Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
 
Ares
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Niclodions
Janus
Bronze III
Level 138
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
RED_SKULL__5
Thanatos
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
SalientPumpkin
Jing Wei
Gold IV
Level 148
God Stats
1W - 2L
1,729 SR
Queue Stats
100W - 107L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,506 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,597 SR
1,504 MMR
Set
Set
Gold IV
Raiiiny41
Set
Gold IV
Level 106
God Stats
10W - 10L
1,542 SR
Queue Stats
73W - 75L
1,492 MMR
Solo
Cabrakan
Cabrakan
Gold III
TigerBeast545
Cabrakan
Gold III
Level 128
God Stats
72W - 62L
1,610 SR
Queue Stats
90W - 92L
1,532 MMR
Solo
Anhur
Anhur
Gold I
iBaloo z
Anhur
Gold I
Level 127
God Stats
4W - 3L
1,634 SR
Queue Stats
62W - 58L
1,703 MMR
Party 1
Ganesha
Ganesha
Silver I
lHugo v
Ganesha
Silver I
Level 117
God Stats
5W - 0L
1,705 SR
Queue Stats
86W - 92L
1,257 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
usixu
Cu Chulainn
Gold V
Level 89
God Stats
5W - 4L
1,492 SR
Queue Stats
22W - 20L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 0
5,520
552
4,126
6,678
3,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
 
Ares
8
0 / 0 / 0
5,232
523
3,200
8,698
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
0 / 1 / 0
5,948
595
3,139
5,514
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RED_SKULL__5
Thanatos
8
0 / 4 / 0
4,753
475
1,930
8,645
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
8
0 / 1 / 0
4,969
497
2,528
4,141
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Sun WukongArachneCharonRavana

VS

Bans
XbalanqueFreyaMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,683
668
4,279
4,913
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
TigerBeast545
Cabrakan
10
5 / 0 / 1
6,449
645
5,046
6,582
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
iBaloo z
Anhur
11
1 / 0 / 1
6,107
611
4,179
3,483
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Ganesha
lHugo v
Ganesha
10
0 / 0 / 5
6,124
612
3,127
5,509
3,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
usixu
Cu Chulainn
12
2 / 1 / 1
6,625
663
4,184
7,940
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Ares
 
Ares
0
0
0
0
L
Janus
0
1
0
0
L
Thanatos
RED_SKULL__5
Thanatos
0
4
0
0
W
1
0
2
2
L
Jing Wei
0
1
0
0
W
Cabrakan
TigerBeast545
Cabrakan
5
0
1
5.5
W
Anhur
iBaloo z
Anhur
1
0
1
1.5
W
Ganesha
lHugo v
Ganesha
0
0
5
2.5
W
Cu Chulainn
usixu
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
20,815
33,676
Taken
28,427
14,586
Mitigated
14,887
11,404
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,126
200
0
2,714
6,678
3,169
0
1,579
5,099
34,726
0
L
Ares
 
Ares
3,200
341
0
2,892
8,698
5,687
0
1,943
6,755
19,407
0
L
Janus
3,139
190
0
687
5,514
1,857
0
1,088
4,426
46,483
0
L
Thanatos
RED_SKULL__5
Thanatos
1,930
244
0
3,990
8,645
2,593
8
1,447
7,198
0
32,538
W
4,279
2,301
0
800
4,913
2,363
0
1,770
3,022
0
62,845
L
Jing Wei
2,528
1,603
0
1,121
4,141
1,280
0
2,029
2,112
0
26,073
W
Cabrakan
TigerBeast545
Cabrakan
5,046
776
0
1,006
6,582
4,109
456
1,866
4,598
35,543
397
W
Anhur
iBaloo z
Anhur
4,179
2,852
0
1,635
3,483
1,209
620
915
2,568
0
44,346
W
Ganesha
lHugo v
Ganesha
3,127
215
118
2,358
5,509
3,681
0
1,923
3,570
18,354
0
W
Cu Chulainn
usixu
Cu Chulainn
4,184
782
0
1,759
7,940
3,525
0
3,702
4,204
0
49,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
31,988
274
Minions Killed
366
0
Camps Cleared
0
969,877
Distance Traveled
1,036,176
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,520
552
57
6
0
152,250
2
L
Ares
5,232
523
19
2
0
201,220
3
L
Janus
5,948
595
94
9
0
188,851
0
L
Thanatos
4,753
475
56
6
0
217,495
0
W
Set
6,683
668
111
11
0
233,986
1
L
Jing Wei
4,969
497
48
5
0
210,061
4
W
Cabrakan
6,449
645
73
7
0
201,046
0
W
Anhur
6,107
611
99
10
0
182,100
2
W
Ganesha
6,124
612
0
0
0
221,109
4
W
Cu Chulainn
6,625
663
83
8
0
197,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role