Player Matchup

Discordia
Discordia
Bentley_249
Discordia
Level 141
God Stats
7W - 12L
1,652 SR
Queue Stats
80W - 106L
1,454 Elo+
Party 1
Ganesha
Ganesha
Happy-Camper093
Ganesha
Level 86
God Stats
3W - 19L
1,560 SR
Queue Stats
10W - 39L
1,353 Elo+
Party 1
Achilles
Achilles
PTsapphire
Achilles
Level 132
God Stats
2W - 3L
1,599 SR
Queue Stats
28W - 49L
1,406 Elo+
Party 1
Thanatos
Thanatos
SirDunTheEndowed
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 61L
1,321 Elo+
Party 1
Apollo
Apollo
monkbrainz
Apollo
Level 145
God Stats
0W - 2L
1,385 SR
Queue Stats
34W - 79L
1,368 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,381 Elo+

VS

Team Averages
Level 115
1,541 SR
1,490 Elo+
Nemesis
Nemesis
CarriedAlucard
Nemesis
Level 68
God Stats
10W - 8L
1,395 SR
Queue Stats
159W - 134L
1,498 Elo+
Solo
Charon
Charon
ThighSplitter
Charon
Level 63
God Stats
11W - 6L
1,477 SR
Queue Stats
118W - 107L
1,470 Elo+
Solo
Surtr
Surtr
Truly Soaked
Surtr
Level 135
God Stats
18W - 14L
1,528 SR
Queue Stats
175W - 194L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
Vindictiv3Diva
Xbalanque
Level 165
God Stats
1W - 0L
1,755 SR
Queue Stats
39W - 32L
1,517 Elo+
Party 2
Merlin
Merlin
nemo856
Merlin
Level 143
God Stats
25W - 27L
1,548 SR
Queue Stats
688W - 635L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bentley_249
Discordia
16
4 / 3 / 3
8,913
891
11,487
8,514
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 7 / 6
6,763
676
4,322
15,840
14,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
PTsapphire
Achilles
12
1 / 6 / 5
6,996
700
7,798
17,224
10,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 4
7,227
723
6,862
11,554
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
monkbrainz
Apollo
13
2 / 6 / 2
7,294
729
4,833
12,533
5,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
8,877
888
11,161
9,380
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 19
8,647
865
12,343
7,933
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 4 / 16
8,432
843
11,635
13,555
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Vindictiv3Diva
Xbalanque
16
7 / 3 / 13
9,301
930
12,506
12,795
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nemo856
Merlin
14
2 / 2 / 17
8,013
801
10,847
8,243
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
9
Kills
28
28
Deaths
11
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bentley_249
Discordia
4
3
3
1.83
W
8
1
10
13
L
0
7
6
0.43
L
Achilles
PTsapphire
Achilles
1
6
5
0.58
L
2
6
4
0.67
W
6
1
19
15.5
W
5
4
16
3.25
W
Xbalanque
Vindictiv3Diva
Xbalanque
7
3
13
4.5
L
Apollo
monkbrainz
Apollo
2
6
2
0.5
W
Merlin
nemo856
Merlin
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
58,492
65,665
Taken
51,906
39,461
Mitigated
30,305
4,435
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bentley_249
Discordia
11,487
594
0
478
8,514
3,344
0
2,285
5,984
43,303
0
W
11,161
4,763
0
119
9,380
4,323
582
1,857
7,523
0
29,942
L
4,322
210
0
0
15,840
14,932
0
6,021
9,361
9,639
0
L
Achilles
PTsapphire
Achilles
7,798
2,602
0
687
17,224
10,960
0
5,213
11,187
577
15,041
L
6,862
1,334
0
3,270
11,554
4,872
0
4,444
6,622
0
14,949
W
12,343
2,377
751
1,335
7,933
8,289
319
2,554
5,379
19,209
0
W
11,635
4,187
0
1,427
13,555
10,249
752
5,134
8,421
389
25,034
W
Xbalanque
Vindictiv3Diva
Xbalanque
12,506
5,333
0
2,723
12,795
4,867
2,174
4,897
7,898
0
35,248
L
Apollo
monkbrainz
Apollo
4,833
2,690
0
0
12,533
5,353
0
3,243
9,052
0
19,590
W
Merlin
nemo856
Merlin
10,847
1,093
0
210
8,243
2,577
671
1,900
6,343
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
43,270
183
Minions Killed
199
0
Camps Cleared
0
1,039,735
Distance Traveled
1,049,666
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,913
891
96
10
0
210,013
0
W
Nemesis
8,877
888
29
3
0
244,121
2
L
Ganesha
6,763
676
1
0
0
196,807
0
L
Achilles
6,996
700
30
3
0
199,983
2
L
Thanatos
7,227
723
22
2
0
224,933
0
W
Charon
8,647
865
28
3
0
213,950
0
W
Surtr
8,432
843
36
4
0
193,718
0
W
Xbalanque
9,301
930
60
6
0
207,651
0
L
Apollo
7,294
729
34
3
0
207,999
0
W
Merlin
8,013
801
46
5
0
190,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role