Player Matchup

Fenrir
Fenrir
GigaTitan26
Fenrir
Level 173
God Stats
16W - 16L
1,550 SR
Queue Stats
585W - 574L
1,451 Elo+
Party 1
Chronos
Chronos
JJ2519
Chronos
Level 56
God Stats
3W - 2L
1,537 SR
Queue Stats
256W - 214L
1,564 Elo+
Solo
Cabrakan
Cabrakan
Ryan J Chalmers
Cabrakan
Level 127
God Stats
4W - 10L
1,469 SR
Queue Stats
421W - 420L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
camfras
Ao Kuang
Level 60
God Stats
9W - 5L
1,544 SR
Queue Stats
112W - 106L
1,442 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 148
God Stats
633W - 575L
1,528 SR
Queue Stats
668W - 649L
1,466 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,473 Elo+

VS

Team Averages
Level 129
1,555 SR
1,434 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FarcMau
Cabrakan
Level 165
God Stats
3W - 4L
1,501 SR
Queue Stats
115W - 132L
1,433 Elo+
Solo
Chang'e
Chang'e
Xiquitinn
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,325 Elo+
Solo
Charon
Charon
alex__mercer67
Charon
Level 54
God Stats
6W - 1L
1,802 SR
Queue Stats
75W - 87L
1,443 Elo+
Solo
Medusa
Medusa
sb678
Medusa
Level 129
God Stats
10W - 7L
1,473 SR
Queue Stats
89W - 83L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 3 / 4
7,604
585
8,362
11,517
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
JJ2519
Chronos
11
3 / 4 / 2
6,622
509
6,912
9,535
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
10
0 / 4 / 6
6,116
470
3,399
12,187
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
camfras
Ao Kuang
11
3 / 1 / 0
6,698
515
7,994
13,081
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 2
7,785
599
3,587
7,663
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 0 / 2
7,979
614
8,856
9,147
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cabrakan
FarcMau
Cabrakan
12
0 / 3 / 1
7,003
539
8,443
14,182
9,837
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Xiquitinn
Chang'e
14
2 / 1 / 2
7,896
607
4,897
7,522
2,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 4
6,857
527
5,696
10,461
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
sb678
Medusa
10
3 / 6 / 5
6,801
523
9,426
10,667
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
13
13
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
2
7
W
Cabrakan
FarcMau
Cabrakan
0
3
1
0.17
L
Fenrir
5
3
4
2.33
L
Chronos
JJ2519
Chronos
3
4
2
1
L
Cabrakan
0
4
6
0.75
W
Chang'e
Xiquitinn
Chang'e
2
1
2
3
W
2
2
4
2
L
Ao Kuang
camfras
Ao Kuang
3
1
0
3
W
Medusa
sb678
Medusa
3
6
5
0.92
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
37,318
53,983
Taken
51,979
31,855
Mitigated
27,382
17,844
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,856
2,184
0
6,014
9,147
3,326
313
2,138
7,009
0
57,530
W
Cabrakan
FarcMau
Cabrakan
8,443
1,085
0
6,662
14,182
9,837
0
7,516
6,666
44,634
0
L
Fenrir
8,362
3,301
0
6,225
11,517
5,259
0
2,413
9,104
0
63,049
L
Chronos
JJ2519
Chronos
6,912
3,064
0
1,149
9,535
4,154
0
3,255
6,280
51,335
2,612
L
Cabrakan
3,399
854
264
2,727
12,187
11,241
0
2,995
9,192
12,144
0
W
Chang'e
Xiquitinn
Chang'e
4,897
479
1,320
2,005
7,522
2,394
1,026
1,878
5,644
65,165
0
W
5,696
1,050
0
1,695
10,461
8,135
0
5,385
5,076
19,437
0
L
Ao Kuang
camfras
Ao Kuang
7,994
1,069
0
3,469
13,081
7,553
173
8,152
4,929
31,720
478
W
Medusa
sb678
Medusa
9,426
4,230
0
742
10,667
3,690
114
4,403
6,264
0
42,345
L
3,587
140
87
3,923
7,663
3,648
0
2,221
5,442
75,471
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
36,536
362
Minions Killed
359
0
Camps Cleared
0
1,278,551
Distance Traveled
1,312,208
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,979
614
87
7
0
313,486
2
W
Cabrakan
7,003
539
64
5
0
227,681
0
L
Fenrir
7,604
585
85
7
0
320,703
1
L
Chronos
6,622
509
92
7
0
213,575
0
L
Cabrakan
6,116
470
20
2
0
243,222
9
W
Chang'e
7,896
607
128
10
0
261,012
0
W
Charon
6,857
527
17
1
0
255,120
0
L
Ao Kuang
6,698
515
35
3
0
257,368
0
W
Medusa
6,801
523
63
5
0
254,909
4
L
Anubis
7,785
599
130
10
0
243,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role