Player Matchup

Sun Wukong
Sun Wukong
DaveNoChappelle
Sun Wukong
Level 129
God Stats
5W - 2L
2,028 SR
Queue Stats
377W - 346L
1,561 Elo+
Solo
Loki
Loki
RoyalMarine101
Loki
Level 129
God Stats
1W - 3L
1,793 SR
Queue Stats
251W - 224L
1,470 Elo+
Party 4
Cthulhu
Cthulhu
RoyalPainNMy101
Cthulhu
Level 67
God Stats
0W - 1L
1,698 SR
Queue Stats
150W - 125L
1,517 Elo+
Party 4
Rama
Rama
Wdiff
Rama
Level 31
God Stats
4W - 3L
1,590 SR
Queue Stats
90W - 67L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
Yukariiiii
The Morrigan
Level 127
God Stats
4W - 5L
1,555 SR
Queue Stats
103W - 85L
1,589 Elo+
Party 1
Team Averages
Level 97
1,733 SR
1,545 Elo+

VS

Team Averages
Level 104
1,514 SR
1,541 Elo+
Hachiman
Hachiman
AstroCulo
Hachiman
Level 153
God Stats
8W - 11L
1,565 SR
Queue Stats
114W - 135L
1,548 Elo+
Party 3
Thor
Thor
GoingIntoDaJungl
Thor
Level 13
God Stats
5W - 0L
1,820 SR
Queue Stats
88W - 67L
1,497 Elo+
Party 2
Vulcan
Vulcan
NostrilFlares
Vulcan
Level 121
God Stats
4W - 5L
1,369 SR
Queue Stats
293W - 259L
1,459 Elo+
Solo
Charon
Charon
NrgOwl68
Charon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,633 Elo+
Party 3
Athena
Athena
haydeng43
Athena
Level 138
God Stats
2W - 4L
1,316 SR
Queue Stats
430W - 399L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaveNoChappelle
Sun Wukong
14
2 / 2 / 0
8,547
570
8,112
12,613
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 2
7,413
494
4,243
14,361
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
6,828
455
5,523
13,701
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Wdiff
Rama
13
1 / 3 / 0
7,704
514
3,780
12,708
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Yukariiiii
The Morrigan
11
1 / 4 / 0
7,057
470
3,846
9,817
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AstroCulo
Hachiman
14
7 / 0 / 2
9,289
619
12,981
7,568
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 3
9,493
633
8,838
11,530
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 4
9,404
627
11,053
7,670
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
NrgOwl68
Charon
13
0 / 0 / 8
8,097
540
5,882
11,000
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
haydeng43
Athena
15
1 / 2 / 4
8,992
599
6,741
12,167
12,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AstroCulo
Hachiman
7
0
2
8
L
Sun Wukong
DaveNoChappelle
Sun Wukong
2
2
0
1
W
8
1
3
9.5
W
4
1
4
6
W
Charon
NrgOwl68
Charon
0
0
8
4
L
0
6
2
0.17
L
0
5
0
0
L
Rama
Wdiff
Rama
1
3
0
0.33
L
The Morrigan
Yukariiiii
The Morrigan
1
4
0
0.25
W
Athena
haydeng43
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
45,495
63,200
Taken
49,935
36,232
Mitigated
33,471
15,020
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AstroCulo
Hachiman
12,981
9,694
0
4,203
7,568
3,526
2,549
2,151
5,417
0
78,241
L
Sun Wukong
DaveNoChappelle
Sun Wukong
8,112
1,003
0
3,523
12,613
10,063
167
5,433
7,140
0
69,701
W
8,838
1,941
0
1,500
11,530
4,609
0
1,833
9,691
0
81,833
W
11,053
2,361
0
1,410
7,670
3,317
444
2,149
5,521
76,531
0
W
Charon
NrgOwl68
Charon
5,882
1,941
0
3,316
11,000
9,637
450
3,527
7,473
30,239
0
L
4,243
1,015
0
5,134
14,361
5,300
0
4,412
9,827
0
57,843
L
5,523
1,387
133
2,750
13,701
12,249
0
3,163
10,538
25,193
0
L
Rama
Wdiff
Rama
3,780
3,240
0
2,980
12,708
5,080
0
4,384
8,294
0
63,355
L
The Morrigan
Yukariiiii
The Morrigan
3,846
577
0
500
9,817
3,540
0
5,774
3,683
40,034
398
W
Athena
haydeng43
Athena
6,741
2,029
0
3,557
12,167
12,382
0
171
11,996
65,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
45,275
422
Minions Killed
526
0
Camps Cleared
0
1,538,607
Distance Traveled
1,434,069
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,289
619
142
9
0
259,016
4
L
Sun Wukong
8,547
570
104
7
0
295,175
0
W
Thor
9,493
633
111
7
0
299,858
4
W
Vulcan
9,404
627
134
9
0
296,175
2
W
Charon
8,097
540
32
2
0
293,114
1
L
Loki
7,413
494
92
6
0
359,550
0
L
Cthulhu
6,828
455
24
2
0
306,756
4
L
Rama
7,704
514
121
8
0
301,621
0
L
The Morrigan
7,057
470
81
5
0
275,505
0
W
Athena
8,992
599
107
7
0
285,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role