Player Matchup

Thanatos
Thanatos
Bunior
Thanatos
Level 27
God Stats
5W - 13L
1,500 SR
Queue Stats
78W - 75L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
LtChaosP
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 2
Artio
Artio
SammichNico
Artio
Level 40
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 46L
1,441 Elo+
Party 2
Thoth
Thoth
soloplayer100
Thoth
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
120W - 118L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
spartalexchief
Tsukuyomi
Level 42
God Stats
35W - 36L
1,636 SR
Queue Stats
227W - 229L
1,512 Elo+
Solo
Team Averages
Level 48
1,532 SR
1,474 Elo+

VS

Team Averages
Level 62
1,635 SR
1,491 Elo+
Hera
Hera
Eevee Ishii
Hera
Level 89
God Stats
27W - 24L
1,543 SR
Queue Stats
278W - 264L
1,484 Elo+
Solo
Chronos
Chronos
FIERROTE69
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
HARMONlZED
Ao Kuang
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
heartburnerhana
Hou Yi
Level 129
God Stats
7W - 1L
1,787 SR
Queue Stats
146W - 135L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
swampfox0013
Gilgamesh
Level 39
God Stats
5W - 3L
1,843 SR
Queue Stats
22W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bunior
Thanatos
16
11 / 6 / 2
10,981
610
15,129
22,645
11,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
LtChaosP
Cernunnos
14
1 / 8 / 3
8,924
496
12,395
14,844
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 2
7,933
441
3,297
18,567
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 3
9,650
536
6,371
11,640
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
spartalexchief
Tsukuyomi
16
6 / 6 / 1
10,782
599
15,191
19,593
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 3
11,642
647
12,846
7,116
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
FIERROTE69
Chronos
15
1 / 8 / 5
9,261
515
8,914
17,082
8,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
HARMONlZED
Ao Kuang
17
7 / 3 / 6
10,670
593
11,742
19,477
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 6 / 10
10,922
607
19,856
15,019
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
swampfox0013
Gilgamesh
13
4 / 2 / 11
8,811
490
11,191
20,347
15,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
21
Kills
29
29
Deaths
21
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bunior
Thanatos
11
6
2
2
W
7
2
3
4.25
W
Chronos
FIERROTE69
Chronos
1
8
5
0.44
W
Ao Kuang
HARMONlZED
Ao Kuang
7
3
6
3.33
L
Cernunnos
LtChaosP
Cernunnos
1
8
3
0.31
L
1
6
2
0.33
W
10
6
10
2.5
L
2
3
3
1.17
L
Tsukuyomi
spartalexchief
Tsukuyomi
6
6
1
1.08
W
Gilgamesh
swampfox0013
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
64,549
87,289
Taken
79,041
48,873
Mitigated
37,224
25,184
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bunior
Thanatos
15,129
5,361
0
13,609
22,645
11,083
0
5,756
16,889
0
82,412
W
12,846
2,632
0
1,035
7,116
1,642
96
1,206
5,910
78,778
0
W
Chronos
FIERROTE69
Chronos
8,914
3,406
0
2,690
17,082
8,321
1,082
967
16,115
56,574
0
W
Ao Kuang
HARMONlZED
Ao Kuang
11,742
3,014
0
2,940
19,477
7,337
0
630
18,847
83,791
2,176
L
Cernunnos
LtChaosP
Cernunnos
12,395
7,099
0
2,515
14,844
5,958
688
5,681
9,163
0
70,071
L
3,297
861
345
2,590
18,567
18,183
0
1,059
17,508
23,598
0
W
19,856
10,236
0
3,095
15,019
4,238
525
1,229
13,790
0
66,571
L
6,371
784
0
250
11,640
4,926
411
7,802
3,838
71,913
0
L
Tsukuyomi
spartalexchief
Tsukuyomi
15,191
3,992
0
5,875
19,593
8,723
0
12,714
6,879
0
98,238
W
Gilgamesh
swampfox0013
Gilgamesh
11,191
3,649
116
3,917
20,347
15,686
189
5,636
14,711
0
30,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
51,306
492
Minions Killed
438
0
Camps Cleared
0
1,746,126
Distance Traveled
1,716,712
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,981
610
103
6
0
389,709
0
W
Hera
11,642
647
132
7
0
340,012
4
W
Chronos
9,261
515
81
5
0
314,811
0
W
Ao Kuang
10,670
593
105
6
0
392,173
0
L
Cernunnos
8,924
496
109
6
0
302,758
0
L
Artio
7,933
441
33
2
0
369,898
2
W
Hou Yi
10,922
607
85
5
0
329,245
3
L
Thoth
9,650
536
113
6
0
344,237
0
L
Tsukuyomi
10,782
599
134
7
0
339,524
1
W
Gilgamesh
8,811
490
35
2
0
340,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role