Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kingstanni
Ah Muzen Cab
Level 118
God Stats
0W - 4L
1,158 SR
Queue Stats
224W - 235L
1,415 Elo+
Solo
Thanatos
Thanatos
KoRn Capalot
Thanatos
Level 64
God Stats
24W - 24L
1,946 SR
Queue Stats
298W - 292L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
Level 82
God Stats
11W - 3L
1,957 SR
Queue Stats
355W - 345L
1,535 Elo+
Party 1
King Arthur
King Arthur
Mr meeseeks1380
King Arthur
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,370 Elo+
Solo
Charon
Charon
ShinraMS
Charon
Level 108
God Stats
1W - 2L
1,695 SR
Queue Stats
23W - 33L
1,418 Elo+
Solo
Team Averages
Level 85
1,651 SR
1,452 Elo+

VS

Team Averages
Level 70
1,486 SR
1,478 Elo+
Tyr
Tyr
BKz DanielSR
Tyr
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,473 Elo+
Solo
Janus
Janus
BatedFawn85945
Janus
Level 84
God Stats
6W - 3L
1,460 SR
Queue Stats
88W - 86L
1,471 Elo+
Solo
Thanatos
Thanatos
MADOKS
Thanatos
Level 48
God Stats
1W - 2L
1,240 SR
Queue Stats
54W - 55L
1,412 Elo+
Solo
Bacchus
Bacchus
Slither_big
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,588 Elo+
Solo
Hou Yi
Hou Yi
XCBM
Hou Yi
Level 67
God Stats
5W - 2L
1,728 SR
Queue Stats
92W - 72L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kingstanni
Ah Muzen Cab
15
0 / 2 / 3
10,014
435
4,513
11,506
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KoRn Capalot
Thanatos
17
7 / 3 / 6
11,373
494
14,622
20,895
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
19
7 / 6 / 3
12,209
531
18,153
15,942
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Mr meeseeks1380
King Arthur
11
1 / 10 / 2
8,150
354
3,414
23,227
21,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
ShinraMS
Charon
15
1 / 6 / 0
10,020
436
13,393
22,283
16,010
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
13,014
566
14,593
22,235
21,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 5 / 4
12,172
529
18,628
14,357
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MADOKS
Thanatos
17
2 / 8 / 3
10,300
448
6,697
21,286
9,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Slither_big
Bacchus
14
2 / 3 / 5
8,836
384
6,124
12,545
7,743
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
XCBM
Hou Yi
20
11 / 0 / 4
13,173
573
15,595
13,634
6,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
27
27
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
6
5
4
1.6
L
Ah Muzen Cab
Kingstanni
Ah Muzen Cab
0
2
3
0.75
L
Thanatos
KoRn Capalot
Thanatos
7
3
6
3.33
L
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
7
6
3
1.42
W
Thanatos
MADOKS
Thanatos
2
8
3
0.44
L
King Arthur
Mr meeseeks1380
King Arthur
1
10
2
0.2
L
Charon
ShinraMS
Charon
1
6
0
0.17
W
Bacchus
Slither_big
Bacchus
2
3
5
1.5
W
Hou Yi
XCBM
Hou Yi
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
61,637
93,853
Taken
84,057
55,743
Mitigated
50,652
22,413
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,593
1,853
0
7,150
22,235
21,730
1,234
12,683
8,630
0
99,518
W
18,628
804
0
500
14,357
5,551
1,031
6,709
7,058
117,564
0
L
Ah Muzen Cab
Kingstanni
Ah Muzen Cab
4,513
1,427
0
1,254
11,506
4,316
1,081
2,717
8,723
0
76,212
L
Thanatos
KoRn Capalot
Thanatos
14,622
4,243
0
12,720
20,895
8,099
332
5,863
14,914
0
67,760
L
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
18,153
1,661
0
2,519
15,942
6,289
701
9,613
6,059
83,659
0
W
Thanatos
MADOKS
Thanatos
6,697
1,770
0
10,049
21,286
9,030
0
3,923
17,063
0
94,438
L
King Arthur
Mr meeseeks1380
King Arthur
3,414
524
0
320
23,227
21,029
135
4,286
18,869
0
36,529
L
Charon
ShinraMS
Charon
13,393
2,967
0
5,600
22,283
16,010
0
1,741
20,536
66,784
265
W
Bacchus
Slither_big
Bacchus
6,124
1,682
99
1,904
12,545
7,743
378
3,524
8,889
22,716
0
W
Hou Yi
XCBM
Hou Yi
15,595
9,598
0
8,361
13,634
6,598
2,594
2,416
11,136
0
124,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
57,495
477
Minions Killed
652
0
Camps Cleared
0
1,891,355
Distance Traveled
2,170,057
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,014
566
148
6
0
435,928
1
W
Janus
12,172
529
161
7
0
436,232
0
L
Ah Muzen Cab
10,014
435
130
6
0
366,262
0
L
Thanatos
11,373
494
72
3
0
505,892
2
L
Morgan Le Fay
12,209
531
135
6
0
408,095
0
W
Thanatos
10,300
448
111
5
0
440,841
2
L
King Arthur
8,150
354
45
2
0
323,228
0
L
Charon
10,020
436
95
4
0
287,878
0
W
Bacchus
8,836
384
41
2
0
436,871
0
W
Hou Yi
13,173
573
191
8
0
420,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role