Player Matchup

He Bo
He Bo
ForgivenShy
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 1
Sobek
Sobek
Zerkrx
Sobek
Level 21
God Stats
2W - 2L
1,709 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
dauntlessx2
Cernunnos
Level 69
God Stats
13W - 8L
1,585 SR
Queue Stats
54W - 53L
1,470 Elo+
Solo
Team Averages
Level 42
1,598 SR
1,494 Elo+

VS

Team Averages
Level 43
1,618 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Donimatrix
Poseidon
Level 45
God Stats
26W - 24L
1,524 SR
Queue Stats
610W - 646L
1,460 Elo+
Solo
Charybdis
Charybdis
TrapLoki
Charybdis
Level 46
God Stats
2W - 3L
1,830 SR
Queue Stats
107W - 92L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
10,026
836
8,069
7,254
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Zerkrx
Sobek
12
1 / 2 / 13
9,197
766
6,102
13,793
15,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
dauntlessx2
Cernunnos
14
9 / 2 / 6
10,909
909
12,358
11,741
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 3 / 4
9,519
793
7,935
12,089
9,825
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Donimatrix
Poseidon
11
1 / 5 / 4
8,546
712
10,405
8,903
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
TrapLoki
Charybdis
11
3 / 7 / 3
9,250
771
8,721
11,716
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
7
7
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
4
1.67
L
Poseidon
Donimatrix
Poseidon
1
5
4
0.6
W
4
3
9
2.83
L
Charybdis
TrapLoki
Charybdis
3
7
3
0.64
W
Sobek
Zerkrx
Sobek
1
2
13
3.75
W
Cernunnos
dauntlessx2
Cernunnos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
27,061
32,788
Taken
32,708
24,297
Mitigated
16,414
6,287
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,935
1,702
0
2,335
12,089
9,825
0
6,575
5,514
0
22,648
L
Poseidon
Donimatrix
Poseidon
10,405
1,933
84
1,455
8,903
2,730
80
3,095
5,808
38,442
0
W
8,069
439
0
10
7,254
2,962
653
2,494
4,760
37,189
0
L
Charybdis
TrapLoki
Charybdis
8,721
4,646
0
706
11,716
3,859
98
4,777
6,939
0
24,717
W
Sobek
Zerkrx
Sobek
6,102
1,116
0
1,208
13,793
15,645
238
4,585
9,208
13,945
228
W
Cernunnos
dauntlessx2
Cernunnos
12,358
6,806
0
5,069
11,741
5,690
147
3,700
8,041
0
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
27,315
132
Minions Killed
102
0
Camps Cleared
0
643,909
Distance Traveled
645,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,519
793
18
2
0
240,408
0
L
Poseidon
8,546
712
49
4
0
210,120
0
W
He Bo
10,026
836
51
4
0
206,823
0
L
Charybdis
9,250
771
35
3
0
194,932
3
W
Sobek
9,197
766
14
1
0
230,171
0
W
Cernunnos
10,909
909
67
6
0
206,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role