Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ElAzra14
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 452L
1,517 Elo+
Party 1
King Arthur
King Arthur
ZorritoViejo
King Arthur
Level 147
God Stats
41W - 45L
1,541 SR
Queue Stats
378W - 377L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
frudim
Baron Samedi
Level 175
God Stats
2W - 3L
1,400 SR
Queue Stats
438W - 455L
1,517 Elo+
Party 1
Nike
Nike
rubberroach
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,352 Elo+
Solo
Team Averages
Level 149
1,488 SR
1,470 Elo+

VS

Team Averages
Level 123
1,556 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AyoBeegle
Persephone
Level 89
God Stats
15W - 9L
1,670 SR
Queue Stats
96W - 88L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Godturion
Amaterasu
Level 119
God Stats
7W - 9L
1,541 SR
Queue Stats
85W - 83L
1,475 Elo+
Party 2
Charon
Charon
Swolelaire
Charon
Level 106
God Stats
1W - 6L
1,486 SR
Queue Stats
7W - 14L
1,465 Elo+
Party 2
Tiamat
Tiamat
ZlZAY
Tiamat
Level 156
God Stats
129W - 117L
1,583 SR
Queue Stats
321W - 338L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 10
8,355
760
6,958
11,010
11,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
17
9 / 1 / 1
9,409
855
16,129
11,182
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ZorritoViejo
King Arthur
15
1 / 4 / 9
7,912
719
8,018
16,198
20,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
frudim
Baron Samedi
15
4 / 3 / 5
8,457
769
10,310
9,338
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 7
7,227
657
5,246
12,514
11,156
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 8
8,505
773
6,831
14,796
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
AyoBeegle
Persephone
15
3 / 2 / 4
8,805
800
14,777
8,184
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Godturion
Amaterasu
14
3 / 3 / 3
7,943
722
8,306
13,992
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
Swolelaire
Charon
14
2 / 3 / 7
8,245
750
7,648
9,992
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
ZlZAY
Tiamat
14
3 / 5 / 5
7,851
714
8,214
12,300
7,664
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
15
Kills
14
14
Deaths
16
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
10
3
L
Ymir
 
Ymir
3
3
8
2.33
L
Persephone
AyoBeegle
Persephone
3
2
4
2.5
W
Pele
9
1
1
9.5
L
Amaterasu
Godturion
Amaterasu
3
3
3
1.5
L
Charon
Swolelaire
Charon
2
3
7
1.83
L
Tiamat
ZlZAY
Tiamat
3
5
5
1.1
W
King Arthur
ZorritoViejo
King Arthur
1
4
9
1.38
W
Baron Samedi
frudim
Baron Samedi
4
3
5
2.17
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,661
Damage
45,776
60,242
Taken
59,264
54,006
Mitigated
46,551
12,399
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,958
846
1,759
1,531
11,010
11,534
0
7,511
3,499
19,127
0
L
Ymir
 
Ymir
6,831
487
0
828
14,796
15,298
58
4,869
9,927
17,941
0
L
Persephone
AyoBeegle
Persephone
14,777
890
0
3,132
8,184
3,168
618
2,453
5,725
36,092
0
W
Pele
16,129
2,905
0
2,354
11,182
5,577
0
5,733
5,449
0
53,620
L
Amaterasu
Godturion
Amaterasu
8,306
3,600
0
1,697
13,992
14,774
0
5,187
8,805
0
20,023
L
Charon
Swolelaire
Charon
7,648
1,749
390
334
9,992
5,647
0
1,789
8,203
26,561
0
L
Tiamat
ZlZAY
Tiamat
8,214
652
0
1,817
12,300
7,664
0
2,967
9,333
21,566
0
W
King Arthur
ZorritoViejo
King Arthur
8,018
794
0
4,005
16,198
20,576
15
9,384
6,814
0
25,735
W
Baron Samedi
frudim
Baron Samedi
10,310
1,399
1,394
1,168
9,338
5,163
765
6,104
3,234
34,021
0
W
5,246
657
0
188
12,514
11,156
120
8,738
3,776
0
15,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
41,349
234
Minions Killed
186
0
Camps Cleared
0
1,120,175
Distance Traveled
1,007,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,355
760
22
2
0
227,931
0
L
Ymir
8,505
773
22
2
0
219,003
0
L
Persephone
8,805
800
59
5
0
210,183
0
W
Pele
9,409
855
76
7
0
240,367
1
L
Amaterasu
7,943
722
30
3
0
206,151
0
L
Charon
8,245
750
37
3
0
181,595
0
L
Tiamat
7,851
714
38
3
0
190,563
0
W
King Arthur
7,912
719
45
4
0
232,046
0
W
Baron Samedi
8,457
769
63
6
0
188,550
0
W
Nike
7,227
657
28
3
0
231,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role