Player Matchup

Heimdallr
Heimdallr
BleeBlam
Heimdallr
Level 52
God Stats
1W - 3L
1,342 SR
Queue Stats
15W - 13L
1,526 Elo+
Solo
Cerberus
Cerberus
Marcruix
Cerberus
Level 57
God Stats
8W - 5L
1,512 SR
Queue Stats
113W - 92L
1,526 Elo+
Party 2
Tyr
Tyr
N0RDlC TURlAN
Tyr
Level 245
God Stats
13W - 7L
1,577 SR
Queue Stats
898W - 815L
1,524 Elo+
Solo
Eset
Eset
PewAvocado
Eset
Level 154
God Stats
4W - 2L
1,718 SR
Queue Stats
114W - 87L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
TerminatorXgod
Ao Kuang
Level 125
God Stats
38W - 24L
1,643 SR
Queue Stats
415W - 359L
1,597 Elo+
Solo
Team Averages
Level 127
1,558 SR
1,543 Elo+

VS

Team Averages
Level 109
1,491 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Goomba_killa007
Ishtar
Level 147
God Stats
0W - 2L
1,272 SR
Queue Stats
27W - 25L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Tab0O
Gilgamesh
Level 56
God Stats
3W - 6L
1,395 SR
Queue Stats
95W - 91L
1,493 Elo+
Party 1
Ares
Ares
WUMBOLOGY7532
Ares
Level 98
God Stats
11W - 6L
1,522 SR
Queue Stats
151W - 133L
1,500 Elo+
Party 1
Nemesis
Nemesis
gilberto32_
Nemesis
Level 113
God Stats
1W - 1L
1,763 SR
Queue Stats
154W - 126L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BleeBlam
Heimdallr
16
4 / 2 / 3
9,618
601
11,189
8,774
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Marcruix
Cerberus
12
2 / 3 / 4
8,558
535
3,359
12,206
8,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 2 / 4
9,497
594
9,289
18,038
11,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
10 / 2 / 2
10,484
655
17,164
10,633
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
17
6 / 1 / 5
10,203
638
15,193
16,491
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 7 / 1
8,034
502
7,393
13,734
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,907
494
5,532
13,723
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tab0O
Gilgamesh
14
3 / 1 / 3
8,651
541
5,029
12,964
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 1
8,325
520
14,266
21,194
13,749
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
gilberto32_
Nemesis
13
2 / 6 / 1
7,753
485
6,717
17,563
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
10
10
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
1
0.5
W
Heimdallr
BleeBlam
Heimdallr
4
2
3
2.75
L
1
5
2
0.4
W
Cerberus
Marcruix
Cerberus
2
3
4
1.33
W
1
2
4
1.5
W
10
2
2
5.5
L
Gilgamesh
Tab0O
Gilgamesh
3
1
3
4.5
W
Ao Kuang
6
1
5
8.5
L
1
4
1
0.38
L
Nemesis
gilberto32_
Nemesis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,194
Damage
38,937
66,142
Taken
79,178
36,202
Mitigated
40,145
25,278
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,393
699
569
1,914
13,734
4,524
0
11,457
2,277
59,914
0
W
Heimdallr
BleeBlam
Heimdallr
11,189
6,489
0
3,764
8,774
4,115
683
44
8,730
0
76,457
L
5,532
2,831
0
1,981
13,723
5,630
697
4,719
9,004
0
51,072
W
Cerberus
Marcruix
Cerberus
3,359
146
1,682
3,170
12,206
8,617
0
2,468
9,649
17,288
0
W
9,289
2,742
0
9,708
18,038
11,424
292
11,144
6,894
0
72,243
W
17,164
1,024
389
1,692
10,633
5,083
242
4,007
6,320
89,856
0
L
Gilgamesh
Tab0O
Gilgamesh
5,029
1,080
0
2,319
12,964
9,314
0
4,379
8,585
1,436
39,428
W
Ao Kuang
15,193
3,836
0
4,873
16,491
6,963
0
3,228
13,097
98,788
7,870
L
14,266
1,719
0
6,794
21,194
13,749
0
7,535
13,659
61,092
283
L
Nemesis
gilberto32_
Nemesis
6,717
2,709
0
1,721
17,563
6,928
0
7,537
10,026
0
66,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
40,670
526
Minions Killed
445
0
Camps Cleared
0
1,719,187
Distance Traveled
1,706,575
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,034
502
111
7
0
310,176
0
W
Heimdallr
9,618
601
126
8
0
321,749
0
L
Ishtar
7,907
494
98
6
0
339,710
3
W
Cerberus
8,558
535
22
1
0
354,520
4
W
Tyr
9,497
594
120
8
0
326,156
0
W
Eset
10,484
655
135
8
0
340,099
4
L
Gilgamesh
8,651
541
52
3
0
343,662
6
W
Ao Kuang
10,203
638
123
8
0
376,663
0
L
Ares
8,325
520
89
6
0
319,491
0
L
Nemesis
7,753
485
95
6
0
393,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role