Player Matchup

Sobek
Sobek
CamelToe2
Sobek
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,426 Elo+
Party 1
Cupid
Cupid
DistinctWolf
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,467 Elo+
Party 1
Anubis
Anubis
Yess_Tapper
Anubis
Level 42
God Stats
320W - 315L
1,485 SR
Queue Stats
322W - 329L
1,375 Elo+
Solo
Team Averages
Level 39
1,495 SR
1,423 Elo+

VS

Team Averages
Level 39
1,403 SR
1,262 Elo+
Apollo
Apollo
Mythril97
Apollo
Level 38
God Stats
3W - 9L
1,355 SR
Queue Stats
175W - 200L
1,293 Elo+
Solo
Cthulhu
Cthulhu
chanmannnn
Cthulhu
Level 45
God Stats
4W - 5L
1,353 SR
Queue Stats
41W - 50L
1,366 Elo+
Solo
Freya
Freya
xXAstroPheXOs
Freya
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CamelToe2
Sobek
9
2 / 1 / 6
7,651
765
2,662
9,508
7,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 8
9,177
918
11,048
7,996
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
13
8 / 1 / 8
9,765
977
12,532
7,261
3,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mythril97
Apollo
11
1 / 3 / 1
7,222
722
5,127
8,199
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
chanmannnn
Cthulhu
9
1 / 7 / 1
7,077
708
7,706
15,470
9,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 1
7,338
734
3,400
8,641
2,723
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
CamelToe2
Sobek
2
1
6
5
W
6
1
8
10
L
Apollo
Mythril97
Apollo
1
3
1
0.5
W
Anubis
8
1
8
12
L
Cthulhu
chanmannnn
Cthulhu
1
7
1
0.21
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
16,233
24,765
Taken
32,310
14,509
Mitigated
14,949
7,645
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CamelToe2
Sobek
2,662
465
0
1,375
9,508
7,486
0
4,654
4,854
10,679
183
W
11,048
7,005
110
3,242
7,996
3,267
918
4,374
3,622
0
27,376
L
Apollo
Mythril97
Apollo
5,127
2,493
0
1,632
8,199
2,575
351
3,319
4,880
0
16,933
W
Anubis
12,532
657
0
2,918
7,261
3,756
788
2,794
4,467
45,498
0
L
Cthulhu
chanmannnn
Cthulhu
7,706
1,000
0
1,000
15,470
9,651
0
8,283
7,187
21,014
0
L
3,400
917
0
1,616
8,641
2,723
240
3,901
4,740
25,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
21,637
95
Minions Killed
84
0
Camps Cleared
0
523,409
Distance Traveled
484,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,651
765
24
2
0
170,583
0
W
Cupid
9,177
918
24
2
0
183,208
0
L
Apollo
7,222
722
26
3
0
171,322
2
W
Anubis
9,765
977
47
5
0
169,618
0
L
Cthulhu
7,077
708
18
2
0
162,119
0
L
Freya
7,338
734
40
4
0
151,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role