Player Matchup

Thor
Thor
AWildCresselia
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
AWildRaikou
Surtr
Level 59
God Stats
1W - 2L
1,277 SR
Queue Stats
4W - 9L
1,391 Elo+
Party 1
Janus
Janus
Saganowski
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 39
1,426 SR
1,464 Elo+

VS

Team Averages
Level 48
1,591 SR
1,536 Elo+
Hades
Hades
SnowCrow_qc
Hades
Level 41
God Stats
43W - 30L
1,565 SR
Queue Stats
58W - 55L
1,443 Elo+
Solo
Chiron
Chiron
SuicideStang
Chiron
Level 68
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 2L
1,733 Elo+
Solo
Janus
Janus
krispyckenstrip
Janus
Level 36
God Stats
3W - 1L
1,466 SR
Queue Stats
8W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,838
653
2,646
9,103
3,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 1
8,071
673
5,432
10,853
8,001
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
10
1 / 5 / 0
7,724
644
4,389
9,517
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,894
825
9,741
9,353
5,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
14
5 / 0 / 6
10,427
869
12,702
6,260
2,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 4
8,943
745
3,668
3,942
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
2
1
0.75
L
Janus
1
5
0
0.2
W
5
1
5
7.5
W
Chiron
5
0
6
8
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
26,111
29,473
Taken
19,555
14,676
Mitigated
8,952
3,990
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,646
1,007
0
500
9,103
3,362
0
4,430
4,673
0
17,298
L
5,432
1,925
0
2,169
10,853
8,001
0
4,813
6,040
504
19,478
L
Janus
4,389
484
433
888
9,517
3,313
0
4,513
5,004
33,067
0
W
9,741
1,054
94
5,404
9,353
5,354
803
1,926
7,427
39,206
0
W
Chiron
12,702
5,287
609
3,016
6,260
2,212
1,342
1,930
4,330
0
47,648
W
3,668
66
0
250
3,942
1,386
472
1,248
2,694
42,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
29,264
91
Minions Killed
191
0
Camps Cleared
0
636,877
Distance Traveled
656,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,838
653
32
3
0
207,650
0
L
Surtr
8,071
673
37
3
0
236,888
0
L
Janus
7,724
644
22
2
0
192,339
0
W
Hades
9,894
825
53
4
0
226,216
0
W
Chiron
10,427
869
77
6
0
226,471
0
W
Janus
8,943
745
61
5
0
203,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role