Player Matchup

Hachiman
Hachiman
OneEyedBandit69
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,493 Elo+
Party 1
Poseidon
Poseidon
SammysDeCent
Poseidon
Level 32
God Stats
4W - 4L
1,369 SR
Queue Stats
150W - 136L
1,412 Elo+
Solo
Jormungandr
Jormungandr
chuckyiscool
Jormungandr
Level 85
God Stats
4W - 1L
1,720 SR
Queue Stats
298W - 287L
1,553 Elo+
Party 3
Fenrir
Fenrir
gorg69
Fenrir
Level 25
God Stats
1W - 2L
1,245 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 3
Charon
Charon
snoopy-midday781
Charon
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 160L
1,433 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,443 Elo+

VS

Team Averages
Level 35
1,425 SR
1,365 Elo+
Sylvanus
Sylvanus
AllyPally1125
Sylvanus
Level 31
God Stats
1W - 5L
1,331 SR
Queue Stats
8W - 20L
1,404 Elo+
Party 2
Bellona
Bellona
MrYOSHI98
Bellona
Level 47
God Stats
3W - 6L
1,399 SR
Queue Stats
47W - 49L
1,464 Elo+
Solo
Danzaburou
Danzaburou
dconn15
Danzaburou
Level 26
God Stats
3W - 5L
1,394 SR
Queue Stats
64W - 71L
1,271 Elo+
Party 4
Thanatos
Thanatos
silent_ninja223
Thanatos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
w70x2
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 134L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 4 / 0
6,439
379
5,021
9,407
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
SammysDeCent
Poseidon
18
9 / 0 / 1
11,083
652
13,467
6,025
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
chuckyiscool
Jormungandr
16
1 / 0 / 4
9,482
558
7,234
9,121
7,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
gorg69
Fenrir
16
7 / 1 / 3
9,660
568
11,345
11,920
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 9
8,199
482
5,975
9,898
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllyPally1125
Sylvanus
12
1 / 2 / 4
7,949
468
2,902
13,521
10,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
MrYOSHI98
Bellona
12
0 / 2 / 0
6,759
398
3,459
12,937
10,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
dconn15
Danzaburou
12
4 / 3 / 1
7,763
457
6,724
13,814
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
0 / 5 / 0
6,853
403
1,795
13,798
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
w70x2
Morgan Le Fay
15
1 / 5 / 0
8,914
524
3,965
11,150
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllyPally1125
Sylvanus
1
2
4
1.5
L
Bellona
MrYOSHI98
Bellona
0
2
0
0
W
Hachiman
0
4
0
0
W
Poseidon
SammysDeCent
Poseidon
9
0
1
9.5
W
Jormungandr
chuckyiscool
Jormungandr
1
0
4
3
L
Danzaburou
dconn15
Danzaburou
4
3
1
1.5
W
Fenrir
gorg69
Fenrir
7
1
3
8.5
L
Thanatos
0
5
0
0
W
0
1
9
4.5
L
Morgan Le Fay
w70x2
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
18,845
46,371
Taken
65,220
28,495
Mitigated
34,532
8,811
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllyPally1125
Sylvanus
2,902
1,018
3,100
3,823
13,521
10,117
583
4,183
9,170
17,500
0
L
Bellona
MrYOSHI98
Bellona
3,459
364
0
2,759
12,937
10,103
0
7,808
5,129
0
32,862
W
Hachiman
5,021
1,951
0
1,137
9,407
3,955
0
1,354
8,053
0
30,702
W
Poseidon
SammysDeCent
Poseidon
13,467
2,787
0
1,250
6,025
2,113
3,033
916
5,109
100,324
0
W
Jormungandr
chuckyiscool
Jormungandr
7,234
1,711
0
3,275
9,121
7,960
90
323
8,798
73,468
237
L
Danzaburou
dconn15
Danzaburou
6,724
2,962
0
2,932
13,814
5,471
2,004
4,380
8,962
0
60,102
W
Fenrir
gorg69
Fenrir
11,345
3,468
0
1,459
11,920
6,142
0
2,530
9,390
0
76,688
L
Thanatos
1,795
612
0
4,966
13,798
4,587
0
4,555
9,205
0
47,755
W
5,975
1,369
0
1,690
9,898
8,325
784
1,744
8,154
25,514
0
L
Morgan Le Fay
w70x2
Morgan Le Fay
3,965
43
0
1,562
11,150
4,254
455
5,513
5,637
64,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
38,238
443
Minions Killed
362
0
Camps Cleared
0
1,655,126
Distance Traveled
1,522,751
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,949
468
33
2
0
286,032
0
L
Bellona
6,759
398
44
3
0
318,380
3
W
Hachiman
6,439
379
47
3
0
310,103
0
W
Poseidon
11,083
652
162
10
0
349,081
3
W
Jormungandr
9,482
558
112
7
0
304,412
0
L
Danzaburou
7,763
457
92
5
0
282,837
0
W
Fenrir
9,660
568
98
6
0
375,952
0
L
Thanatos
6,853
403
68
4
0
326,746
0
W
Charon
8,199
482
24
1
0
315,578
0
L
Morgan Le Fay
8,914
524
125
7
0
308,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role