Player Matchup

Sylvanus
Sylvanus
AlphaBeanBoy
Sylvanus
Level 125
God Stats
2W - 2L
1,582 SR
Queue Stats
227W - 202L
1,586 Elo+
Solo
Poseidon
Poseidon
ImJustToDamGood
Poseidon
Level 47
God Stats
3W - 0L
1,807 SR
Queue Stats
22W - 3L
1,847 Elo+
Party 2
The Morrigan
The Morrigan
Nerevar76
The Morrigan
Level 106
God Stats
6W - 1L
1,913 SR
Queue Stats
383W - 308L
1,554 Elo+
Solo
Skadi
Skadi
RaZr Zurich
Skadi
Level 86
God Stats
11W - 12L
1,570 SR
Queue Stats
469W - 428L
1,546 Elo+
Solo
Thor
Thor
xXD4RKL0RDXx
Thor
Level 14
God Stats
4W - 0L
1,830 SR
Queue Stats
24W - 1L
1,918 Elo+
Party 2
Team Averages
Level 76
1,741 SR
1,690 Elo+

VS

Team Averages
Level 93
1,663 SR
1,558 Elo+
Chang'e
Chang'e
GLazyyy
Chang'e
Level 104
God Stats
3W - 2L
1,690 SR
Queue Stats
159W - 174L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Kauldr
Jing Wei
Level 66
God Stats
10W - 10L
1,753 SR
Queue Stats
48W - 35L
1,609 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Redwood20
Morgan Le Fay
Level 100
God Stats
7W - 6L
1,725 SR
Queue Stats
214W - 169L
1,626 Elo+
Party 1
Maui
Maui
Shikidyky
Maui
Level 148
God Stats
26W - 25L
1,645 SR
Queue Stats
235W - 198L
1,632 Elo+
Party 1
Nemesis
Nemesis
Steve13108
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlphaBeanBoy
Sylvanus
13
0 / 5 / 3
7,636
402
7,694
20,148
17,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
18
2 / 3 / 2
10,583
557
5,965
8,104
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Nerevar76
The Morrigan
15
2 / 2 / 2
9,658
508
11,218
9,652
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 3
10,689
563
7,922
13,309
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 1 / 4
12,183
641
15,839
19,763
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GLazyyy
Chang'e
17
3 / 3 / 1
10,891
573
7,872
17,680
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Kauldr
Jing Wei
17
6 / 2 / 4
11,246
592
13,079
11,943
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Redwood20
Morgan Le Fay
15
3 / 3 / 2
9,503
500
11,740
9,320
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
13
1 / 2 / 9
8,898
468
7,884
18,880
20,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Steve13108
Nemesis
16
2 / 6 / 3
9,577
504
9,562
14,978
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
15
15
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlphaBeanBoy
Sylvanus
0
5
3
0.3
L
Chang'e
GLazyyy
Chang'e
3
3
1
1.17
W
Poseidon
2
3
2
1
L
Jing Wei
Kauldr
Jing Wei
6
2
4
4
W
The Morrigan
Nerevar76
The Morrigan
2
2
2
1.5
W
2
4
3
0.88
L
Morgan Le Fay
Redwood20
Morgan Le Fay
3
3
2
1.33
L
Maui
1
2
9
2.75
L
Nemesis
Steve13108
Nemesis
2
6
3
0.58
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,638
Damage
50,137
70,976
Taken
72,801
41,228
Mitigated
43,664
20,932
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlphaBeanBoy
Sylvanus
7,694
2,286
1,368
4,676
20,148
17,750
420
8,939
11,209
26,906
12,386
L
Chang'e
GLazyyy
Chang'e
7,872
220
1,307
7,153
17,680
6,616
113
6,326
11,354
83,937
0
W
Poseidon
5,965
1,715
0
542
8,104
3,039
2,227
4,322
3,782
82,467
0
L
Jing Wei
Kauldr
Jing Wei
13,079
10,289
0
3,608
11,943
5,618
1,114
1,303
10,640
0
88,852
W
The Morrigan
Nerevar76
The Morrigan
11,218
3,047
156
1,844
9,652
4,816
0
5,731
3,921
68,048
12,735
W
7,922
1,900
0
2,023
13,309
6,428
2,324
2,412
10,897
0
92,451
L
Morgan Le Fay
Redwood20
Morgan Le Fay
11,740
679
0
498
9,320
4,194
0
2,674
6,646
87,690
0
L
Maui
7,884
2,590
0
2,151
18,880
20,141
0
5,836
13,044
27,041
0
L
Nemesis
Steve13108
Nemesis
9,562
4,438
0
1,231
14,978
7,095
0
5,303
9,675
0
85,816
W
15,839
4,397
0
10,323
19,763
9,195
525
6,092
13,671
0
120,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
50,115
638
Minions Killed
585
0
Camps Cleared
0
1,867,282
Distance Traveled
1,965,190
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,636
402
48
3
0
322,376
0
L
Chang'e
10,891
573
146
8
0
383,516
2
W
Poseidon
10,583
557
147
8
0
419,131
0
L
Jing Wei
11,246
592
160
8
0
373,624
0
W
The Morrigan
9,658
508
141
7
0
354,972
0
W
Skadi
10,689
563
136
7
0
354,570
0
L
Morgan Le Fay
9,503
500
133
7
0
399,536
3
L
Maui
8,898
468
25
1
0
374,829
7
L
Nemesis
9,577
504
121
6
0
433,685
0
W
Thor
12,183
641
166
9
0
416,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role