Player Matchup

Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Flats3
Guan Yu
Level 102
God Stats
2W - 1L
1,528 SR
Queue Stats
155W - 173L
1,446 Elo+
Solo
Nemesis
Nemesis
JJDario931
Nemesis
Level 138
God Stats
2W - 1L
1,364 SR
Queue Stats
88W - 125L
1,419 Elo+
Solo
Zeus
Zeus
MemberBerrie583
Zeus
Level 152
God Stats
3W - 3L
1,456 SR
Queue Stats
236W - 233L
1,498 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,473 Elo+

VS

Team Averages
Level 131
1,412 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DaFrost0
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,476 Elo+
Solo
Ix Chel
Ix Chel
HamBone651
Ix Chel
Level 128
God Stats
1W - 2L
1,215 SR
Queue Stats
157W - 158L
1,486 Elo+
Solo
Da Ji
Da Ji
S11itzNgiggles
Da Ji
Level 142
God Stats
1W - 6L
1,344 SR
Queue Stats
497W - 525L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 1 / 10
9,807
817
16,195
8,587
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
 
Kukulkan
16
2 / 1 / 15
8,973
748
10,291
3,314
1,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Flats3
Guan Yu
16
1 / 3 / 17
8,372
698
4,402
16,674
13,204
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
JJDario931
Nemesis
15
1 / 1 / 14
8,088
674
8,341
11,364
9,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 10
9,568
797
14,207
4,266
1,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 2 / 4
8,184
682
7,701
8,639
5,642
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
 
Surtr
10
0 / 5 / 2
6,702
559
2,321
10,478
4,876
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DaFrost0
Amaterasu
15
1 / 5 / 4
8,041
670
7,567
18,872
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
HamBone651
Ix Chel
18
3 / 2 / 1
8,856
738
11,390
11,463
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
6,807
567
4,564
9,456
4,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
19
Kills
6
7
Deaths
19
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
10
12
W
Kukulkan
 
Kukulkan
2
1
15
9.5
L
Tiamat
 
Tiamat
2
2
4
2
L
Surtr
 
Surtr
0
5
2
0.2
L
Amaterasu
DaFrost0
Amaterasu
1
5
4
0.6
W
Guan Yu
Flats3
Guan Yu
1
3
17
3.17
L
Ix Chel
HamBone651
Ix Chel
3
2
1
1.75
W
Nemesis
JJDario931
Nemesis
1
1
14
8
W
8
1
10
13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
33,543
44,205
Taken
58,908
28,979
Mitigated
38,855
23,835
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,195
2,079
293
1,140
8,587
3,690
171
3,494
5,002
39,467
0
W
Kukulkan
 
Kukulkan
10,291
391
3,214
858
3,314
1,280
159
906
2,363
31,292
0
L
Tiamat
 
Tiamat
7,701
1,020
397
2,431
8,639
5,642
30
6,456
1,991
17,011
0
L
Surtr
 
Surtr
2,321
379
903
1,388
10,478
4,876
0
6,126
4,169
242
4,806
L
Amaterasu
DaFrost0
Amaterasu
7,567
2,319
1,118
4,020
18,872
18,371
0
12,591
5,945
0
19,802
W
Guan Yu
Flats3
Guan Yu
4,402
864
7,385
7,122
16,674
13,204
76
7,599
8,464
0
11,689
L
Ix Chel
HamBone651
Ix Chel
11,390
875
4,487
5,049
11,463
5,252
0
8,563
2,717
34,565
0
W
Nemesis
JJDario931
Nemesis
8,341
1,422
975
2,559
11,364
9,384
40
5,072
6,143
0
14,425
W
14,207
760
233
56
4,266
1,421
81
2,074
2,192
20,496
0
L
4,564
117
408
445
9,456
4,714
0
6,957
2,312
0
6,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
38,590
166
Minions Killed
106
0
Camps Cleared
0
1,151,124
Distance Traveled
961,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,807
817
60
5
0
217,130
0
W
Kukulkan
8,973
748
64
5
0
225,751
0
L
Tiamat
8,184
682
26
2
0
236,423
0
L
Surtr
6,702
559
5
0
0
122,849
0
L
Amaterasu
8,041
670
30
3
0
223,631
0
W
Guan Yu
8,372
698
17
1
0
251,560
0
L
Ix Chel
8,856
738
38
3
0
223,568
0
W
Nemesis
8,088
674
13
1
0
240,908
0
W
Zeus
9,568
797
12
1
0
215,775
0
L
Da Ji
6,807
567
7
1
0
155,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role