Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BELONARIO
Rama
Level 128
God Stats
2W - 2L
1,687 SR
Queue Stats
40W - 32L
1,576 Elo+
Party 2
Arachne
Arachne
EddSh
Arachne
Level 172
God Stats
3W - 5L
1,523 SR
Queue Stats
49W - 58L
1,493 Elo+
Party 3
Ix Chel
Ix Chel
Gorege7826
Ix Chel
Level 154
God Stats
25W - 16L
1,592 SR
Queue Stats
129W - 129L
1,521 Elo+
Solo
Amaterasu
Amaterasu
MauricioS
Amaterasu
Level 165
God Stats
0W - 3L
1,746 SR
Queue Stats
13W - 18L
1,610 Elo+
Party 3
Team Averages
Level 149
1,610 SR
1,540 Elo+

VS

Team Averages
Level 137
1,556 SR
1,531 Elo+
Bakasura
Bakasura
Accellerated
Bakasura
Level 127
God Stats
7W - 6L
1,597 SR
Queue Stats
339W - 330L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
Breakawaynut7O
Ratatoskr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,525 Elo+
Party 1
Zeus
Zeus
CanISayThe-Word
Zeus
Level 105
God Stats
2W - 3L
1,325 SR
Queue Stats
28W - 18L
1,545 Elo+
Solo
Artemis
Artemis
Crimz3n
Artemis
Level 149
God Stats
1W - 0L
1,740 SR
Queue Stats
76W - 50L
1,561 Elo+
Party 1
Surtr
Surtr
DaLegendaryOdin
Surtr
Level 156
God Stats
21W - 17L
1,618 SR
Queue Stats
295W - 256L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 8 / 1
8,002
421
4,375
24,641
24,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
0 / 10 / 1
7,479
394
6,605
21,537
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
EddSh
Arachne
12
0 / 6 / 1
7,901
416
5,251
22,632
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Gorege7826
Ix Chel
14
1 / 5 / 0
8,502
447
5,143
13,683
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MauricioS
Amaterasu
16
3 / 3 / 0
9,482
499
16,425
28,877
34,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Accellerated
Bakasura
18
8 / 1 / 8
11,382
599
18,021
17,853
8,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Breakawaynut7O
Ratatoskr
16
8 / 0 / 9
10,351
545
12,085
11,980
5,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 0 / 9
11,079
583
18,751
7,939
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Crimz3n
Artemis
16
8 / 3 / 8
10,919
575
23,347
12,351
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 7
10,871
572
17,677
24,077
26,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
5
Kills
32
32
Deaths
5
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
1
0.19
W
Bakasura
Accellerated
Bakasura
8
1
8
12
L
Rama
0
10
1
0.05
W
Ratatoskr
Breakawaynut7O
Ratatoskr
8
0
9
12.5
W
4
0
9
8.5
W
Artemis
Crimz3n
Artemis
8
3
8
4
W
4
1
7
7.5
L
Arachne
EddSh
Arachne
0
6
1
0.08
L
Ix Chel
Gorege7826
Ix Chel
1
5
0
0.2
L
Amaterasu
MauricioS
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
89,881
111,370
Taken
74,200
80,285
Mitigated
49,532
27,809
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,375
1,089
0
3,451
24,641
24,215
0
1,062
22,704
15,750
0
W
Bakasura
Accellerated
Bakasura
18,021
10,939
0
4,412
17,853
8,756
1,432
2,449
15,404
0
95,965
L
Rama
6,605
4,461
0
5,579
21,537
7,313
31
2,003
19,184
0
60,610
W
Ratatoskr
Breakawaynut7O
Ratatoskr
12,085
4,677
0
3,085
11,980
5,337
577
2,747
9,233
0
49,385
W
18,751
2,842
0
2,520
7,939
3,196
1,009
2,672
5,267
96,623
0
W
Artemis
Crimz3n
Artemis
23,347
8,349
0
957
12,351
5,955
1,820
2,623
9,728
0
81,555
W
17,677
6,955
0
7,527
24,077
26,288
146
1,789
22,288
1,909
80,781
L
Arachne
EddSh
Arachne
5,251
3,356
0
5,380
22,632
8,421
0
4,655
16,898
0
64,887
L
Ix Chel
Gorege7826
Ix Chel
5,143
642
335
3,386
13,683
5,391
0
6,989
6,480
70,352
0
L
Amaterasu
MauricioS
Amaterasu
16,425
8,245
0
9,678
28,877
34,945
0
4,804
23,196
0
81,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
54,602
458
Minions Killed
580
0
Camps Cleared
0
1,625,469
Distance Traveled
1,929,095
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,002
421
20
1
0
321,635
2
W
Bakasura
11,382
599
142
7
0
453,312
0
L
Rama
7,479
394
101
5
0
319,185
0
W
Ratatoskr
10,351
545
75
4
0
425,734
0
W
Zeus
11,079
583
154
8
0
367,513
2
W
Artemis
10,919
575
101
5
0
320,459
0
W
Surtr
10,871
572
108
6
0
362,077
1
L
Arachne
7,901
416
80
4
0
326,849
5
L
Ix Chel
8,502
447
122
6
0
322,085
2
L
Amaterasu
9,482
499
135
7
0
335,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role