Player Matchup

Bellona
Bellona
Asian papi9595
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,493 Elo+
Party 2
Medusa
Medusa
Liliana-Ves
Medusa
Level 173
God Stats
13W - 10L
1,551 SR
Queue Stats
275W - 277L
1,515 Elo+
Solo
Ah Puch
Ah Puch
OG_Big-Blue
Ah Puch
Level 88
God Stats
4W - 1L
1,878 SR
Queue Stats
96W - 113L
1,407 Elo+
Party 2
Vulcan
Vulcan
alecupim
Vulcan
Level 175
God Stats
355W - 342L
1,445 SR
Queue Stats
395W - 397L
1,377 Elo+
Solo
Bacchus
Bacchus
l FLAM3S l
Bacchus
Level 74
God Stats
3W - 0L
1,605 SR
Queue Stats
51W - 55L
1,418 Elo+
Solo
Team Averages
Level 105
1,596 SR
1,442 Elo+

VS

Team Averages
Level 96
1,375 SR
1,395 Elo+
King Arthur
King Arthur
 
King Arthur
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
L1lHVPps
Arachne
Level 98
God Stats
1W - 6L
1,324 SR
Queue Stats
35W - 50L
1,352 Elo+
Party 1
Freya
Freya
Malistus
Freya
Level 89
God Stats
30W - 31L
1,482 SR
Queue Stats
789W - 788L
1,520 Elo+
Solo
Merlin
Merlin
Unnatural777
Merlin
Level 12
God Stats
2W - 9L
1,147 SR
Queue Stats
14W - 25L
1,165 Elo+
Party 1
Charon
Charon
VexMilkConoiseur
Charon
Level 85
God Stats
0W - 1L
1,421 SR
Queue Stats
57W - 66L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,439
1,240
7,417
7,625
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
7 / 0 / 3
8,079
1,347
5,984
2,402
890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
OG_Big-Blue
Ah Puch
13
2 / 0 / 8
7,527
1,255
7,288
3,344
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
alecupim
Vulcan
13
1 / 0 / 6
7,323
1,221
7,643
303
101
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
l FLAM3S l
Bacchus
13
2 / 0 / 10
8,509
1,418
6,895
5,819
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

370

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,602
1,100
4,406
11,292
11,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
L1lHVPps
Arachne
11
0 / 5 / 0
6,450
1,075
5,048
12,486
5,935
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Malistus
Freya
11
0 / 3 / 0
6,639
1,107
4,338
8,641
3,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
0 / 2 / 0
6,789
1,132
2,474
5,009
2,094
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 0
6,226
1,038
695
1,866
702
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
14
Kills
0
0
Deaths
14
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
2
0
8
6
L
Arachne
L1lHVPps
Arachne
0
5
0
0
W
Medusa
7
0
3
8.5
L
Freya
Malistus
Freya
0
3
0
0
W
Ah Puch
OG_Big-Blue
Ah Puch
2
0
8
6
L
Merlin
0
2
0
0
L
0
1
0
0
W
Vulcan
alecupim
Vulcan
1
0
6
4
W
Bacchus
l FLAM3S l
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,227
Damage
16,961
19,493
Taken
39,294
16,473
Mitigated
23,687
3,743
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,406
474
0
600
11,292
11,851
0
6,500
4,506
0
14,245
W
7,417
2,337
0
862
7,625
8,008
0
2,876
4,149
0
19,435
L
Arachne
L1lHVPps
Arachne
5,048
4,053
0
368
12,486
5,935
0
6,947
5,182
0
11,947
W
Medusa
5,984
2,889
0
885
2,402
890
0
1,452
950
0
17,839
L
Freya
Malistus
Freya
4,338
1,150
0
633
8,641
3,105
0
5,086
3,467
17,080
0
W
Ah Puch
OG_Big-Blue
Ah Puch
7,288
474
0
209
3,344
1,460
0
153
3,191
17,652
0
L
Merlin
2,474
207
78
72
5,009
2,094
0
2,105
2,859
19,742
0
L
695
0
0
0
1,866
702
0
1,188
602
1,244
0
W
Vulcan
alecupim
Vulcan
7,643
4,665
0
92
303
101
0
96
207
22,394
0
W
Bacchus
l FLAM3S l
Bacchus
6,895
1,784
0
1,695
5,819
6,014
0
2,202
3,339
17,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
32,706
165
Minions Killed
133
5
Camps Cleared
3
636,987
Distance Traveled
508,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,602
1,100
23
4
1
132,628
0
W
Bellona
7,439
1,240
37
6
2
135,189
0
L
Arachne
6,450
1,075
21
4
2
118,067
0
W
Medusa
8,079
1,347
33
6
1
121,970
0
L
Freya
6,639
1,107
58
10
0
104,003
0
W
Ah Puch
7,527
1,255
35
6
0
132,796
0
L
Merlin
6,789
1,132
30
5
0
109,795
0
L
Charon
6,226
1,038
1
0
0
43,592
0
W
Vulcan
7,323
1,221
34
6
2
119,320
1
W
Bacchus
8,509
1,418
26
4
0
127,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role