Player Matchup

Artemis
Artemis
Furiiuss
Artemis
Level 128
God Stats
4W - 2L
1,738 SR
Queue Stats
81W - 81L
1,544 Elo+
Party 2
Agni
Agni
Mambo24K
Agni
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 20L
1,576 Elo+
Party 2
Mulan
Mulan
pacorevelles
Mulan
Level 152
God Stats
3W - 1L
1,731 SR
Queue Stats
58W - 54L
1,368 Elo+
Party 2
Team Averages
Level 134
1,656 SR
1,496 Elo+

VS

Team Averages
Level 155
1,529 SR
1,554 Elo+
Bastet
Bastet
ArrowDoctor
Bastet
Level 147
God Stats
9W - 16L
1,464 SR
Queue Stats
261W - 290L
1,448 Elo+
Solo
Vulcan
Vulcan
SigmaRules
Vulcan
Level 158
God Stats
1W - 1L
1,477 SR
Queue Stats
28W - 27L
1,629 Elo+
Party 1
Tyr
Tyr
Wexthory
Tyr
Level 159
God Stats
4W - 5L
1,644 SR
Queue Stats
68W - 85L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Furiiuss
Artemis
12
2 / 0 / 8
8,453
845
6,101
5,106
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
2 / 1 / 4
7,891
789
7,162
5,306
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
6 / 2 / 4
8,833
883
11,504
11,034
8,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 6 / 1
6,399
640
3,512
13,008
7,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
SigmaRules
Vulcan
9
0 / 3 / 3
7,250
725
5,567
5,445
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 0
7,948
795
7,427
10,857
10,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
6
1
0.08
W
Artemis
Furiiuss
Artemis
2
0
8
6
W
Agni
2
1
4
4
L
Vulcan
SigmaRules
Vulcan
0
3
3
0.5
L
3
1
0
3
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
16,506
21,446
Taken
29,310
11,907
Mitigated
20,393
4,537
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,512
1,155
167
770
13,008
7,463
8
3,943
8,793
3,149
9,163
W
Artemis
Furiiuss
Artemis
6,101
2,672
0
500
5,106
1,934
1,437
2,467
2,639
0
34,988
W
Agni
7,162
687
0
1,000
5,306
1,760
141
1,881
3,425
30,763
0
L
Vulcan
SigmaRules
Vulcan
5,567
2,219
0
629
5,445
1,988
195
759
4,650
30,335
0
L
7,427
226
0
1,287
10,857
10,942
0
2,370
8,253
3,034
20,928
W
11,504
1,534
0
3,037
11,034
8,213
290
3,638
7,396
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
21,597
137
Minions Killed
80
0
Camps Cleared
0
576,444
Distance Traveled
525,748
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,399
640
10
1
0
168,446
0
W
Artemis
8,453
845
56
6
0
176,402
0
W
Agni
7,891
789
48
5
0
194,248
3
L
Vulcan
7,250
725
41
4
0
143,766
0
L
Tyr
7,948
795
29
3
0
213,536
0
W
Mulan
8,833
883
33
3
0
205,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role