Player Matchup

Sun Wukong
Sun Wukong
Aydan1235_
Sun Wukong
Level 69
God Stats
10W - 8L
1,617 SR
Queue Stats
298W - 317L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Basickz-
Ah Puch
Level 106
God Stats
3W - 4L
1,129 SR
Queue Stats
34W - 31L
1,448 Elo+
Party 2
Izanami
Izanami
KirkoBank
Izanami
Level 24
God Stats
1W - 5L
1,738 SR
Queue Stats
22W - 19L
1,237 Elo+
Party 2
Team Averages
Level 66
1,495 SR
1,410 Elo+

VS

Team Averages
Level 111
1,613 SR
1,467 Elo+
Horus
Horus
DreamCloud--
Horus
Level 149
God Stats
1W - 1L
1,851 SR
Queue Stats
43W - 38L
1,477 Elo+
Party 1
Merlin
Merlin
MS_Zaku_2
Merlin
Level 89
God Stats
1W - 0L
1,326 SR
Queue Stats
17W - 11L
1,460 Elo+
Party 1
Charybdis
Charybdis
Mr_InspiredByYou
Charybdis
Level 95
God Stats
4W - 0L
1,662 SR
Queue Stats
40W - 34L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aydan1235_
Sun Wukong
13
1 / 3 / 1
10,439
696
8,748
15,065
16,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Basickz-
Ah Puch
13
1 / 1 / 1
10,641
709
14,434
5,727
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
KirkoBank
Izanami
11
0 / 4 / 1
9,303
620
4,212
13,377
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
10,295
686
9,297
11,608
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
MS_Zaku_2
Merlin
14
3 / 1 / 5
10,886
726
8,360
8,624
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
13
4 / 1 / 3
10,814
721
9,911
11,199
4,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aydan1235_
Sun Wukong
1
3
1
0.5
L
Ah Puch
Basickz-
Ah Puch
1
1
1
1.5
W
1
0
7
4.5
L
Izanami
KirkoBank
Izanami
0
4
1
0.13
W
Merlin
MS_Zaku_2
Merlin
3
1
5
5.5
W
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
27,568
34,169
Taken
31,431
22,438
Mitigated
21,597
5,822
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aydan1235_
Sun Wukong
8,748
685
0
2,112
15,065
16,174
112
4,264
10,583
0
42,849
L
Ah Puch
Basickz-
Ah Puch
14,434
377
0
2,105
5,727
1,994
307
1,158
4,260
55,165
0
W
9,297
2,853
2,953
4,495
11,608
12,842
166
5,664
5,944
0
19,860
L
Izanami
KirkoBank
Izanami
4,212
2,245
0
1,605
13,377
4,270
708
3,357
9,446
0
32,567
W
Merlin
MS_Zaku_2
Merlin
8,360
600
0
316
8,624
3,929
619
4,778
3,846
60,975
0
W
Charybdis
9,911
4,715
0
174
11,199
4,826
1,120
4,271
6,928
0
34,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
31,995
183
Minions Killed
190
0
Camps Cleared
0
731,083
Distance Traveled
861,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,439
696
57
4
0
264,441
0
L
Ah Puch
10,641
709
76
5
0
216,232
0
W
Horus
10,295
686
18
1
0
306,185
0
L
Izanami
9,303
620
50
3
0
250,410
0
W
Merlin
10,886
726
110
7
0
280,812
0
W
Charybdis
10,814
721
62
4
0
274,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role