Player Matchup

Martichoras
Martichoras
AlphaTango117
Martichoras
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,294 Elo+
Party 4
Ao Kuang
Ao Kuang
DarkSkullXlll
Ao Kuang
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,294 Elo+
Party 4
Nu Wa
Nu Wa
Enjoy_ur_ban_
Nu Wa
Level 13
God Stats
18W - 28L
1,404 SR
Queue Stats
23W - 43L
1,378 Elo+
Solo
Ravana
Ravana
Lil_Apeboss
Ravana
Level 82
God Stats
24W - 36L
1,376 SR
Queue Stats
413W - 453L
1,402 Elo+
Party 3
Xing Tian
Xing Tian
MidKnighttSol
Xing Tian
Level 14
God Stats
0W - 2L
1,288 SR
Queue Stats
59W - 70L
1,200 Elo+
Party 3
Team Averages
Level 27
1,414 SR
1,314 Elo+

VS

Team Averages
Level 22
1,684 SR
1,554 Elo+
Amaterasu
Amaterasu
Birduim
Amaterasu
Level 69
God Stats
1W - 0L
1,852 SR
Queue Stats
50W - 56L
1,439 Elo+
Party 2
Ares
Ares
Eponine7
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
IJacklumber
Arachne
Level 11
God Stats
10W - 0L
1,500 SR
Queue Stats
38W - 6L
1,464 Elo+
Party 1
Vulcan
Vulcan
REDBULLDEMON
Vulcan
Level 21
God Stats
24W - 4L
2,069 SR
Queue Stats
201W - 29L
1,829 Elo+
Party 1
Anhur
Anhur
deezfreedmans
Anhur
Level 6
God Stats
12W - 1L
1,500 SR
Queue Stats
221W - 45L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlphaTango117
Martichoras
13
0 / 2 / 2
6,581
658
4,427
7,915
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
DarkSkullXlll
Ao Kuang
12
0 / 6 / 1
6,399
640
1,882
11,179
4,440
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 0
7,324
732
6,921
5,315
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
2 / 3 / 0
7,237
724
5,383
9,111
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
MidKnighttSol
Xing Tian
12
1 / 6 / 1
6,855
686
3,577
14,399
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Birduim
Amaterasu
13
1 / 1 / 8
7,195
720
4,056
8,748
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
12
0 / 0 / 5
7,082
708
1,326
5,601
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
IJacklumber
Arachne
14
3 / 0 / 8
7,504
750
6,581
7,025
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
16
3 / 0 / 11
8,347
835
17,491
4,379
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 4
9,753
975
10,735
7,821
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
17
18
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AlphaTango117
Martichoras
0
2
2
0.5
W
Amaterasu
Birduim
Amaterasu
1
1
8
5
L
Ao Kuang
DarkSkullXlll
Ao Kuang
0
6
1
0.08
L
0
1
0
0
W
Ares
0
0
5
2.5
W
Arachne
IJacklumber
Arachne
3
0
8
7
L
Ravana
2
3
0
0.67
L
Xing Tian
MidKnighttSol
Xing Tian
1
6
1
0.25
W
Vulcan
3
0
11
8.5
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
40,189
47,919
Taken
33,574
25,208
Mitigated
17,644
5,001
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AlphaTango117
Martichoras
4,427
1,021
0
1,289
7,915
3,116
60
3,775
3,841
0
20,868
W
Amaterasu
Birduim
Amaterasu
4,056
1,513
0
2,670
8,748
5,634
266
2,982
5,727
0
19,147
L
Ao Kuang
DarkSkullXlll
Ao Kuang
1,882
411
0
282
11,179
4,440
1,017
4,444
6,593
10,399
0
L
6,921
2,435
0
1,249
5,315
2,318
27
2,318
2,846
35,754
0
W
Ares
1,326
854
0
1,236
5,601
3,476
0
2,968
2,417
5,019
0
W
Arachne
IJacklumber
Arachne
6,581
5,356
0
1,563
7,025
3,500
0
2,630
4,359
0
16,352
L
Ravana
5,383
698
0
1,668
9,111
3,384
239
2,155
6,623
0
23,986
L
Xing Tian
MidKnighttSol
Xing Tian
3,577
476
0
513
14,399
11,950
26
5,335
8,654
8,743
114
W
Vulcan
17,491
3,707
0
437
4,379
1,804
2,045
1,830
2,469
43,074
0
W
10,735
6,838
0
3,574
7,821
3,230
1,606
1,359
6,336
0
52,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
39,881
210
Minions Killed
238
0
Camps Cleared
0
918,407
Distance Traveled
1,069,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,581
658
47
5
0
191,957
0
W
Amaterasu
7,195
720
33
3
0
209,557
0
L
Ao Kuang
6,399
640
25
3
0
191,634
0
L
Nu Wa
7,324
732
75
8
0
142,355
0
W
Ares
7,082
708
11
1
0
191,419
0
W
Arachne
7,504
750
30
3
0
252,763
0
L
Ravana
7,237
724
54
5
0
213,195
0
L
Xing Tian
6,855
686
9
1
0
179,266
0
W
Vulcan
8,347
835
83
8
0
229,358
0
W
Anhur
9,753
975
81
8
0
186,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role