Player Matchup

Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LeMurzyn
Tiamat
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
118W - 74L
1,594 Elo+
Party 2
Hachiman
Hachiman
Medyniak
Hachiman
Level 64
God Stats
1W - 4L
1,333 SR
Queue Stats
178W - 115L
1,578 Elo+
Party 2
Chaac
Chaac
UpsetAve
Chaac
Level 20
God Stats
0W - 2L
1,298 SR
Queue Stats
57W - 51L
1,536 Elo+
Solo
Hera
Hera
shobolano
Hera
Level 46
God Stats
0W - 3L
1,232 SR
Queue Stats
92W - 96L
1,548 Elo+
Solo
Team Averages
Level 60
1,401 SR
1,551 Elo+

VS

Team Averages
Level 84
1,668 SR
1,568 Elo+
Hera
Hera
ArchMageLukr
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,700 Elo+
Solo
Artio
Artio
Hypnotoad1
Artio
Level 62
God Stats
4W - 1L
1,468 SR
Queue Stats
54W - 59L
1,408 Elo+
Solo
Janus
Janus
RoyalLilNut
Janus
Level 110
God Stats
1W - 0L
1,757 SR
Queue Stats
107W - 91L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoyalOjeda
Tsukuyomi
Level 47
God Stats
4W - 1L
1,859 SR
Queue Stats
60W - 48L
1,594 Elo+
Party 1
Khepri
Khepri
ssgstreet
Khepri
Level 92
God Stats
2W - 0L
1,756 SR
Queue Stats
73W - 58L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 7 / 5
7,250
725
2,645
17,614
14,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
LeMurzyn
Tiamat
15
1 / 4 / 3
8,301
830
6,887
8,509
8,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Medyniak
Hachiman
12
2 / 8 / 4
7,592
759
8,918
12,477
3,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
UpsetAve
Chaac
12
1 / 6 / 4
7,295
730
17,018
15,976
15,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
4 / 7 / 2
8,774
877
12,716
11,356
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 21
9,838
984
11,001
7,866
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
14
3 / 2 / 21
8,446
845
5,177
19,330
14,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
11 / 2 / 15
10,876
1,088
16,696
7,567
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
RoyalOjeda
Tsukuyomi
16
13 / 2 / 15
10,247
1,025
19,790
12,009
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ssgstreet
Khepri
13
1 / 2 / 20
8,468
847
5,253
15,413
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
9
Kills
32
32
Deaths
10
18
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
5
0.5
W
4
2
21
7.25
W
Artio
3
2
21
6.75
L
Tiamat
LeMurzyn
Tiamat
1
4
3
0.63
L
Hachiman
Medyniak
Hachiman
2
8
4
0.5
W
11
2
15
9.25
W
Tsukuyomi
RoyalOjeda
Tsukuyomi
13
2
15
10.25
L
Chaac
UpsetAve
Chaac
1
6
4
0.5
L
Hera
4
7
2
0.71
W
Khepri
ssgstreet
Khepri
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,184
Damage
57,917
65,932
Taken
62,185
46,711
Mitigated
40,258
11,118
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,645
366
2,212
2,378
17,614
14,530
0
10,885
6,559
7,167
0
W
11,001
2,439
660
1,955
7,866
3,499
1,741
2,818
4,970
25,368
0
W
Artio
5,177
347
2,182
8,248
19,330
14,552
616
8,605
10,383
7,348
0
L
Tiamat
LeMurzyn
Tiamat
6,887
449
160
607
8,509
8,361
0
5,558
2,934
13,881
0
L
Hachiman
Medyniak
Hachiman
8,918
5,312
166
395
12,477
3,949
0
7,071
5,402
0
15,592
W
16,696
974
1,675
1,270
7,567
3,685
2,401
2,070
5,389
34,390
0
W
Tsukuyomi
RoyalOjeda
Tsukuyomi
19,790
3,709
3,773
3,968
12,009
5,930
1,756
3,544
8,443
0
28,903
L
Chaac
UpsetAve
Chaac
17,018
464
0
2,287
15,976
15,730
0
8,178
7,699
1,839
27,401
L
Hera
12,716
3,141
903
2,010
11,356
4,141
0
6,071
5,211
22,348
0
W
Khepri
ssgstreet
Khepri
5,253
306
736
5,856
15,413
12,592
451
5,680
9,534
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
47,875
74
Minions Killed
118
0
Camps Cleared
0
770,942
Distance Traveled
1,045,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,250
725
7
1
0
148,059
0
W
Hera
9,838
984
44
4
0
192,149
0
W
Artio
8,446
845
2
0
0
211,257
0
L
Tiamat
8,301
830
17
2
0
142,527
0
L
Hachiman
7,592
759
19
2
0
148,935
0
W
Janus
10,876
1,088
49
5
0
199,724
0
W
Tsukuyomi
10,247
1,025
18
2
0
233,958
0
L
Chaac
7,295
730
21
2
0
166,555
0
L
Hera
8,774
877
10
1
0
164,866
0
W
Khepri
8,468
847
5
1
0
208,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role