Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
ALLMIGTH06
Discordia
Gold III
Level 135
God Stats
10W - 3L
1,728 SR
Queue Stats
44W - 50L
1,387 MMR
Solo
Bellona
Bellona
Gold IV
DownsyndromeKed
Bellona
Gold IV
Level 123
God Stats
6W - 7L
1,574 SR
Queue Stats
464W - 513L
1,357 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,601 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,348 SR
1,376 MMR
Yu Huang
Yu Huang
Gold V
Newleaf88TTV
Yu Huang
Gold V
Level 167
God Stats
1W - 4L
1,344 SR
Queue Stats
34W - 39L
1,350 MMR
Solo
Achilles
Achilles
Gold V
Padamonio
Achilles
Gold V
Level 109
God Stats
10W - 7L
1,532 SR
Queue Stats
50W - 58L
1,434 MMR
Party 1
Tiamat
Tiamat
Gold V
TUTU400
Tiamat
Gold V
Level 147
God Stats
1W - 3L
1,167 SR
Queue Stats
72W - 83L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 8
8,973
816
9,128
11,550
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
ALLMIGTH06
Discordia
14
7 / 1 / 4
10,940
995
18,153
7,484
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 6
9,502
864
6,692
12,436
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothMulanCharonHerculesMartichoras

VS

Bans
HeraCupidKuzenboBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Newleaf88TTV
Yu Huang
11
0 / 5 / 1
7,869
715
6,933
11,725
3,372
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Padamonio
Achilles
9
0 / 1 / 1
7,389
672
5,645
14,126
12,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TUTU400
Tiamat
10
1 / 7 / 0
7,985
726
6,671
11,074
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
8
5
W
Discordia
ALLMIGTH06
Discordia
7
1
4
9
W
5
0
6
8
L
Yu Huang
Newleaf88TTV
Yu Huang
0
5
1
0.1
L
Achilles
Padamonio
Achilles
0
1
1
0.5
L
Tiamat
TUTU400
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
19,249
31,470
Taken
36,925
19,157
Mitigated
21,941
8,320
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,128
2,394
0
3,171
11,550
4,377
490
5,015
6,439
0
35,516
W
Discordia
ALLMIGTH06
Discordia
18,153
1,142
0
1,128
7,484
3,012
416
4,122
3,221
57,286
0
W
6,692
1,442
0
4,021
12,436
11,768
195
5,222
6,965
0
30,899
L
Yu Huang
Newleaf88TTV
Yu Huang
6,933
337
0
282
11,725
3,372
0
5,995
5,065
27,266
0
L
Achilles
Padamonio
Achilles
5,645
1,681
0
2,314
14,126
12,821
0
5,738
7,497
421
14,134
L
Tiamat
TUTU400
Tiamat
6,671
563
0
2,154
11,074
5,748
0
5,269
5,305
24,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
23,243
168
Minions Killed
90
0
Camps Cleared
0
707,610
Distance Traveled
591,817
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,973
816
37
3
0
245,923
0
W
Discordia
10,940
995
92
8
0
241,100
0
W
Bellona
9,502
864
39
4
0
220,587
3
L
Yu Huang
7,869
715
40
4
0
187,142
0
L
Achilles
7,389
672
12
1
0
218,664
1
L
Tiamat
7,985
726
38
3
0
186,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role