Player Matchup

Baron Samedi
Baron Samedi
DatingNuWa
Baron Samedi
Level 116
God Stats
3W - 5L
1,622 SR
Queue Stats
159W - 135L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Davinà
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 1
King Arthur
King Arthur
IncOnU1710
King Arthur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laakry62v1
Tsukuyomi
Level 125
God Stats
0W - 2L
1,046 SR
Queue Stats
10W - 26L
1,290 Elo+
Party 1
Janus
Janus
killik04
Janus
Level 65
God Stats
0W - 1L
1,048 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1
Team Averages
Level 85
1,343 SR
1,224 Elo+

VS

Team Averages
Level 76
1,462 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Absentia3
Medusa
Level 57
God Stats
6W - 7L
1,433 SR
Queue Stats
227W - 202L
1,473 Elo+
Solo
Ne Zha
Ne Zha
ChuchoBlastSola
Ne Zha
Level 83
God Stats
11W - 8L
1,390 SR
Queue Stats
91W - 68L
1,522 Elo+
Solo
Charon
Charon
EL ZORE7462
Charon
Level 80
God Stats
6W - 2L
1,513 SR
Queue Stats
22W - 31L
1,338 Elo+
Solo
Neith
Neith
pedrocadiz1990
Neith
Level 89
God Stats
131W - 137L
1,474 SR
Queue Stats
131W - 137L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatingNuWa
Baron Samedi
9
0 / 3 / 0
4,921
447
3,930
8,678
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Davinà
Danzaburou
9
0 / 0 / 0
5,334
485
1,383
2,274
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
IncOnU1710
King Arthur
8
0 / 3 / 0
4,993
454
1,697
8,887
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Laakry62v1
Tsukuyomi
8
0 / 3 / 0
5,172
470
3,711
9,818
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
killik04
Janus
9
0 / 5 / 0
5,242
477
1,361
6,441
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 2
7,717
702
7,330
3,707
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Absentia3
Medusa
9
1 / 0 / 3
5,604
509
5,148
3,705
1,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 4
6,284
571
2,838
6,153
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
9
1 / 0 / 3
5,901
536
1,752
5,892
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
6,246
568
6,625
6,154
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
2
8
W
Medusa
Absentia3
Medusa
1
0
3
2.5
W
3
0
4
5
L
Baron Samedi
DatingNuWa
Baron Samedi
0
3
0
0
L
Danzaburou
Davinà
Danzaburou
0
0
0
0
W
Charon
1
0
3
2.5
L
King Arthur
IncOnU1710
King Arthur
0
3
0
0
L
Tsukuyomi
Laakry62v1
Tsukuyomi
0
3
0
0
L
Janus
killik04
Janus
0
5
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,082
Damage
23,693
36,098
Taken
25,611
17,614
Mitigated
11,954
7,720
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,330
143
0
2,759
3,707
1,735
0
1,195
2,488
66,984
0
W
Medusa
Absentia3
Medusa
5,148
2,498
0
2,379
3,705
1,367
776
1,127
2,468
0
34,932
W
2,838
853
0
3,176
6,153
2,251
351
894
5,179
0
27,639
L
Baron Samedi
DatingNuWa
Baron Samedi
3,930
184
121
2,559
8,678
5,005
0
2,275
6,403
28,102
0
L
Danzaburou
Davinà
Danzaburou
1,383
65
0
403
2,274
845
0
519
1,755
0
29,565
W
Charon
1,752
279
0
2,196
5,892
4,465
637
1,306
4,409
17,607
0
L
King Arthur
IncOnU1710
King Arthur
1,697
244
0
206
8,887
7,108
0
0
8,887
0
23,058
L
Tsukuyomi
Laakry62v1
Tsukuyomi
3,711
1,312
0
3,979
9,818
3,318
0
886
8,932
0
28,580
L
Janus
killik04
Janus
1,361
37
0
452
6,441
1,338
0
5,402
1,039
34,174
0
W
6,625
2,578
95
2,529
6,154
2,136
392
322
5,776
0
39,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
31,752
256
Minions Killed
296
0
Camps Cleared
0
1,185,189
Distance Traveled
1,006,226
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,717
702
105
10
0
217,263
0
W
Medusa
5,604
509
58
5
0
211,811
1
W
Ne Zha
6,284
571
46
4
0
202,340
0
L
Baron Samedi
4,921
447
53
5
0
203,360
0
L
Danzaburou
5,334
485
52
5
0
317,733
0
W
Charon
5,901
536
25
2
0
198,031
0
L
King Arthur
4,993
454
39
4
0
217,149
0
L
Tsukuyomi
5,172
470
56
5
0
221,580
0
L
Janus
5,242
477
56
5
0
225,367
0
W
Neith
6,246
568
62
6
0
176,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role