Player Matchup

Hades
Hades
B00MSTiX75
Hades
Level 155
God Stats
8W - 4L
1,646 SR
Queue Stats
196W - 190L
1,465 Elo+
Party 2
Ix Chel
Ix Chel
DonPatron21
Ix Chel
Level 144
God Stats
6W - 5L
1,421 SR
Queue Stats
985W - 1,044L
1,420 Elo+
Solo
Artemis
Artemis
Jtejeda12
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,521 Elo+
Solo
Fafnir
Fafnir
MamaB00M
Fafnir
Level 133
God Stats
9W - 5L
1,505 SR
Queue Stats
176W - 183L
1,465 Elo+
Party 2
Sol
Sol
jadedartzero
Sol
Level 138
God Stats
0W - 2L
1,297 SR
Queue Stats
63W - 63L
1,424 Elo+
Party 2
Team Averages
Level 136
1,474 SR
1,459 Elo+

VS

Team Averages
Level 130
1,530 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
AfterShock v9
Ix Chel
Level 168
God Stats
5W - 6L
1,440 SR
Queue Stats
268W - 268L
1,497 Elo+
Party 1
Skadi
Skadi
DEMYNLO
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ex Akiraa
Morgan Le Fay
Level 97
God Stats
4W - 2L
1,502 SR
Queue Stats
176W - 155L
1,433 Elo+
Solo
Bakasura
Bakasura
ThePrideful_Acer
Bakasura
Level 142
God Stats
7W - 1L
1,710 SR
Queue Stats
102W - 101L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
4 / 8 / 11
12,120
758
23,724
22,829
17,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
DonPatron21
Ix Chel
19
3 / 5 / 7
11,322
708
9,451
19,093
8,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Jtejeda12
Artemis
18
5 / 7 / 7
11,475
717
24,863
16,991
7,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
MamaB00M
Fafnir
17
0 / 6 / 13
11,227
702
7,867
24,054
33,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 5
11,231
702
14,966
16,631
7,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
2 / 3 / 22
12,442
778
9,180
26,345
28,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
20
9 / 0 / 15
13,119
820
16,788
11,053
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
DEMYNLO
Skadi
18
3 / 4 / 21
11,398
712
21,197
17,057
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ex Akiraa
Morgan Le Fay
18
2 / 4 / 20
11,095
693
19,072
17,024
7,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 6 / 10
14,161
885
24,495
21,478
12,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
17
Kills
31
31
Deaths
17
43
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
22
4.33
W
Ix Chel
9
0
15
16.5
L
Hades
4
8
11
1.19
W
Skadi
DEMYNLO
Skadi
3
4
21
3.38
L
Ix Chel
DonPatron21
Ix Chel
3
5
7
1.3
W
Morgan Le Fay
Ex Akiraa
Morgan Le Fay
2
4
20
3
L
Artemis
Jtejeda12
Artemis
5
7
7
1.21
L
Fafnir
MamaB00M
Fafnir
0
6
13
1.08
W
15
6
10
3.33
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,871
Damage
90,732
99,598
Taken
92,957
75,029
Mitigated
61,731
33,803
Healing
45,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,180
178
1,639
6,429
26,345
28,065
366
13,000
13,079
24,062
0
W
Ix Chel
16,788
1,946
14,842
5,764
11,053
5,205
1,908
7,897
3,019
33,426
0
L
Hades
23,724
886
1,586
6,215
22,829
17,306
595
13,360
8,626
46,454
0
W
Skadi
DEMYNLO
Skadi
21,197
6,574
1,437
965
17,057
7,967
2,107
10,558
6,312
0
38,701
L
Ix Chel
DonPatron21
Ix Chel
9,451
1,034
6,520
6,368
19,093
8,310
50
6,820
10,894
31,665
0
W
Morgan Le Fay
Ex Akiraa
Morgan Le Fay
19,072
1,872
1,421
4,505
17,024
7,546
2,673
11,803
4,990
42,835
0
L
Artemis
Jtejeda12
Artemis
24,863
9,076
0
1,318
16,991
7,979
56
6,206
10,093
0
34,802
L
Fafnir
MamaB00M
Fafnir
7,867
2,063
2,858
4,642
24,054
33,830
165
11,757
11,347
12,030
0
W
24,495
15,302
2,371
6,059
21,478
12,948
1,073
11,722
9,549
0
28,230
L
14,966
3,631
855
3,441
16,631
7,604
1,178
6,897
8,941
39,389
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,375
Gold Earned
62,215
187
Minions Killed
185
0
Camps Cleared
0
1,241,272
Distance Traveled
1,342,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,442
778
27
2
0
251,094
0
W
Ix Chel
13,119
820
42
3
0
281,758
0
L
Hades
12,120
758
70
4
0
251,168
0
W
Skadi
11,398
712
28
2
0
262,061
0
L
Ix Chel
11,322
708
34
2
0
256,684
0
W
Morgan Le Fay
11,095
693
34
2
0
276,726
0
L
Artemis
11,475
717
22
1
0
223,904
0
L
Fafnir
11,227
702
10
1
0
259,492
0
W
Bakasura
14,161
885
54
3
0
270,808
0
L
Sol
11,231
702
51
3
0
250,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role