Player Matchup

Nike
Nike
 
Nike
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
HerWeirdSchnaufi
Serqet
Level 86
God Stats
1W - 4L
1,312 SR
Queue Stats
203W - 204L
1,407 Elo+
Party 1
Sol
Sol
ding-in-my-door
Sol
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 22L
1,290 Elo+
Party 3
Neith
Neith
km44477
Neith
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 14L
1,436 Elo+
Solo
Team Averages
Level 85
1,467 SR
1,427 Elo+

VS

Team Averages
Level 63
1,568 SR
1,430 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PCP_CoYoTee
Baron Samedi
Level 67
God Stats
4W - 1L
1,737 SR
Queue Stats
253W - 306L
1,380 Elo+
Party 2
Yemoja
Yemoja
PCP_StormaX
Yemoja
Level 28
God Stats
22W - 20L
1,515 SR
Queue Stats
166W - 230L
1,381 Elo+
Party 2
Ra
Ra
kljbhjvtzcztr
Ra
Level 52
God Stats
6W - 9L
1,590 SR
Queue Stats
290W - 282L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 0 / 0
5,407
541
4,370
7,835
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
 
Charon
7
0 / 1 / 1
4,224
422
845
5,353
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,428
543
3,280
5,504
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
5,161
516
4,262
6,330
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
km44477
Neith
2
0 / 1 / 0
3,421
342
77
905
225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 1
6,334
633
2,771
5,071
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,152
515
2,777
6,773
3,092
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
PCP_CoYoTee
Baron Samedi
11
2 / 0 / 0
6,006
601
3,443
5,523
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 0 / 2
5,763
576
3,397
5,312
3,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
5,630
563
3,340
3,265
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
0
0
2
L
Charon
 
Charon
0
1
1
0.5
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
1
1
1
1.5
W
Baron Samedi
PCP_CoYoTee
Baron Samedi
2
0
0
2
W
Yemoja
0
0
2
1
L
0
1
1
0.5
W
1
1
0
1
L
Neith
km44477
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,834
Damage
15,728
25,927
Taken
25,944
11,815
Mitigated
11,529
4,749
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,370
92
0
690
7,835
4,564
78
2,227
5,608
0
32,810
L
Charon
 
Charon
845
186
100
671
5,353
2,631
0
3,077
2,276
9,333
0
W
Cernunnos
 
Cernunnos
2,771
1,602
0
1,450
5,071
1,652
3,191
1,068
3,683
0
38,585
W
Sun Wukong
 
Sun Wukong
2,777
285
0
1,958
6,773
3,092
261
0
6,617
0
24,728
L
3,280
493
0
184
5,504
2,133
0
279
5,225
0
35,146
W
Baron Samedi
PCP_CoYoTee
Baron Samedi
3,443
342
175
1,055
5,523
2,369
297
655
4,868
52,175
0
W
Yemoja
3,397
264
1,159
1,999
5,312
3,126
335
3,347
1,965
18,328
0
L
4,262
1,129
128
2,922
6,330
2,262
0
4,314
2,016
35,352
0
W
3,340
537
953
1,159
3,265
1,290
1,532
37
3,174
37,872
0
L
Neith
km44477
Neith
77
0
0
54
905
225
0
283
622
0
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
28,885
183
Minions Killed
285
0
Camps Cleared
0
769,002
Distance Traveled
927,786
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,407
541
48
5
0
185,027
0
L
Charon
4,224
422
14
1
0
163,442
1
W
Cernunnos
6,334
633
76
8
0
164,514
2
W
Sun Wukong
5,152
515
34
3
0
185,869
0
L
Serqet
5,428
543
61
6
0
218,255
0
W
Baron Samedi
6,006
601
83
8
0
188,088
0
W
Yemoja
5,763
576
25
3
0
204,922
0
L
Sol
5,161
516
57
6
0
173,450
1
W
Ra
5,630
563
67
7
0
184,393
1
L
Neith
3,421
342
3
0
0
28,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role