bastet
Quntake
Bastet
2
3
1
0.83
L
Merlin
Reggie00
Merlin
1
3
1
0.5
L
Hel
1
4
3
0.63
L
Jing Wei
Såir
Jing Wei
3
3
1
1.17
W
Ravana
7
1
6
10
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
45,541
74,272
Taken
67,574
31,828
Mitigated
44,431
30,206
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dovahsejer
Cerberus
10,055
638
2,260
6,698
16,958
13,238
0
4,073
12,885
23,840
0
L
Cliodhna
11,801
1,883
0
4,954
15,346
5,851
0
4,330
11,016
0
75,734
W
Hercules
8,168
3,871
0
9,947
19,728
17,697
482
1,392
18,336
0
78,819
W
Artemis
NerfBeads
Artemis
6,873
2,619
0
2,952
10,962
4,166
0
3,217
7,745
0
75,873
L
Bastet
Quntake
Bastet
13,836
4,137
0
8,029
17,678
7,929
0
0
17,678
0
80,298
L
Merlin
Reggie00
Merlin
7,034
304
0
718
8,904
2,797
0
3,427
5,477
74,721
0
L
Hel
6,883
808
5,979
7,376
19,028
10,012
42
6,636
12,392
31,675
0
L
Jing Wei
Såir
Jing Wei
12,254
10,352
0
3,150
13,316
5,239
275
4,613
8,703
0
87,188
W
Ravana
11,494
4,347
0
5,847
11,025
6,126
0
2,370
8,655
0
98,063
W
8,951
2,789
0
1,115
8,901
3,204
38
3,003
5,898
83,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
47,399
554
Minions Killed
574
0
Camps Cleared
0
1,636,378
Distance Traveled
1,730,581
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,543
534
16
1
0
366,482
5
L
Cliodhna
8,891
556
100
6
0
394,420
0
W
Hercules
9,830
614
137
9
0
324,868
2
W
Artemis
9,257
579
133
8
0
314,595
3
L
Bastet
9,493
593
138
9
0
339,221
2
L
Merlin
8,181
511
134
8
0
231,677
1
L
Hel
8,261
516
31
2
0
347,320
0
L
Jing Wei
9,620
601
151
9
0
323,740
4
W
Ravana
10,288
643
133
8
0
374,630
0
W
Hera
9,481
593
155
10
0
350,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role