Player Matchup

Hades
Hades
Platinum II
 
Hades
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
AminoGod
Medusa
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,834 MMR
Solo
Merlin
Merlin
Platinum III
blimblimboy
Merlin
Platinum III
Level 201
God Stats
43W - 37L
1,681 SR
Queue Stats
589W - 608L
1,883 MMR
Party 1
Lancelot
Lancelot
Platinum IV
despachax
Lancelot
Platinum IV
Level 154
God Stats
4W - 5L
1,629 SR
Queue Stats
102W - 99L
1,866 MMR
Solo
Hercules
Hercules
Platinum V
ºLucas
Hercules
Platinum V
Level 159
God Stats
4W - 9L
1,455 SR
Queue Stats
161W - 156L
1,820 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,553 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,601 SR
1,736 MMR
Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
 
Thor
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
NezukoChibi
Danzaburou
Diamond IV
Level 196
God Stats
45W - 23L
1,726 SR
Queue Stats
187W - 157L
2,072 MMR
Party 2
Janus
Janus
Diamond III
byselSmurfing
Janus
Diamond III
Level 165
God Stats
7W - 2L
1,780 SR
Queue Stats
222W - 213L
2,109 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 1 / 1
4,805
686
2,893
5,142
2,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
AminoGod
Medusa
7
0 / 2 / 0
4,085
584
1,511
3,818
1,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
7
1 / 1 / 0
4,196
599
1,719
1,830
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
despachax
Lancelot
9
1 / 2 / 1
4,545
649
2,007
5,590
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ºLucas
Hercules
6
0 / 3 / 1
4,034
576
3,162
6,290
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoAo KuangThothAthena

VS

Bans
Sun WukongGebHe BoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 0
4,586
655
1,974
4,647
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
 
Bacchus
7
1 / 0 / 4
4,403
629
2,497
5,068
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
 
Thor
8
1 / 1 / 5
4,356
622
2,061
5,547
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NezukoChibi
Danzaburou
8
2 / 0 / 2
5,007
715
2,939
3,664
1,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
2 / 1 / 1
4,503
643
2,224
2,488
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
W
Sobek
 
Sobek
2
0
0
2
W
Bacchus
 
Bacchus
1
0
4
3
W
Thor
 
Thor
1
1
5
3.5
L
Medusa
AminoGod
Medusa
0
2
0
0
W
Danzaburou
NezukoChibi
Danzaburou
2
0
2
3
L
Merlin
1
1
0
1
W
2
1
1
2.5
L
Lancelot
despachax
Lancelot
1
2
1
0.75
L
Hercules
ºLucas
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,292
Damage
11,695
22,670
Taken
21,414
10,209
Mitigated
10,624
6,951
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,893
415
20
3,352
5,142
2,007
0
1,602
3,308
33,063
0
W
Sobek
 
Sobek
1,974
180
51
1,811
4,647
2,415
0
2,258
2,389
19,649
0
W
Bacchus
 
Bacchus
2,497
336
0
1,704
5,068
4,175
0
590
4,475
9,062
0
W
Thor
 
Thor
2,061
381
0
500
5,547
1,984
0
1,061
4,486
0
20,995
L
Medusa
AminoGod
Medusa
1,511
777
0
1,035
3,818
1,153
0
358
3,460
0
27,363
W
Danzaburou
NezukoChibi
Danzaburou
2,939
1,768
0
2,044
3,664
1,236
0
0
3,664
0
33,931
L
Merlin
1,719
94
0
349
1,830
604
0
433
1,369
24,404
0
W
2,224
165
0
611
2,488
814
0
688
1,788
29,062
0
L
Lancelot
despachax
Lancelot
2,007
164
0
435
5,590
1,986
0
967
4,567
0
31,833
L
Hercules
ºLucas
Hercules
3,162
667
0
1,760
6,290
4,459
0
2,933
3,271
0
12,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,665
Gold Earned
22,855
234
Minions Killed
230
0
Camps Cleared
0
719,171
Distance Traveled
756,398
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,805
686
66
9
0
132,350
3
W
Sobek
4,586
655
47
7
0
139,026
0
W
Bacchus
4,403
629
7
1
0
160,635
2
W
Thor
4,356
622
40
6
0
161,519
0
L
Medusa
4,085
584
53
8
0
136,006
0
W
Danzaburou
5,007
715
69
10
0
131,255
2
L
Merlin
4,196
599
42
6
0
119,830
0
W
Janus
4,503
643
67
10
0
163,963
0
L
Lancelot
4,545
649
52
7
0
166,969
0
L
Hercules
4,034
576
21
3
0
164,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role